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Posts Tagged ‘arrowhead games’

Magicka: The Stars Are Left Goes Noir

By Adam Smith on November 29th, 2011.

Dames, moonlight, robes

Arrowhead tell us that Magicka: The Stars Are Left should be available at online stores later today and to herald the alignment of the code, here is a pleasing video. The familiar robed figures are present but the combination of Lovecraftian and noir stylings makes them all the more entertaining, even if they’re not accidentally blowing one another to wizbits. Before the release of the DLC the game engine received what is described as a “major overhaul”. I haven’t had a chance to test that out yet, though I will be trying out this blasphemous content as soon as I get my claws on it.

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Staff Discount: Magicka Free DLC Released

By Quintin Smith on February 28th, 2011.

I go listen to Hot Hot Heat now.

RPS reader Alex “Truthcake” Turpin sends word that Arrowhead Studios has released a free little bit of DLC for wizardly co-op title Magicka entitled “Mea Culpa”, which is nerd for “We’re sorry”. What are they sorry about? The game’s buggy launch, of course, as indicated by the list of new content after the jump. The developers have released a new song, too, entitled The Gamer and Magicka. Imagine if all developers routinely released songs for their games! The world would be a better place. With worse music.
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Spell Check: 5 Mistakes To Avoid In Magicka

By Quintin Smith on January 24th, 2011.

In the end, the wizards reconsidered their policy and let the Balrog pass.

Co-op wizardly action extravaganza Magicka comes out tomorrow, making this the perfect time for the following public service announcement. You will suck at Magicka. You will be so terrible. You’ll be introduced to its innovative element-mixing system, you’ll nod, smile at the power at your disposal, and then proceed to screw up in a thousand ways you never foresaw. You will kill yourself. You will kill your friends. Maybe, just maybe, you’ll accidentally blow up a monster in the process. Below I’ve outlined five examples of the terrible, terrible errors you will make, in the hope that you won’t make them. But you will.
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More Of A Magicka

By Jim Rossignol on March 17th, 2010.


Arrowhead Games – whoa, a strange “arrowhead” theme – showed off their isometric multiplayer Diablo-like action adventure Magicka at GDC, and so we’ve snaffled the video to post below. It’s looking like a fun time: you play as wizards and you can combine and mix spell powers to suit your tastes. There’s some really lovely detail on the monsters and environments, too. Also, it does seem to have a sense of humour and has friendly fire on all the time, for comedy happenings. The game will be out Q3/Q4 2010. Go take a look.
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Magicka: It’s An Adventure Of Some Sort

By John Walker on October 7th, 2009.

That sort of thing.

I think I have a new favourite trailer. For Magicka. Despite the accolades it’s already won it hasn’t crossed my path before, only announced this week as an official game. It’s the creation of developers Arrowhead Games, based in Skellefteå, Sweden, and appears to be a cross between a dungeon crawler and a top-down shooter, letting you create your own magic spells on the fly. Offering up to four-player co-op, it’s, well, offering the chance to “become immersed in a generic fantasy world”. Which is where it gets enticing.

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