So claim hacker collective Skidrow, at any rate. It’s all been a bit quiet on this once-frenetic front for a couple of weeks, but the war is very much back on it, seems. (Also, watching Twitter today, I’ve seen several folk with Splinter Cell: Conviction PC review code alleging that they’re being unfairly dragged to a menu screen a little too often. Nothing says “dynamic espionage-based action” like “network connection lost”.)
If Skidrow are telling t’truth, they’ve got rid of the always-online requirement for Assassin’s Creed II entirely – no fake servers, no refusing to get past the first mission. Apparently, anyway – when this happened with Silent Hunter V it turned out to be all mouth and only some very small trousers. If this is all as it appears, perhaps it’ll be enough to finally convince Ubi’s higher-ups that punishing their paying customers with a near-sighted restriction that limits when and where they can play isn’t worth the time and effort after all. Oh, if only.
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