Posts Tagged ‘arcade’

Hands On: RymdResa

By John Walker on July 27th, 2015.

It’s tough to pin down exactly what sort of game RymdResa [official site] is going to be when it comes out next month, not least because it keeps changing as you go through. Split into three chapters, each slightly varying on the last, it’s a 2D space exploration/thruster-based arcade game, with poetry. You know the sort. I’ve had my hands on some code.

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Freeware Garden: VoYD

By Konstantinos Dimopoulos on March 24th, 2015.

VoYD is a simple, minimalistic game and this is exactly what allows it to be a super fast, brutal hack-and-slash arcade offering that’s still completely playable, and which flows in the most zen-like of fashions.

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Freeware Garden: Insatia

By Konstantinos Dimopoulos on March 17th, 2015.

Be the nasty critter!

Professor Pokrovsky, with the invaluable help of his lab assistant Bob and secretary Pinny, delights in breeding new species of worms, colourful little insects and disgusting, hungry little critters. Happily, you too can now play Insatia and get to experience a short and agonizing life as one of the good doctor’s test subjects.

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Freeware Garden: The Beat, The Step, And The Cowboys

By Konstantinos Dimopoulos on March 16th, 2015.

She's right, you know.

Ah, yes, a cowboy duel on a virtual tabletop complete with beats and a step sequencer. It’s what we never knew we wanted and what Team Pyros divined we all needed and wonderfully wrapped up in the excellent The Beat, The Step, and The Cowboys.

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Freeware Garden: Turn it Up

By Konstantinos Dimopoulos on March 11th, 2015.

Turn it Up plays exactly like the arcade game you swear you can remember, but never really existed. You hectically move left and right and jump and rotate the pixelated world around you in an attempt to score as many points as possible.

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Freeware Garden: Game Jam

By Konstantinos Dimopoulos on February 3rd, 2015.

An honest look at game development.

Everybody loves a game jam. It is after all “probably the most healthy scene of videogame creativity,” as Locomalito, brilliant creator of some of the best freeware games, put it before releasing the aptly named Game Jam mini-game. It is a cute take on games about making games ever conceived and executed.

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Freeware Garden: Sky Dawgz

By Konstantinos Dimopoulos on January 12th, 2015.

I’ll just ignore the way Sky Dawgz is spelled for a moment and focus on the fact that it’s the great looking little arcade game I’ve been returning to for the past month instead. I’ll also ignore how it’s all about a cringe-worthy thing called dawgfighting and wisely pretend it’s all about dogfighting during the epic sky battles of the second World War.

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Freeware Garden: Vectagon

By Konstantinos Dimopoulos on January 8th, 2015.

It’s called Vectagon and it’s a fast paced, procedurally generated, psychedelic runner that has, according to its developer, been inspired by Rez, Dyad and F-Zero. That makes Vectagon a jaw-dropping, infinite avoid-‘em-up where lasting for a minute should be considered a huge accomplishment. A game with glorious neon visuals and a purely arcade heart.

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Freeware Garden: Teddy Terror

By Konstantinos Dimopoulos on December 5th, 2014.

Awwww, just look at the teddy...

Teddy Terror, easily one of the most polished games of the Indies VS PewDiePie Jam, tells the story of a little boy and his teddy-bear stuck in an endless nightmare only a child would be able to imagine.

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Freeware Garden: RADE

By Konstantinos Dimopoulos on November 24th, 2014.

The authenticity is palpable.

RADE, the Radically Authentic Dogfighting Experience, is most assuredly not the most realistic flight sim I have ever played. Then again and despite appearances it isn’t much of rail-shooter either. It’s simply exhilarating, action packed and brilliantly fun.

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Iron Fisticle: Wot I Think

By John Walker on September 18th, 2014.

I am not very good at Iron Fisticle. I am having a lot of fun playing Iron Fisticle.

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Cashtronauts Mixes Asteroids With Freelancer

By John Walker on February 3rd, 2014.

I know that headline sounds unlikely, but it really does. Or at least appears to, in its Kickstarter pitch. This is the work of Canadian indies Pixels And Poutine, looking for just $10,000 CAD, emphasising its arcadey ways and splitscreen multiplayer.

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Biological Warfare: P-3 Biotic Is A Twin Stick Fun Time

By John Walker on July 19th, 2012.

Whenever I see the phrase “twin-stick shooter” I can be sure of two things. One – I want to play it. Two – I will suck so badly at it that if anyone I knew saw me playing I’d throw the controller in their face and then just run and run until I was in a different country where I’d hide in a hole with a bin lid on top. That’s why I work alone. In my underpants. And so it was that seeing BatCat Games’ P-3 Biotic has come from consoles to PC, via IndieCity and IndieVania for $4/£2.50, I once again demonstrated my own trouserless uselessness to myself and no one else.

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