Posts Tagged ‘Anomaly 2’

Reverse-Tower Offence: Anomaly Gets Defensive

By Alice O'Connor on April 4th, 2014.

Reverse-reverse-tower defence

DotA burst forth from the Warcraft III mod scene with a mighty roar and a shower of blood, each drop growing into another independent MOBA, but tower defence games were a more creeping success. Oh sure, they’d been around before, but they bred madly in that weird environment then escaped into the wild. And, much like DotA, what’s followed has never really strayed far from the original formula. 11 Bit Studios played with flipping it in Anomaly: Warzone Earth, controlling soldiers fighting through alien fortifications, but couldn’t resist the lure of tower defence forever.

Its newly-announced Anomaly Defenders is a reverse-tower offence (or a reverse-reverse-tower defence) with the radical idea of building static defences to ward off advancing enemies.

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Anomaly 2 Deviates From The Common Rule

By Alec Meer on April 30th, 2013.

‘Anomaly’ remains a word my brain doggedly refuses to spell right, but fortunately the little red squiggly line in my word processor always knows what to do. One day we’ll hire that guy, or girl. We’re equal squiggly opportunities here, you know. ‘Anomaly’ is also the first word in the name of the upcoming sequel to 11-Bit Studios’ inverted tower defence game, Anomaly: Warzone Earth. The sensibly subtitless Anomaly 2 arrives in just over a fortnight, on May 15, and while we usually don’t post about preorder incentives because it’s a slightly different weapon or a stupid hat or just being bullied by the man in Gamestop, when it’s a free extra copy of the game it’s rather less slight, stupid or bullying. It’s still bloody preordering, of course, and you wouldn’t preorder a car. You wouldn’t preorder a handbag. You wouldn’t preorder a television. You wouldn’t preorder a movie. Actually, people probably do pre-order all those things, don’t they? Political correctness gone mad, I call it.
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Michael Bay’s War Of The Worlds – Anomaly 2 Impressions

By Alec Meer on March 12th, 2013.

The greatest horror to befall popular culture in the last decade is not Michael Bublé, as is commonly believed. It is another Michael B entirely, and one infinitely more dangerous. Michael Bay’s Transformers movies were, somehow, some of the biggest box-office grossing movies of all time, you see. This means a generation of young and/or money-hungry creators are convinced that the path to riches is to include spiky metal insecty things with pallid neon bits invading cyan-hued American cities, accompanied by a boomy orchestral soundtrack. We’ve just seen it in Crysis 3, and now 11-bit’s tower-defence-in-reverse sequel Anomaly 2‘s at it. It’s not right. Why can’t game artists be inspired by Czech animation, Swedish architecture and Fleetwood Mac instead? I’d play the hell out of a game about asymmetrical clay bears trashing Malmo while Go Your Own Way plays.

BUT ANYWAY. Bayisms aside, the four levels of early Anomaly 2 code I’ve played suggest good things, building upon the RTS aspect of the tower-dodging action.
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Another Warzone: Anomaly 2 Announced

By Adam Smith on February 28th, 2013.

Do you remember when 11 Bit Studios opened pre-orders for a game before telling anyone what the game was? Today is the day of the actual announcement, so for anyone who did pre-order, can we have a drumroll please? In fact, hold the drums – let me limber up the old saliva gland and prepare my flute for action. Sit back, listen up and prepare yourself for the grand reveal. Oh, cock, I gave it away in the headline didn’t I? It’s Anomaly 2, a sequel to the tower-defence-in-reverse game that Jim enjoyed back in the day. Trailer below.

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