Posts Tagged ‘ARMA II Operation Arrowhead’

Cherno Plus: Hall On Day Z’s Standalone Future

Dog Z.
Earlier this week I sat down with Day Z creator Dean Hall to talk about the new standalone game. Read on for information on why the mod version of the game will now “open up”, how dogs work, how original Op Flash developers came back to work on the new title, how “underground construction” might work, and for an explanation of why there won’t be a military simulator mod of Day Z. At least not yet.
Read the rest of this entry »

DayZ You’ll Remember All Your Life

The most well-attended session at Rezzed was Dean ‘Rocket’ Hall chatting about the game/mod of the moment, DayZ. Zeitgeisty!

Relaxed and charming, he goes into the making of the open-world zombie survival mod for Arma II before fielding a ton of audience questions on everything from the nature of fun to ‘Day Z hipsters’ and in-game kidnappings. It’s a shame you missed it. If you’re very well-behaved I might let you watch a recording of it below, though.
Read the rest of this entry »

Ah, I Just Need To Share This Day Z Story…

Day Z has a bit of a problem. I realise that by writing about it that I might make people realise that it’s possible, and therefore make the issue worse, but hey, I am sure Rocket is aware and will want to fix it. In the meantime, I had to laugh…
Read the rest of this entry »

Czech Cashed: Arma II Getting Czech Army DLC

Soldiers do a lot of laying about long grass together. It's nice.
“The civil war in Bystrica is at its end. But it’s not the end of fear for the people. War criminals like Colonel Miyovic still terrorize the country with their militia looting and murdering civilians. Forces of the Czech Republic Army are sent to restore order.” Go Czech army! Also this: “15 new missions in the singleplayer campaign, scenarios and procedural template gameplay modes” and “two new summer-season terrains: Bystrica and Bukovina.” One of those is the lovely green environment pictured above. £8 pre-order pricetag on this, it’s turning up in Q3 of this year. One for a, uh, limited audience, perhaps.

Arma 2: The Player News Report

It doesn't end well.
I don’t know why I am surprised to see Arma 2 players effectively role-playing in their game, but it was still a bit strange to watch this video (below). It’s a bunch of footage shot by a “cameraman” as he and a reporter accompany the chaps from UKTF clan in their patrols on the game. They get ambushed, obviously, and plenty of dodgy-voice acting and life-threatening excitement ensues. Get through the first couple of minutes and it actually becomes pretty tense and exciting. Good job, those men.

Relatedly, if you an Arma 2 fancier, why not join our Arma 2 community?
Read the rest of this entry »

Take On Helicopters Taster For Op Arrowers

A light chopper, yesterday.
Op Archers? Owners of Operation Arrowhead, anyway. If you are one of those people – as you should be if you like soldier simming – then you are entitled to a preview version of Take On Helicopters, the forthcoming commercial chopper game from Bohemia Interactive. It looks like this is a sort of add-on for Operation Arrowhead which demonstrates the new flight model and pilot animation using a “light chopper” (pictured). Perfect if you were wondering how you were going to be able to get through another weekend without some simulated hovering.

Game Club: Operation Arrowhead 6th/7th

Okay, so most of our games for this Game Club thing are going to be cheap or free, but there will be a few full-price excursions. One such is the first of our community-led evenings, which will take place on the Unofficial RPS Arma 2 server this coming weekend. To play on there you will need Operation Arrowhead patched up to 1.54, or whatever the latest is if BIS randomly release another one. The server can be found at “RockPaperShotgun – Unofficial edition” or, and there is a mumble server at the same address. Password for both the server and Mumble is: rumpus

The server crew will be operating some big, organised (as much as these things can be) operations on both evenings of this coming weekend, 6th and 7th of November, starting between 18:00-19:00 UK. So come join in, it’ll be friendly and fun. I’ll be along on the Sunday night, myself. There’s an ongoing forum thread about all this general shooty business here.

One More Arma II: OA Session?

After the mild success of our previous adventures in Arma II: Operation Arrowhead, we’ve decided to do one more event on the borrowed RPS server before it is placed on a flaming barge and pushed out to sea. The event will take place this Saturday, 11th August September, from 8pm BST. I will post a new password in this thread half an hour before we start. First come first served and such.

RPS’ Splendid Adventures in Arma 2:OA

So, having run a competition to equip some of our cleverest readers with copies of Arma 2: Operation Arrowhead, we set out to play one of the game’s co-operative missions on a splendid 64-man server provided for us by JestServers. Thanks, Jest!

We picked one of the community-made missions for the game, of which there are many different kinds. This sprawling, multi-objective desert operation would test us to the very limit, write new legends, forge new heroes, and make some people feel a bit silly.
Read the rest of this entry »

Arma II: OA, Wednesday Night

Update: the password is “rumpus”.

Server is up and called “RockPaperShotgun”. I will restart and password it tonight just before the game, and post the password here.

So the ongoing saga of getting a proper co-op game of Arma II: Operation Arrowhead with RPS types – and particularly our competition winners – should be coming to an end. JestServers have sorted out a lovely, glitzy server and we’re going to host a game on Wednesday night at 8pm BST. Don’t worry too much if you can’t make it then, because we will do another game in a week or so, probably at the weekend, for the sake of getting everyone on board. Hooray!