In today’s game news from another universe: Modern Warfare’s sensitive depiction of the banality of combat has prompted the Pulitzer committee to add a video games category. Half-Life 3′s midnight launch also brought with it Steam 2. And APB, the most populated and well-received action-MMO of its generation, spawning a cultural revolution and raising gaming to the highest artform, has a sister game in production: the action multiplayer shooter known as APB Vendetta.
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Posts Tagged ‘APB’
By Craig Pearson on March 27th, 2013.
By Brendan Caldwell on January 28th, 2012.
Mr Caldwell has been playing APB Reloaded. We asked him to tell us what he thinks about it. It’s quite the story.
Right, this is the thing…
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By Brendan Caldwell on January 27th, 2012.
Our London-based agent Brendan Caldwell recently talked to the men who are responsible for the resurrection of ill-fated MMO-shooter, APB. Michael Boniface and Zak Littwin, who hail from the original Realtime Worlds team, had quite a lot to say about the current state of their project. Read on for Uzi lovin’.
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By John Walker on December 7th, 2011.
It’s a strange sight, seeing APB back on Steam, a year after it went away. Of course this is the new version, brought back to life by K2 Networks, reinvented as a free-to-play game. Which as of today can now be played-for-free via Steam. So, you gonna?
And here’s a sweet thing – the image above is captured from the new version of the game’s opening video. Is it sweet? Or is it slightly creepy? I can’t decide. Cheers Craig.
By John Walker on November 15th, 2011.
Oh, this spate of live action trailers the world is currently suffering from will surely end soon? Beyond giving the message, “we don’t think our in-game graphics are impressive”, I’m not sure what else they’re supposed to convey. But fortunately, this latest for APB Reloaded does occasionally switch to in-game footage. Which, of course, ends up looking (slightly) unfairly lame having just been watching its real-world equivalent shot on high-def film.
By Jim Rossignol on May 3rd, 2011.
Ah, APB. That most ill-fated of games. What shall become of you? Well, we will soon be able to have a better idea, thanks to being able to get our hands on GamersFirst’s free-to-play reboot of the game. The open beta kicks off on May 18th, and I suspect a fair few people will be popping by to see whether the new owners have managed to deal with the game’s various problems. What’s also fascinating is the openness with which the APB Reloaded blog has been dealing with things like cheating. Take a look at the section on cheating in that last post, for example: “We have ON PURPOSE not kicked hackers for over a week to monitor what they are doing. That clearly will change. One semi-famous aimbot site realized that we had caught a slew of their users over the weekend (though we did so silently), then they stopped their own hack, and then earlier today re-enabled it. Sigh… when will they ever learn.”
And so on.
By Jim Rossignol on January 4th, 2011.
That’s according to this tweet from the company that now owns the game. Last year’s biggest disaster is being transformed into a free-to-play title by the chaps at GamersFirst, who picked up the dead game for a bargain price when RealTime Worlds collapsed in September. For more details – and to keep an eye out on beta details promised for later in the week – you can check out this blog.
By John Walker on November 16th, 2010.
Looks as though the most recent APB purchase rumour was the true one. Reloaded Productions, owned by GamersFirst, owned by the K2 Network, owned by entropy, has bought it all up, and plans to make it free-to-play during the second half of next year. Whatever they paid, it’s one heck of a bargain for the technology they now own. As dodgy as the game may have been, the customisation tech in there is unparalleled. They plan to redevelop a few aspects, the GamersFirst dude explaining,
“We are deep into the planning and early execution stages for this next chapter of APB and we will share more details in the near future. In order to put ‘Gamers First’ we will also actively engage the community in many aspects of all the planned changes.”
By John Walker on November 11th, 2010.
Mediocre subscription MMOs don’t die, they just go free-to-play. And so it seems that after the high-profile collapse of Realtime Worlds, following the release of MMO flop APB, the game is looking likely to re-emerge some time toward the end of this year. GI.biz reports that the K2 Network, owners of F2P service GamersFirst, is paying around £1.5 million for the intellectual property. This is currently unconfirmed, and K2 declined to respond to GI’s newshound sniffing, so maybe this could go the way of the Codies rumour from last week, or September’s erroneous Epic gossip. Call me cynical. But if it’s happening, it’ll be a way for fans of the game to re-enter its world, without the completely daft gametime-purchasing system + micro-transactions that accompanied the game’s launch.
By Jim Rossignol on November 1st, 2010.
Our chums over at Eurogamer are running an article about the catastrophic failure of APB:
After receiving the news, most of the former employees left for the pub straight away. But a core of the now jobless staff remained at the studio well into the night. Though the studio was finished and APB was effectively dead they didn’t want to say goodbye, to each other or the game.
“We stayed on, even though we knew we were fired,” say Bateman. “We were running the servers, trying to get contingency plans in place, so we could try to do stuff from home. It was like the Titanic was sinking but people were trying to patch it up just in case.”
It’s large, comprehensive, filled with insider quotes, and worth a read.
By Jim Rossignol on October 26th, 2010.
Via Massively, I notice there’s a bit of a random clue as to the fate of APB. The website and such might be dead, but for some reason the patcher is still delivering info. On the 22nd it read: “It’s looking like there might be light at the end of the tunnel for APB. The end of the administration process is apparently close and there appears to be a buyer for the game.”
A wind up? Wishful thinking on the part of remaining APB admins? It’s hard to say, but both Epic and Codemasters have been connected with the game. My money is on one of the big F2P publishers, personally.
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