Rock, Paper, Shotgun

Posts Tagged ‘Arma 2’

Important News: Bees Cast Shadows In Arma 3

By Craig Pearson on May 2nd, 2013.

BEE!
“But Craig”, you’re probably saying to your monitor. “I totes remember insects casting shadows in Arma 2. Like seriously.” To that I say: “That’s cool. Let’s talk.”

This was supposed to be a post about the wonders of Arma 3′s new screenshot mode, splendidly named the Splendid Camera. It still is. Splendid Camera, I shall always call it by its full name, is one of those additions that shows you how deeply into the community’s den that Bohemia are willing to burrow to make people happy. In this case it’s a function that’s specifically designed to allow players to fly around the game, slow time, remove the HUD, and even change exposure and focus settings, just so they can take nice screenshots. That is how I discovered that both Arma 2 and Arma 3 had insects that cast shadows.
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The Best In-Game Table You’ll Ever See

By Craig Pearson on March 29th, 2013.

There is a lovely story behind this
Hello, readers. I am alone in the RPS forbidden chatroom of mystery, which means that I am in charge of RPS until someone comes and takes it away from me. They actually forgot I was here and took Good Friday off without telling me! I am just a freelancer. So today we’ll have none of the usual nonsense that passes for RPS posts these days. News? Schmews! Faetures? I can’t even spell the word. GDC? I just checked and it doesn’t mean “Gloriously Decadent Chips”, so I don’t know why John and Jim are there. My autonomy means I get to do stuff like this. ArmA 3′s creative director pointed me towards a lovely ArmA 2 mod. An inquisitive six year-old’s first ArmA 2 addon. In the middle of all the horribly detailed war bastards that are usually built for the game, the wee boy made a table. Being a huge sap, I asked for more screenshots and details. They are EXCLUSIVE and below.
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Beyond The Alpha: Have Fun In Arma 3

By Craig Pearson on March 22nd, 2013.

One. Is Looking. For Something. To. Do. Over!
The scenario: you have the Arma 3 Alpha and you’ve exhausted the stock missions the game comes with. You’re also rubbish with the editor, and you don’t live with someone Arma Arm Armasson, who can show you what to do with it. Don’t worry. There’s no such person, so you’re not missing out on his sage wisdom. And Arma 3 is pretty easy to have fun with. Here’s what people have been up to
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Let’s Share Some RPS Community Video Antics

By Jim Rossignol on February 18th, 2013.


There are quite a few communities bustling away in the General Sociability forum, and some of those have produced of videos of their antics. I’ve embedded just a few of those below. There are many more, and I am sure others still I haven’t seen.

Are you doing video stuff with the RPS community? Link your work/play in the comments!
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FOLK Lore: RPS’s ARMA Peeps Celebrate 2012

By John Walker on December 31st, 2012.

One of my absolute favourite things is that there are various RPS communities. Seriously, it blows my mind. People have become proper friends with other people because this website exists. That makes me very happy. One such community is the hardcore gathering who get together to play ARMA 2, FOLK ARPS. And as I’d hope for anything spawned of our name, they’re an open, welcoming and friendly community, who encourage anyone interested in playing to join in. They’ve compiled a 10 minute video to show their antics in 2012.

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Wot I Think: Army Of The Czech Republic

By Tim Stone on October 3rd, 2012.

“6 O’CLOCK. ONE MAN’S VIEWS. ON LATEST ARMA 2 DLC. CLOSE.”

“READER. CHANGE STANCE TO. CURIOUS.”

“READER. GO TO THAT. JUMP. 6 O’CLOCK.” Read the rest of this entry »

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Infection: DayZ Servers Hit By Malicious Software

By Adam Smith on June 11th, 2012.

A man so annoyed by This Sort Of Thing that he has chewed off his own tongue

Update: a post from developer Dean “Rocket” Hall explains more.

I don’t know whether to growl or sigh so I guess I’ll just groan, or maybe even grigh. Jim’s new favourite playground and horrorshow, DayZ, was the victim of a security breach, carrying the risk that the game’s servers could become a botnet. Thankfully the person responsible has been identified, a statement has been released and legal action is being pursued. The official advice is as follows:

…if you are a user who has downloaded the .exe called dayz_auto_updater.exe from the US Mirror…scan against viruses and read the description by ThreatExpert on where to locate this if your Virus detector does not pick it up.

Additionally, server hosts who supplied RDP details to the DayZ team are also compromised and “need to thoroughly scan their server for the same type of processes and to change their servers RDP details and to NOT ever give the RDP details out to anyone *Including DayZ* from now on”. More below.

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Ah, I Just Need To Share This Day Z Story…

By Jim Rossignol on June 8th, 2012.


Day Z has a bit of a problem. I realise that by writing about it that I might make people realise that it’s possible, and therefore make the issue worse, but hey, I am sure Rocket is aware and will want to fix it. In the meantime, I had to laugh…
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Czech Cashed: Arma II Getting Czech Army DLC

By Jim Rossignol on June 4th, 2012.

Soldiers do a lot of laying about long grass together. It's nice.
“The civil war in Bystrica is at its end. But it’s not the end of fear for the people. War criminals like Colonel Miyovic still terrorize the country with their militia looting and murdering civilians. Forces of the Czech Republic Army are sent to restore order.” Go Czech army! Also this: “15 new missions in the singleplayer campaign, scenarios and procedural template gameplay modes” and “two new summer-season terrains: Bystrica and Bukovina.” One of those is the lovely green environment pictured above. £8 pre-order pricetag on this, it’s turning up in Q3 of this year. One for a, uh, limited audience, perhaps.

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Surviving: Some More Thoughts On Day Z

By Jim Rossignol on May 24th, 2012.


My previous posts on Day Z have largely been about driving home the kind of situations it generates, but I want to step away from that to look a bit more close at the systems it uses, and why it creates such powerful responses in the people who play it.
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Surviving In Day Z: Part Three (& Musings)

By Jim Rossignol on May 19th, 2012.


I think I’ll annoy some Arma fans when I say that Day Z is a better showcase for that tech than the original game’s campaign or multiplayer missions. But I have my reasons, and I’ll explain some of them below. I’ll also continue the story which we began the other day, which will serve to illustrate a bit more about why both Arma 2 and this modification are something singular and brilliant in the landscape of gaming.

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