Posts Tagged ‘Angry Internet Men’

Is It SUPPOSED To Be Stick Dudes?

By Alec Meer on January 10th, 2011.

The only reson im giving this a 1 is beacuase the voices where pretty good. but thats it!

Essential viewing, folks. (Via half the bloody world on Twitter).

Oh, and while strict RPS policy is that we don’t accept freelance submissions – axman13, if you’re listening, please would you review something for us?

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Angrytank Time: COD:MW2 PC Delayed

By Alec Meer on October 5th, 2009.

raaaaaaage

Come on everybody! Climb aboard! This is the Angrytank Express, headed direct to Stop Screwing Over The PC You Massive Bastards city. Like pretty much every fuggin’ thing that has a multi-platform release, Call of Duty: Modern Warfare 2 on PC has, it now transpires, been delayed. Only by a fortnight, but still – for God’s sakes. Toot toot! The Angrytank Is Go!
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Assassin’s Creed 2: You’ll Never Guess…

By Alec Meer on September 24th, 2009.

…but the PC version is delayed! I know! That never happens, right? Ubisoft has just dropped the bomb about the no-longer-November release, claiming it’s so they can “deliver the best quality game”.
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Death To SecuROM!

By Alec Meer on June 8th, 2009.

Hah – got you! You totally thought this was going to be some 8,000 word rant against Sony’s widely-loathed DRM, didn’t you? Oh, there’s enough of them on the internet already – I’m quite happy to say limited activations are horrible and stupid and everyone involved should know better, and leave it at that. This sorta-RPG webgame game goes further, pitching the devil-DRM as the ULTIMATE EVIL in a world also populated by the villainous likes of the RIAA and Disney Corp. Or so Brain Chef pretends to be, anyway. It’s fooled a fair few sites with its devious subterfuge… Below: mild annoyance.
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The TF2 Unlock Teacup-Storm

By Alec Meer on May 22nd, 2009.

I’ve been out of the TF2 scene for a few months now, as all that focus on achievement-whoring and increasingly technical play turned me off the game somewhat – paranoia I couldn’t keep up with The Kids as much as anything else. However, the combination of a masterful marketing effort and the promise of new toys that didn’t require incredi-skill or soulless grinding to attain lured me back in today. Clearly, I’ve had a great time – the current free weekend means there’s a palpable excitement on the servers, and some of the community maps that have sprung up during my time in the wilderness are pretty spectacular. (There’s one with biplanes in the sky and an underground ice cave which was particularly gorgeous). The new weapon unlock system though – not so keen, and you may have caught some folk venting in our other TF2 threads.

Top bit of info to know before your bonce explodes in rage, however – I bounced a quick mail to Valve’s very own Saxton Hale, TF2 lead-guy Robin Walker, who reckons there’s some sort of bug in the system that’s meaning people aren’t getting unlocks even after hours of play. “Not at all how it’s tuned,” apparently. Which is, I think, the first time I’ve been relieved to hear a game has a bug – it means the problem will get fixed. Read on for my thoughts on the change and word on how it’s supposed to work from the goodly Mister Walker.
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The Top 10 Angry Internet Man Angerers of 2008

By Alec Meer on December 17th, 2008.

This is not my cat, thank Christ

Tis the season to write round-ups, tralalala la la la laaaah. I know we’ve covered much of the same ground in our award-winning* Now That’s Why I Love A Best 2008 Ever series, but I figured there’s room for a separate look back at the biggest storms in teacups of the year that’s nearly gone. Has it really been a year with more flashpoints than usual, or is this just an unfortunate side-effect of the rise and rise of internet discussion, and the Angry Internet Men that inevitably come with it? At any rate- here’s the PC gaming scandals, scandalletes and total non-events that most angered the Angries this year, compiled at random by an idiot (i.e. me). Some uprisings were justified, others less so – but the debate around them always fell prey to MAXIMUM RAGE.

(Oh, and for the record, as it does get a bit overused these days, by ‘Angry Internet Man’ we mean someone who takes a really extreme negative reaction, usually expressed as any or all of swearing, shouting, taking instant offence at offhand comments and a refusal to consider the other side of the coin. That’s as opposed to just someone who’s righteously annoyed and expresses it thoughtfully. Though being a whiny bumhead also counts.)


10. Diablo 3 has colours shocker


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EA Wise Up?

By Alec Meer on October 1st, 2008.

Time to stick my hand into the angry beehive again… The EA/Spore/DRM issue isn’t likely to go away any time soon. In a funny sort of way, the ridiculous DRM on Spore might well turn out to be a good thing for gamers – like it or not, EA’s weight in the industry means they’re trend-setters to some degree. That a company so big attempted the sort of draconian copy-protection that only smaller publishers had hithero dabbled in, and crucially they now seem to realise it was a mistake, may well set a positive precedent for everyone. So, while I initially decried the mass trolling of Amazon reviews, I have to agree now that a game as high-profile as Spore was perhaps an ideal object for protest. I’d still much prefer it was gone about in a smarter way than fevered screaming, though.

Though EA aren’t behaving in terribly gentlemanly fashion towards DRM-complaint posts on their forums, they are gradually backing down from some of the restrictions they unfairly placed upon Spore installs, and it looks like that trend’s set to continue.
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Diabo III: Antagonism & Screenshots

By Alec Meer on September 22nd, 2008.

It’s a funny thing, Diablo III. On the one hand, we know practically everything we need to know about it, based on confirmation that’s it sticking closely to what’s gone before. On the other, we have very little HARD FACT about it. We only know what two of the character classes are, for instance, while multiplayer system Battle.net 2 remains largely under wraps. For now, all a fanbase that can’t wait to hack and slash and slash and hack gets is hints – and oddly antagonistic ones at that.
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Spore War

By Alec Meer on September 9th, 2008.

People really don’t like DRM. And a small but very passionate/ferocious group of people really, really, really don’t like DRM. They’ve struck back by shaping Amazon’s user reviews of Spore en masse, bringing its average rating down to just one star.

While I’m aware it’s a major issue for a lot of gamers, I think it’s a hateful thing to do on this kind of scale. I do understand their concerns entirely, and would much prefer there was no DRM in Spore. Fine, don’t buy the game yourself or crack it if you’re not happy with the restrictions and privacy violations. Write to EA or trading standards, blog about it, demand there’s a big warning sticker on the box.

Even protest ratings based on your actual negative experiences of the DRM are entirely valid, but this concerted group effort (most of whom, I imagine, haven’t actually played the game or experienced its usage restrictions first-hand) is giving innocent Amazon customers entirely the wrong impression of a game they might well love: that star rating is all that a lot of people look at. This isn’t raising awareness of DRM: it’s just making people not buy the game because they think it must be rubbish.

The DRM’s a significant problem – a problem we won’t know the full extent of for a while, I’d imagine – but my concern is that one of the most influential buying guides on the web is currently only telling one side of the story. A progressive, excellent game could get sunk because of it, and we’ll end up with more licensed tripe instead. Not that likely, granted, but possible.

Appreciate that this is a subject people feel very strongly about, but please express your comments below without bellowing abuse at each other.

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A Dirty Word

By Alec Meer on September 6th, 2008.

If you’ve been following the 200+ comments in the thread below our recent discussion of our experiences in the Warhammer Online closed beta, you’ll have spotted that a vocal minority of the WAR community, having made their way here thanks to a link on the warhammeronline.com frontpage, are absolutely furious with us. All those that were simply critical remain, but there were at least another 50 abuse-filled tirades we deleted, consisting of the usual expletives, judgements about our intelligence and sexuality, and a surprising amount of racism towards the British. It’s true: we do drink a lot of tea.

Whether expressed politely or furiously, there were three or four central complaints about what we said – but one stands above them all.
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Eve Online And The Big Nerf

By Jim Rossignol on August 9th, 2008.


I’ve been playing Eve Online on and off for about five years now and I don’t think I’ve ever seen as much controversy as that being generated by the most recently proposed changes. These changes basically concern how fast medium sized spaceships should go, and what the ramifications for the rest of the game will be if they’re made to slow down. The mixture of rage, indignation and constructive feedback that has emerged in response to the proposals has created a sixty-three page thread on the official forums, and countless arguments elsewhere – even between my own Eve Onlining chums. But are the subs-paying players right to be angry when the developer changes the nature of their favourite toy? And who should be calling the shots anyway?

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007: Quantum of Solace / Meer: Shedload of Griping

By Alec Meer on July 21st, 2008.

Preview wot I wrote about the upcoming Bond game is up over on Eurogamer. It’s not, suffice to say, one of those ‘lalalalalala everything is shiny wooo’ previews:

It might end up feeling like Bond skins taped over a hasty Any-FPS skeleton. While we’ve only seen two levels so far, the bizarre presence in those of exploding fuel tanks (“mousetraps”, according to Treyarch) inside a posh hotel lobby suggests this an action game that very much plays by the rules.

While I’m actually fairly gentle to it, I’ll add the qualifier I did over there – there’s still a few months of work left to go on the game, so it could yet be more Goldfinger than Die Another Day. Oh – beware of the Angry Internet Man in the piece’s comments thread, loudly crying foul at the partially pessimistic tone. Whadda ya think – are not entirely positive previews of upcoming games welcome journo-honesty, or miserabilist, unprofessional presumption?

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E3 Rubbish, Say Bigwigs

By Alec Meer on July 18th, 2008.

An E3, yesterday

From our comfortable slouch in front of our dusty LCD screens, E3 2008′s seemed surprisingly fertile after last year’s dampest of squibs. Perhaps there weren’t many omigosh new announcements, but it gave a glad chance to see long-awaited shinies such as Dragon Age, Fallout 3 (DON’T SAY A BLOODY WORD), Spore, Mirror’s Edge, Dawn of War II, Borderlands, Alpha Protocol and more in extensive action. Me = chuffed.

For those actually at the show… eh, not so good.
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