
Watching Jesse Schell’s DICE2010 presentation about recent trends in game development – which took as its subject matter the unexpected popularity of Facebook’s “social” games and the external reward boom (unlocks, achievements, increased focus on the “score” for gaming generally) – I started to have a think about our Gaming Made Me series. I don’t think there were many mentions in there of “I just got hooked on the points system,” and I wondered if that would be different if we did it again in ten years time, or just with a wider net of people. Moreover, it got me thinking about some of the reasons why some gamers were horrified by the picture Schell painted.
Rock, Paper, Shotgun
Posts Tagged ‘arguments in the vein of righteousness’
Counting For Taste
By Jim Rossignol on February 28th, 2010.
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- smeghamr : “Seems the giving out of keys or anything is on hold, every time i try i get a thing about fileplanet trying to stop key ...” on The RPS Bargain Bucket: Longer Subheading Than Usual
- trjp : “I thought the demo was interesting but slightly odd in that it tells you loads about energy types and enemy strategies and stuff like that ...” on The RPS Bargain Bucket: Longer Subheading Than Usual
- Vinraith : “@Wizardry Really? I'd always heard it was awful, hence I've never played it.” on Obsidian Want To Know What You Want Them To Make
- Apples : “What's with all the reverse snobbery on the internet? Let's make things that are mediocre and easy to get into so that... what, more people ...” on Obsidian Want To Know What You Want Them To Make
- Kadayi : “"You’re saying Syndicate was more expensive than Crysis and its development took longer. You’re nuts" Don't put words in peoples mouths to justify luddite thinking. ...” on Obsidian Want To Know What You Want Them To Make

