Posts Tagged ‘Arenanet’

Guild Wars 2 Halloween Pretties

By Craig Pearson on October 17th, 2012.

Bigger version below

My eyes might be my favourite part of my body. I tried touching this concept art for the Guild Wars 2 Halloween update, but all I could feel was a flat monitor and dried snot. I tried listening to it, but it was cunningly silent. Upon sniffing it all I managed to ascertain was that I needed a shower. Tasting it was utterly pointless: it tasted of light and electricity, and nothing like a richly designed concept art I was licking. No, the eyes have it. I’m currently attempting to go without blinking, so I get maximum use out of them. A nano second of darkness is waste when I’m trying to absorb all this.
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A Sack Of Cats: A Guild Wars 2 War Story, Pt.2

By Robert Florence on October 2nd, 2012.


(Part one.)

You are looking at my Guild Wars 2 character, a necromancer from a bloodline of great Defenders of Ascalon, standing proudly before his guild banner. A descendant of great heroes, who once lay forgotten and hopeless in the dirt like a sack of cats – now restored to the glory that is his birthright.

But how did he arrive there? How did he achieve this?
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Now People With Expensive Silver PCs Can Play GW2 Too

By Alec Meer on September 18th, 2012.

If you've got one of those retina macbook pros, don't expect this to run well at native res, eh?

Are you moderately to incredibly affluent? Then chances are high that you own a Macintosh computer. There is a slimmer chance beyond this that you have installed Boot Camp and thus Windows on your Macintosh computer, in turn allowing you to play whatever PC games you so wish. More likely you think it too complicated by half, or are like the guy who visibly recoiled, started shaking in fury/grief and needed consolation from his girlfriend upon seeing Windows running on my own Macbook.* Apple people. Whatever the reason you don’t also have Windows on your Mac, you might be happy to hear that Ncsoft’s jolly good subscription-free MMO Guild Wars 2 has just released a beta client for Macintosh computers.
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Guild Wars 2 To Get ‘Consistent Free Updates,’ Expansion

By Nathan Grayson on September 18th, 2012.

Obviously, the first thing they need to address is the glaring lack of screen-filling spell effects.

How much do you think you’ll have to pay for more Guild Wars 2 content? Several hundred thousand dollars? All of your most prized possessions? Your immortal soul? Well then, sheesh, you have clearly never purchased a videogame before. ArenaNet, though, is opting to go below and beyond the typical standard of game content pricing – that is, the part where it, you know, costs money. There will be many free things, and they will arrive often – like home-baked goods from an affectionate, nurturing grandparent, except with more swords and fewer messages supporting uncomfortable social norms from 60 years ago.

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ArenaNet: Guild Wars 2 Takes The ‘End’ Out Of Endgame

By Nathan Grayson on September 15th, 2012.

Wait, they told me this is where I'd find the whale buffet. Well damn. This is awkward.

I am a shameful, loathsome creature. Unlike the rest of the world, I’m not even within awkward-glancing-because-you-think-it’s-someone-you-know-but-you’re-not-entirely-sure distance of Guild Wars 2‘s level cap yet. On some level, though, I think I only feel bad because other MMOs have taught me to feel bad. Moreso than just about any other MMO to date, ArenaNet’s latest gingerly ties the carrot to a stick, sets the treadmill on low (with only a bit of incline), and funnels a syrupy slick of smooth jazz through the loudspeakers. “Relax,” it says in a soothing growl. “Take your time.” And that, explains ArenaNet, was a very intentional design goal – which is why Guild Wars 2′s endgame, well, isn’t.

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Guild Wars Celebrates Sales Reopening With This… Thing

By Nathan Grayson on September 11th, 2012.

Guild Wars 2, obviously.

We like Guild Wars 2 quite a lot, and evidently, so does everyone else on Earth. Servers began to collapse under the sheer ferocity of unquenchable purchase-lust, so ArenaNet made a rather uncommon business decision and stopped letting people give them money. At least, directly. But now, Guild Wars 2 is back up for download, order has been restored, and I need a new excuse to riot in the streets and take more than one free sample at the grocery store. ArenaNet, meanwhile, is celebrating with a launch trailer that’s, er… hm. Maybe you should just watch it.

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Escape To New York: The Secret World’s First Raid

By Adam Smith on September 4th, 2012.

I’ve seen the things that are to come in The Secret World, at least some of them, and even though the present is turbulent the future seems bright, or at least as bright as global conflict, the destruction of a metropolis and the spilling over of supernatural horror onto city streets could possibly be. It’s a flame-bright future with a great deal of ash, boiling blood and smoke blotted across it. As well as witnessing the power of plotting, I’ve been dipping into Guild Wars 2 for the first time, so along with a tour taking in elements of The Secret World’s first raid, I’ve been wondering whether I have room for two MMORPGs in my life.

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Wot I Think: Guild Wars 2

By Richard Cobbett on August 31st, 2012.

I am Guild Wars 2, and I am here to ask you a question. Is a man not entitled to feel awesome from Level 1? No, says the man in the accounting office, that belongs to those who subscribe! No, says the man in the dungeon, that belongs to the hardcore! No, says the man in the beard, that belongs to the guilds! I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... fighting a dragon in the goddamn tutorial!

You’ve probably never heard of Guild Wars 2 – a plucky little MMO that’s so far failed to draw much attention around the net. You might want to give it a look though. Maybe. They say it does a couple of moderately cool things. And it looks quite nice, if you’re into that.

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ArenaNot: Guild Wars 2 Permabans, Direct Sales Halted

By Jim Rossignol on August 31st, 2012.


ArenaNet has permanently banned 3000 players for exploiting a weapon-reselling bug. Seems a bit harsh for just messing with virtual economics? ArenaNet say it’s a statement of intent. Speaking on reddit, lead producer Chris Whiteside said: “We take our community and the integrity of the game very seriously, and want to be clear that intentionally exploiting the game is unacceptable… The players we banned were certainly intentionally and repeatedly exploiting a bug in the game. We intended to send a very clear message that exploiting the game in this way will not be tolerated, and we believe this message now has been well understood.” UPDATE: These bans can now be appealed via the game’s support process.

Blimey. And these are some bold moves from the company: ArenaNet have even stopped selling the game directly from their site until they have things sorted for existing players. This does not stop you from buying it via other outlets, however.
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Guild Wars 2: MMO Vs. Story, Round 7

By Richard Cobbett on August 30th, 2012.

I get knocked down! But I get up again! Because permadeath isn't part of our world!

Guild Wars 2 isn’t the first MMO that’s tried to tell a single-player story. For that specific element, it’s not even the highest profile one in recent months – both The Old Republic and The Secret World going all out to make narrative matter. The stories it tells, while definitely fun, aren’t as interesting or memorable, or even as notable a presence during most of my travels.

So why do I feel much more involved with my Elementalist’s personal journey through the world than with either of the games that set out to make narrative their main selling point?

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Guild Wars 2: Pride Of The Black Lion Trading Company

By Richard Cobbett on August 28th, 2012.

But not one after the other. Even a banker could tell you that's a bad idea for your balance.

It’s Guild Wars 2 Day, and may all the gods combined have mercy on ArenaNet’s servers. I’m working on the WIT at the moment, and you can check out Alec’s early impressions of the game here, but while we battle both foul monsters and bloody overflow server bugs, we’re going to take a look at a couple of specific things of interest. Up first, the Black Lion Trading Company – the Guild Wars 2 item store that’s a little more hooked into the economy than most.

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ArenaNet On Guild Wars 2… As A Platformer

By Nathan Grayson on July 27th, 2012.

Guild Wars 2 is quite well-liked in our fabulously attractive (have you seen our brand new sexy, sexy hotbar?) corner of the Internet. Richard alone has written 427 trillion words on the subject of ArenaNet’s fantastic-looking fantasy sequel, and he’ll soon be embarking on a hot air balloon journey to see how many times they can wrap around the surface of the Earth. So when I went to a recent Guild Wars 2 showcase in my neck of the woods, I wasn’t too terribly surprised when I got an eye-full of content we’d already covered. So I did what any sensible person would in my situation: grilled game designer Mike Zadorojny about jumping puzzles in a swords ‘n’ sorcery MMORPG.

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Guild Wars 2: Every Crowd Has A Sylvari Line-Up

By Richard Cobbett on July 16th, 2012.

Never mind evil dragons. The Sylvari's real horror came when they discovered a race of giant humanoid woodpeckers. It was a knotty problem when they realised their bark was worse than their bite, so the whole forest just packed up their trunks and left.

This weekend sees the final Guild Wars 2 Beta Weekend, with the big addition of its two remaining races – the ingenious gnome-like Asura, and the flowery Sylvari. You’ll be able to play as either… or indeed both, if you like… but what can you expect from the trip? ArenaNet gave me early access to the Sylvari starting area to check out Levels 1-15 in detail.

Will there be awful botanical puns? I suspect we may be facing arborgeddon.

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