This is the column that will see me looking at Arkham Horror, the board game based on H.P. Lovecraft’s Cthulhu Mythos. It’s a column I only feel prepared to write after spending a few years with the game. You’ve been asking for it, and I live to serve.
I get asked about Arkham Horror all the time. When someone starts taking an interest in board games, it seems that Arkham Horror is a game that draws their eye more than most. I think I know why. People who like board games are probably a bit more likely to be geeky and into reading books than people who don’t. And many of those people will have read Lovecraft. A board game based on Lovecraft’s work is a very attractive prospect, partly because you ask yourself just how a board game could possibly capture the crawling horror and hopelessness of that world.
When I get asked that question – “Hey, man. How is Arkham Horror?” – I know now what to say. This column is that answer in long form.
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