
Deep in the year 1977, an upstart fanzine called Sideburns printed a drawing of three guitar chords. They were A, E and G, if you really want to know. They were scribbled down the page like one of those desperate reminders in Memento. “This is a chord. This is another. This is a third,” the reminder said. “Now form a band.”
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Rock, Paper, Shotgun
Posts Tagged ‘Anna Anthropy’
Punk’s Not Dead: An Introduction
By Brendan Caldwell on February 3rd, 2012.
Take A Seat: Scorpion Psychiatrists Of Saturn
By Andrew Smee on June 28th, 2011.

What do you get if you squeeze Don’t Take It Personally Babe, It Just Ain’t Your Story and Lesbian Spider Queens From Mars together? A hurried visit to the Scorpion Psychiatrists of Saturn, of course. You may find its intro oddly familiar:
I am the in-house psychiatrist of Saturn’s best private school. Some students find me creepy. They should! I’m a scorpion! Actually, we’re pretty common on Saturn. But hey, whatever. Besides, a scorpion is needed for a school with this much drama! I’ll solve their emotional problems using my stinging advice beam! But I need to keep my distance lest I get involved myself!
Space Oddity: Lesbian Spider-Queens of Mars
By Alec Meer on April 8th, 2011.

Anna Anthropy / Auntie Pixelante (of Mighty Jill Off and Redder fame) takes a big old swing at a proper mainstream audience, with this playful b-movieesque, 8-bitesque web game for the Cartoon Network’s Adult Swim. Are you all titillated by the title? Are you? You’re a very silly boy/girl/spider-queen, aren’t you?
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A Scarlet Letter: Redder
By Kieron Gillen on March 29th, 2010.

As mentioned earlier, I realised when I was off in Seattle Auntie “Mighty Jill Off” Pixelante released her new game, Redder. It’s a much larger project, browser-based and a large, exploratory platformer. Initially, I was disappointed, but it’s grown on me and if I go back and finish it, I may even end up writing more. For the yanks, it’ll probably remind you lot of something on the Nintendo. Being British, it reminded me of Nodes of Yesod’s Underwurlde-in-space-riff and – even odder – Harlequin. It’s something about its mix of C64 (the sprites) and Amiga (the copper-banding) aesthetics. While it’s neither or brutal or as life-affirming as VVVVVV, I suspect if you enjoyed that, you’ll find a trip through these tunnels worthwhile. You can go play it here.
Whip It: Mighty Jill Off
By Kieron Gillen on September 17th, 2008.

Andrew Smee asks us why we haven’t written anything about Mighty Jill Off. Because I hadn’t got around to playing it, Mr Smee. Like, obv. But I sorted that out this afternoon, and by doing so managed to make myself late for popping into Introversion’s office to see Multiwinia. You can take that as a recommendation, I suspect. Mighty Jill Off is the S&M themed Bomb Jack remix from the Gamer Quarter’s associate editor, general games theorist and the S-in-the-S&M, Ancil Anthropy. Or, at least, on the latter, I have to presume so.
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