Posts Tagged ‘Assassin’s Creed IV: Black Flag’

Yes All Men: Assassin’s Creed Bro-op Controversy Escalates

By Alec Meer on June 12th, 2014.

I’m afraid this is going to be a long one, because the debate around Assassin’s Creed Unity not inculding any female avatar options in its co-op mode didn’t half snowball overnight. Ubisoft are now backtracking on their initial defence that this was a workload issue, and instead claim it’s a deliberate narrative-based decision – however, this only opens up more questions.

In the meantime, a former Assassin’s Creed animation lead has called foul on the original claims that animating a female character results in an unbearable workload increase, while elsewhere at E3, a Far Cry 4 dev claimed that excessive animation needs are why there are no playable women in that game. Who to believe, eh?
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United We Stand? – Two Assassin’s Creeds Coming This Fall

By Nathan Grayson on May 16th, 2014.

My pinky alone is the result of a tireless death march by 200 developers

When you look at the Assassin’s Creed series from a standpoint of raw numbers, things gets a little preposterous. I don’t mean sales, either. It’s well-documented that Hoods and Handspikes is basically this generation’s Shoots and Ladders. No, I’m referring to less publicized stuff, like the number of people who work on these ceaselessly cascading historical murder romps. Assassin’s Creed IV had all of its ships crammed into a single bottle by 900 some-odd people, the series’ latest main entry, Assassin’s Creed Unity, is apparently being put together by ten studios working in conjunction. Unity indeed.

It’ll be out this fall alongside another, still-unnamed series entry aimed at the previous “gen” of consoles. I wouldn’t be shocked if that ended up on PC as well, though.

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Assassin’s Creed IV: Freedom Cry Will Stand Alone

By John Walker on February 6th, 2014.

Assasssin’s Creed IV released itself a significant DLC add-on called Freedom Cry, back in November. Naturally the PC version suffered a last-minute (almost literally this time) delay, but it did eventually emerge at £8/£10. Here’s a strange thing. Later this month the slave-themed separate storyline is getting re-released, this time as a standalone purchase. It’s a chance to say the best word in gaming! EXPANDALONE! Ooh, that felt good.

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Hey, Where’s Assassin’s Creed IV: Freedom Cry On PC?

By Nathan Grayson on December 19th, 2013.

Huh. Well, this is a bit embarrassing. I seem to have – and you’re never going to believe this when I tell you; hoo boy, what are the odds? – misplaced Assassin’s Creed IV’s Freedom Cry DLC. I don’t even know how this happened. I’ve retraced my steps and everything. I just cannot find it anywhere. Wait a minute, Ubisoft, why are you sitting conspicuously in that corner over there, glancing back and forth like you’ve got something to hide? OK, spit it out. Go on now. Ahhh, there’s the culprit: a delay.

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Assassin’s Creed IV’s First Story DLC Focuses On Slavery

By Nathan Grayson on December 17th, 2013.

Please, I beg you! Stop pinching my elbow! I'll give you whatever you want!

The bulk of Assassin’s Creed III’s story DLC was rather silly (though disappointingly self-serious about it), but Assassin’s Creed IV has its eyepatched sights set on much grimmer subject matter. There’s still plenty of pirating to be done, but this time the backdrop is a St. Domingue (Haiti nowadays) ruled by savage slavery. As a former slave himself, new player character and former Black Flag sidekick Adéwale naturally gets involved – though not without some initial reluctance. Given that gaming’s often wont to gloss over this sordid truth of our world, I am hopeful that Assassin’s Creed IV: Freedom Cry will tell a worthwhile tale. The fact that Assassin’s Creed: Liberation scribe Jill Murray is involved doesn’t hurt, either.

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Pricking A Pirate’s Conscience: Back In Black Flag

By Alec Meer on November 28th, 2013.

This doesn’t happen to me too much, given the siren call of the virtual stack of videogames that wobbles atop my mental to-do list each day (oh woe is me, etc), but I keep finding myself drawn back to Assassin’s Creed IV: Black Flag. In a ‘secretly looting Spanish frigates when I’m supposed to be working on something else’ sort of way. For several days I have attempted to keep this hidden from my colleagues for fear of getting an earful, but it’s time to come clean (and at the same time at least vaguely justify my clandestine nautical habit): I have a piracy problem.
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Wot I Thimpressions – Assassin’s Creed IV: Black Flag

By Alec Meer on November 19th, 2013.

(The ugly portmanteau in the title is because damnable Uplay’s damnable cloud saves system destroyed and rewound over three hours of my progress, which has kept me from getting quite as far into Black Flag as I’d hoped. It also meant I lost a bunch of sea shanties, which was what upset me the most. Is this is Wot I Think? Is it mere Impressions? It’s both and neither. Isn’t that helpful? PS: in the name of all that’s holy, turn off cloud saves in Uplay before you start playing AC4).

It’s the best Assassin’s Creed yet! Which is 90% because Black Flag, a a third-person action adventure about pirates in the Caribbean, isn’t really an Assassin’s Creed game in the traditional sense, and 10% because the lead character is from Swansea.
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Assassin’s Creed IV On PC Has GODRAYS

By Nathan Grayson on October 29th, 2013.

The whole game looks exactly like this.

As you all know (and probably expected for months on end), Ubisoft decided to delay Assassin’s Creed IV’s PC release into November’s deepest waters. But why? How could this possibly make any sense? Well, I posit the following: it was an act of god. Wait, sorry, no. Godrays. AC IV has them, you see, but only on PC. And also only if you use Nvidia tech, because blah blah blah proprietary nonsense blah blah blah graphics. That does mean a subtly nicer-looking experience, though. And while I doubt Ubisoft gave our version a last-second shove so it could tighten up the graphics on level three, it’s at least something.

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This Might Be The Final Assassin’s Creed IV Trailer

By Craig Pearson on October 24th, 2013.


Despite the pointed mockery of John’s Assassy Creed trailer post, Ubisoft haven’t let up in their desire to tell expose every little detail about the fourth (but not really fourth) Assassin’s Creed game in trailers. There have been three this week. They are shameless. I was going to do a post with them all again, but the weight of that many Flash instances on one page breaks my browser, so I am instead posting the latest one. It handily manages to distill everything we know about the game into a scant 9 minutes. Think about that, Ubisoft: you have one trailer doing the job of more than thirty.
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No Oceans, No Clarity, No Sense: AssCreed IV PC Delay

By John Walker on September 30th, 2013.

Well, it’s finally confirmed, and yup, it turns out that Ubisoft’s promises of avoiding delaying the PC build of their games haven’t exactly proven, well, true. The PC version of Assassin’s Creed IV, as speculated after a developer accidentally blurted the truth, will be released three weeks after the current-gen console versions. It’s now getting the same release date as the PS4/Xbox One versions. So it’s because it’s a vastly superior version and they can’t blow thei… no, because the Wii-U version comes out that day too. Oh, and three days later in Europe, too!

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Those Assassin’s Creed IV: Black Flag Trailers So Far

By John Walker on September 12th, 2013.

Ubisoft released another live action trailer for Assassin’s Creed 4: Black Flag this week, about six months since the first trailer the game received. So I thought it would be an opportune time to take a look at the trails for the game so far.

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Assassin’s Creed 4000 Minutes Of Gameplay Footage

By Nathan Grayson on September 6th, 2013.

Wait, come back! I just want to examine the Human Toes.

No, this trailer doesn’t actually contain 4000 minutes of Assassin’s Creed IV: Black Flag footage. That would comprise the entire game, which Ubisoft has already handily hacked up into several thousand other trailers. But still, ten minutes is a pretty healthy helping even by Ubisoft trailer-every-14-seconds-to-the-point-where-I-have-yet-to-write-a-sentence-that-doesn’t-contain-the-word-trailer standards. And you know what? It actually looks kind of great. I still worry that all this icing only serves to hide a fundamentally stale cake, but time will tell. For now, HARPOONS.

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We’re Just Going To Call It AssFlag

By Ben Barrett on August 30th, 2013.

Don’t ever let it be said I am not a lover of juvenile humour. To allow its actual name to take the stage for a moment, time for another Assassin’s Creed IV: Black Flag trailer. I’ve just gone and counted and this is the twentieth one that has been made available, not counting extra versions, additional languages or live streamed events. I have to pray that that is some sort of record, because any more would surely cause deadly games-burnout. There’s some merit in this latest effort though - Game Director Ashraf Ismail narrates the attack of main character Pirate McPirateson on an opposing fort. Despite my snark, it’s actually pretty cool. Sail on to check it out.

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