Posts Tagged ‘Assassins Creed Unity’

Assassin’s Creed Syndicate Has Trans Character

N.B. Ned Wynert not pictured here

It wasn’t fair that last year’s Assassin’s Creed: Unity became the fall guy for an entire industry’s reluctance to make its digital people diverse. Unfortunately the apparently contradictory excuses, rather than acknowledgement of oversight, for cutting playable female characters from a game whose headline feature was co-op play with customised avatars made the situation much worse. In any case, the series now seems determined to be more inclusive, starting with the upcoming Assassin’s Creed: Syndicate [official site].

We already know that you can switch between its male and female protagonists, twins Jacob and Evie Fry, and now it’s been revealed that the supporting cast will include a trans man.
Read the rest of this entry »

Are Open World Games Living Up To Their Potential?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s favourite things and least favourite things, sometimes a perennial talking point. This week, off the back of most of us being obsessed with Metal Gear Solid V, we’re talking about open world, or sandbox games. Big map, go where you please, kill or don’t kill – the GTA, Assassin’s Creed and Far Cry formula. And it’s very much a formula now. How do we feel about that? Has the promise of earlier open world games such as the first few Elder Scrolls been lost? And just why are we apparently giving MGSV a free pass given we often roll our eyes as Assassin’s Creed?
Read the rest of this entry »

Which Digital Game Store Is Best For Refunds: Steam vs. UPlay vs. Origin vs. GOG

Rumour has it that the decrepit Arkham Knight port beat a retreat on account of Steam refunds. After all, what better way to get a dastardly developer to blush and shuffle its hooves than to reverse its cash flow? Until June, when no-questions-asked refunds came into force, such a feat was impossible. Perhaps, after years of pro-consumer jabs at Microsoft and other corporates, Valve sought to make a material gesture that player interests are truly the heart of the Steam empire. Or perhaps they dislike being sued. Hint: they are currently being sued.

By now, you’ve likely encountered a shop and have a reasonable feeling about how refunds should work: if it doesn’t do what it’s meant to, you take it back. Nothing could be simpler. Refunds for digital products – or, as is often the case, licenses for digital products – are a legal hellscape of false assertions and misinformation, in large part a product of outdated legislation that no one is keen to test in court. To sift through the muck, I got in touch with Ryan Morrison, founder of the New York law firm by the same name (and no relation of mine this side of the 17th century). Whether you’re European, Stateside or in the wrong hemisphere altogether, here’s the plain English version of where and through which service your purchases are best protected and why some retailers still risk refusing refunds.

Read the rest of this entry »

How Thinking Like A Historian Can Help You Understand Games, From The Witcher 3 To Assassin’s Creed

There has been a lot of discussion recently in games about historical accuracy. We’ve seen a number of articles debating the absence of people of color in The Witcher 3 as well as essays criticizing Apple’s decision to remove games featuring the Confederate battle flag from the App Store. Most of this discussion treats historical accuracy as something close to gospel, beyond reproach or change. “There were never people of color in the medieval, Eastern European milieu from which The Witcher is drawn.” “There were always Confederate battle flags in the American Civil War.” For most people, using “never” and “always” with regard to history seems natural. If any field of knowledge can offer such certainty, it must be history, right?

Read the rest of this entry »

No App Needed To Play Assassin’s Creed Unity Anymore


The pitchforks came out for Assassin’s Creed Unity’s bugs and performance problems, but I can’t say I ran into many of the former and the latter was never bad enough to make it unplayable. (It was worse on console, as I understand it). For me, the problem was that whatever soul the game might have had was obfuscated by its ostentatious partitioning into external systems. Sign up for this nebulous player-tracking service, install this tellingbone app, grind/play/grind, hunger hunger hunger for more. Whatever you do, don’t just play the game.

Belatedly, the situation is improving. Ubisoft are removing the need to have Unity companion app thingamywotist if you want to open certain chests (containing various loot and even an Altair skin) scattered around Paris.
Read the rest of this entry »

Fassassin’s Creed Movie In 2016


The Assassin’s Creed movie, starring Michael “elephantine” Fassbender, has finally been actually properly genuinely greenlit, and production’s already in swing for jumpy-stabby silver screen action in late 2016. Given that the misfortunes of earlier Ubisoft adaptation Prince of Persia panned out resulted in Jake Gyllenhaal turning away from ultro-budget action movies, if this struggles similarly we might see the Fass slope off back to arthouse for a while. I might be OK with that.
Read the rest of this entry »

Assassin’s Creed Free Apology DLC Dead Kings Next Week


The city and catacombs of Saint-Denis will open up to Assassin’s Creed Unity players on January 13th, Ubisoft have announced, and it’ll be free for everyone as an apology present for releasing the game in such a poor state. Here’s a thing I know about Saint-Denis: during the Revolution, the royal tombs in the Basilica were cracked open and their contents tossed into pits in the yard and oh no over the course of telling this story I realise this’ll be the setup for Dead Kings. Of course it will. They have to Assassinate all of history don’t they, those people. You can see a little of this fanciful retelling in a new cinematic trailer.

Read the rest of this entry »

Ubisoft’s Assassinspology Free Games Are Live


If you’re one of those whose bought Assassin’s Creed: Unity’s DLC Season Pass at launch, you’re getting a big fat Sorry from Ubisoft whether you felt you needed it or not. They need your forgiveness. They burn for it. The publisher’s apologies for Unity’s many and various bugs and performance issues comprises a choice of one of the following: Far Cry 4, Assassin’s Creed: Black Flag, The Crew, Rayman Legends, Watch_Dogs or Just Dance 2015. We already knew that! But now it’s actually happening right now go go go go

Read the rest of this entry »

Why Aren’t Ubi Games On UK Steam? We Still Don’t Know

An odd phenomenon of the last month or so is the disappearance of Ubisoft’s end-of-year gaming bonanza from the UK version of Steam. While Assassin’s Creed: Unity, Far Cry 4, and The Crew are all available on the US and other international versions of Valve’s blue-grey shop, in Her Majesty’s The United Kingdom, they are conspicuously absent. The games can be bought, at surprisingly huge prices, through the convoluted bizarreness of Uplay, and through other portals like GamersGate or Greenman Gaming, but the most popular and widely used digital distro has an empty shelf. So what’s up?

Read the rest of this entry »

Liberté, Égalité, Desolés: Free DLC After Assassin’s Mess


I’m disappointed in Alec for not having a more wacky experience in Assassin’s Creed Unity. While folks across various platform found bugs from horrifying missing faces to people on invisible minibikes, he only had performance problems. Try harder to get funny bugs next time, Alec.

Ubisoft have apologised for launching the game in such a sorry state, and are trying to make amends by offering everyone its first planned big DLC pack, Dead Kings, for free. And as that was supposed to be part of the DLC Season Pass, they’re trying to make amends to Season Pass holders by offering them a free game from a selection including Far Cry 4 and The Crew.

Read the rest of this entry »