Posts Tagged ‘Assassin’s Creed III’

Fassassin’s Creed

By Alec Meer on July 9th, 2012.

Here is a pattern:

- Action videogame is successful
- Movie rights are optioned by big studio
- Big star and/or director is attached
- ????
- Humdrum movie fails to make as much profit as hoped.

Assassin’s Creed is next to be dragged to the blockbuster movie adaptation stocks, and none other than Michael ‘only good thing about Prometheus’ Fassbender is going to wilfully endanger all his good work of recent years by co-producing and starring in it. RPS has the first exclusive image of the film, which you can see below.
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By Jingo! AssCreed III Trailer Takes Itself Seriously

By John Walker on July 4th, 2012.

Sorry mister, you're not old enough to watch us playing this.

Live action trailers are, by default, dumb. We all know it, they all keep making them anyway. But it’s hard to imagine a dumber one that today’s jingoistic bullshitapocalypse for Assassin’s Creed III. It seems to be trying to pitch the game as a brutal look at the oppression of a people, rather than running around inside your own DNA, jumping off trees and murdering people. But to celebrate America’s overwhelming envy for our shiny red coats, surviving Brits can look at the game itself in some GAME stores today. If there are any left.

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Scars And Stripes: Assassin’s Creed III

By Adam Smith on July 2nd, 2012.

Doughnut axes were all the rage

There are three remarkable things about the new Assassin’s Creed III trailer, although ‘remarkable’ may be too strong a word really, so let’s dial it back to ‘notable’. Thing number one is that, having just read all about Rome II, I couldn’t help but think the opening of this video would make more sense as an advert for Total War of Independence. Secondly, I was surprised to learn that despite not actually being released yet, Assassin’s Creed III was the best adventure game and action game at E3. It was also the best trailer, which makes more sense. The last thing I noted was that some of the single player missions are so big that it’s only possible for consolemen to get them by pre-ordering the game in a giant box, although the PC Digital Deluxe Edition manages to fit them down an internet tube.

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Shock: Assassin’s Creed III Probably Delayed On PC?

By Nathan Grayson on June 23rd, 2012.

Now this, this would be a better way to handle piracy.
Once upon a time, I believed the dreaded Ubidelay was finally sharing a suffocatingly packed grave with the publisher’s other incredibly misguided ideas about how PC releases should work. After all, Far Cry 3′s bucking the trend, so I was allowed to hope, right? But alas, Eurogamer‘s uncovered some rather convincing evidence to the contrary, at least, in the case of Assassin’s Creed III. Specifically, our blue, platform-agnostic cousin got its hands on a promotional image that prominently states “PC version out on 23rd November 2012.” That puts Connor’s eagle-scream haystack dive onto our hard drives roughly a month after the console versions. Boo.

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Assassin’s Creed III “Frontier Demo” Is Snowy, Bloody

By Jim Rossignol on June 13th, 2012.


Continuing E3′s exciting theme of deer being skewered on arrows, the Assassin’s Creed III Frontier demo – which was shown to some of the assembled ravagers of the event known as E3 – shows the new assassin chap killing a deer by creeping up on it and zapping it clean dead. That’s a great time to play a cutscene, as the developer’s narration explains. Man, I like those cutscenes. Never get tired of them. Sometimes I just sit back and watch a couple of hours of them. You only have to hit one button at the start of those ones. The little triangle button. It’s that easy. Mm.

Look, I’m being baselessly snarky, so ignore me and watch it – because he sure does kill some redcoats – and have a read of this. That’s better. Much better.
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E3 Day Zero: When Game Violence Becomes Vile

By Nathan Grayson on June 5th, 2012.

One of the most striking scenes of yesterday’s E3 press conference gauntlet didn’t take place on a stage or a screen. It wasn’t rehearsed or pre-planned, and it most certainly wasn’t expected. I sat in a jam-packed arena-sized auditorium and watched a game demo unfold on a screen bigger than my hometown. OK, that wasn’t the surprising part. I’d been doing that all day. This one, though, came to a rather abrupt halt when – mere inches away from the camera – a man’s head erupted into a volcano of hyper-detailed gore after a point-blank shotgun blast. And then: deafening applause from hundreds of people.

This was the blaring exclamation point on the end of a day of gleefully grotesque neck-shanking, leg-severing, and – of course – man-shooting. I can honestly think of maybe five games – in four multiple-hour press conferences – that didn’t feature some sort of lovingly rendered death-dealing mechanic. And oh how show-goers cheered. So then, have we all become brainless barbarians with a lust for blood bordering on fetishistic? Hardly. That’d be a simple black-or-white (or, I suppose, red) answer, and this issue’s a whole lot messier than that.

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He’s On A Boat: Assassin’s Creed III Footage

By John Walker on June 5th, 2012.

Scenes at RPS's Jubilee party, yesterday.

Assassin’s Creed III done released a big pile of video last night, along with four new screenshots. There’s a silly CGI trailer that helps no one, but also a great big chunk of in-game footage that shows off the sneaky, jumpy, stabby and animal-hurty ways of a far more rural Assassin, and then some of the ship combat. Click on the pics for bigger versions, and see the trailers below.

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Uncivil War: Assassin’s Creed III Gets An In-Game Trailer

By John Walker on May 10th, 2012.

Bearing eye

Want to see the new Assassin’s Creed III trailer, eh? Well, you’d better be 18. If I find that someone under the age of 18 watches the ungated YouTube video below I will march straight to your house and tell your parents.

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Assassin’s Creed 3 Dev Says PC Players Need Controller

By John Walker on March 28th, 2012.

No, don't W! For your family, just S.

According to an interview with Gamespy, Assassin Creed 3′s creative director, Alex Hutchinson, has declared that Ubisoft won’t be “investing hugely in a mouse and keyboard setup”, instead suggesting that PC gamers use a controller to play the game. Which at first may look like another reason for us to hitch up our skirts and stomp angrily to the protesting grounds, but I’d argue that perhaps he’s right.

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Talkin’ Bout Assassin’s Creed III’s Revolution

By Alec Meer on March 27th, 2012.

There’s some muttering in the audience as Tommy Francois, IP development director at Ubisoft leads us through a sixty minute history of Assassin’s Creed III’s development. From concept work in 2010 to animation tests to proof of concept videos to details on the historical research, we’re being shown everything except the game itself. For a game this size and in this age of wham, bam, now preorder ma’am promotion, this sort of gently passionate round the houses development discussion is highly irregular. ‘Just show us the trailer lol,’ I am entirely prepared to bet at least one of the hundreds of journalists in this crowd has written in their notes.

Much as getting to see how the game evolved from its original concept – ‘social stealth’ set during the American War of Independence – and just how closely it’s stuck to it across nearly three years of development is personally fascinating, there is a part of me that does just want to be shown the trailer lol. Then I get it.
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Fear Not: Assassin’s Creed 3 *Will* Be On PC

By Alec Meer on March 6th, 2012.

Connor flees from the angry PC gaming mob

Yesterday’s Assassin’s Creed III firsto-revealo-CGIo-trailero created a spot of inadvertent drama by leaving out a single word in a sentence of text at the end. That word was ‘date’. And the sentence it should have been in was ‘PC format release to be confirmed.’

Cue screaming. Not by me, as I did think it was clear, but some people got the wrong end of the stick because of the peculiar wording.

To them I say, it’s okay! It’s okay! It doesn’t mean that they’ve got cold feet about making a PC version. It’s meant to say ‘PC format release date to be confirmed.’ We have double-checked this with Ubisoft, and while we still don’t know quite when the PC version is due, we can reassure you that it is indeed due. Hugs!

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