Posts Tagged ‘Assassin’s Creed Unity’

Assassin’s Creed Unity Just Wants You To Co-operate

By John Walker on September 17th, 2014.

With a title like its own, it would be dreadfully inappropriate were Assassin’s Creed Unity not to have co-op. So fortunately, it does. And Ubisoft wants to prove this to you, via the motion picture excitement of a trailer. Featuring much man walking slowly away from camera.

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Mont-Martyred: Assassin’s Creed – Unity

By Adam Smith on August 26th, 2014.

Today, I give thanks that there is yet another trailer for Assassin’s Creed: Unity crouching in a corner of my inbox, hidden hype-blades snarling somewhere within. I’m genuinely grateful for this one because it manages to contain all of the reasons I’m excited about a new Assassin’s Creed alongside most of the reasons that I’ll probably stop playing after an hour or two. The good stuff first – Ubisoft’s gargantuan CreedCrafting studios make big budget pop culture history that I’m always delighted to explore. The bad is the cloaked figure leaping from a rooftop, doing the same old things in another city, in another time. Following, jumping, stabbing, killing. Where’s the mystery?

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Editorial: Assassin’s Creed Is No Longer Critically Relevant

By Graham Smith on August 14th, 2014.

I always think music is a better model for videogames than film: individual series of games can be thought of as performers, reaching a feverish apex of popularity before settling into comfortable grooves and hoping for the rare, Kylie Minogue-like creative resurgence.

What’s unusual about music is that most of its critical discourse revolves around pop. It’s not because pop music is what’s popular – though that helps – but because pop is obsessed with the new. It’s an eclectic, hybrid genre, grabbing new sounds, new ideas, new fashion from wherever it can, subsuming what it needs and discarding the rest. When pop finishes with an idea, that idea either dies or it calcifies as its own genre and people stop talking about it.

In short, Assassin’s Creed is now the adult contemporary of videogames. Assassin’s Creed: Unity is Michael Bolton.

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Ubi Trying Really Hard To Not Delay Assassin’s Creed On PC

By Nathan Grayson on June 23rd, 2014.

Assassin’s Creed’s history with PC tardiness is about as well-documented as the Templars’ involvement in history isn’t. Almost annually, the story is the same: Ubisoft is non-committal about a PC date, release gets close or close-ish, and then the publisher suddenly announces a delay of a few weeks. It’s nearly as much of a tradition as annual Assassin’s Creed releases themselves. But will it happen again this time, or has Ubisoft finally kicked its inexplicable (or at least thus far not well-explained) delay habit to the curb? Well, if nothing else everything’s going according to plan so far. Ubisoft told me that it’s trying really hard for a simultaneous release of Assassin’s Creed Unity.

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Yes All Men: Assassin’s Creed Bro-op Controversy Escalates

By Alec Meer on June 12th, 2014.

I’m afraid this is going to be a long one, because the debate around Assassin’s Creed Unity not inculding any female avatar options in its co-op mode didn’t half snowball overnight. Ubisoft are now backtracking on their initial defence that this was a workload issue, and instead claim it’s a deliberate narrative-based decision – however, this only opens up more questions.

In the meantime, a former Assassin’s Creed animation lead has called foul on the original claims that animating a female character results in an unbearable workload increase, while elsewhere at E3, a Far Cry 4 dev claimed that excessive animation needs are why there are no playable women in that game. Who to believe, eh?
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Assassin’s Disunity: Ubi’s Excuse For No Female Character

By Alec Meer on June 11th, 2014.

There are four playable characters in the upcoming, co-op-focused Assassin’s Creed: Unity, and all four of them are blokes. Glowering blokes most probably, but that remains to be seen. It’s a real shame not to have a glowering lady amongst that line-up. This is, unfortunately, not at all uncommon in the mainstream games industry, with its precious demographic targeting and fearfulness to depart from the proven profitable path, but in this instance Ubisoft has exacerbated the situation by arguing that the decision to go chaps-only is purely down to the additional work needed for the likes of animation and costumes.

It is worth observing here that that no less than nine studios (ten, according to some reports) are working on Assassin’s Creed: Unity. Every single employee at all those was apparently too busy already to create a female character model. Presumably they were all working on the game’s six different special editions instead.
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Bring A Murderfriend: Co-op In Assassin’s Creed Unity

By Alice O'Connor on June 9th, 2014.

Oh, just dabbling in class warfare with my pals.

For a series about supposedly being in a brotherhood, Assassin’s Creed could feel awfully lonely. Though I did enjoy having a magical button which made murderers rain from the skies, stab everyone then run away, they’re more like human knife-grenades than people I could plot, scheme, and murder with. Huzzah, then, that Assassin’s Creed Unity is making friends. It’ll have four-player co-op, Ubisoft have announced at E3.

They’ve also shown off their impression of what you’d see if your head were lopped off then popped atop a stick, which certainly is a thing to create for a video games event. Oh E3!

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United We Stand? – Two Assassin’s Creeds Coming This Fall

By Nathan Grayson on May 16th, 2014.

My pinky alone is the result of a tireless death march by 200 developers

When you look at the Assassin’s Creed series from a standpoint of raw numbers, things gets a little preposterous. I don’t mean sales, either. It’s well-documented that Hoods and Handspikes is basically this generation’s Shoots and Ladders. No, I’m referring to less publicized stuff, like the number of people who work on these ceaselessly cascading historical murder romps. Assassin’s Creed IV had all of its ships crammed into a single bottle by 900 some-odd people, the series’ latest main entry, Assassin’s Creed Unity, is apparently being put together by ten studios working in conjunction. Unity indeed.

It’ll be out this fall alongside another, still-unnamed series entry aimed at the previous “gen” of consoles. I wouldn’t be shocked if that ended up on PC as well, though.

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