Posts Tagged ‘Auroch Digital’

Have You Sawn (Seen) This? Chainsaw Warrior Sequel

By Alice O'Connor on November 18th, 2014.

Zob.

With today’s modern video game technology, we can chainsaw a zombie into procedural hunks and release a spray of ichor that runs fluid-simulated down walls and gathers into glossy black puddles. Y’know, if we wanted to. Back in 1987, a little imagination was required to see such things.

I never played board game Chainsaw Warrior, but it sounds a lot like a man vs. demons gory single-player FPS simulated with two decks of cards and a couple of dice. Auroch Digital were faithful to Games Workshop’s original in their video game adaptation last year, but have announced they’re expanding on it in a sequel, Lords of the Night.

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Prepare To Dice: Chainsaw Warrior

By Adam Smith on October 8th, 2013.

Auroch Digital’s adaptation of Chainsaw Warrior has arrived on Steam. I hadn’t heard of the game until the digital version was announced but I don’t think I’m alone in having this particular gap in my Games Workshop knowledge. It’s a solo card game, in which the player must save New York from the ‘orrible monsters that are spilling through a dimensional tear in Manhattan. Encounter cards are drawn from a deck, and usually involve a zombie or a mutant that requires a swift chainsaw to the face. Every action takes up 30 seconds of in-game time and when a full hour has passed, Darkness consumes the city. Devilishly difficult, it seems a game of luck and theme rather than skill and strategy. Trailer below.

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Massacre Effect: Chainsaw Warrior

By Adam Smith on July 22nd, 2013.

There are three immediate things to note about Chainsaw Warrior:

1) Despite claims that they are violent, computerised games have managed to exist for ages without Chainsaw Warrior becoming a best-selling franchise. Gears of War doesn’t count.
2) The game is a digital adaptation of a 1987 Games Workshop boardgame for one player. I have never heard of that game but I did adapt Cluedo for solo play when I was a youngster. It was rubbish. If I had a time machine, I’d risk some sort of paradoxsplosion in order to introduce my younger self to Chainsaw Warrior.
3) Killing monsters with a chainsaw is a good thing to do.

We’ve established that I’d like to be a heroic lumberjack and had an odd childhood, but what is Chainsaw Warrior?

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Endgame: Syria Informs You As You Play

By Craig Pearson on January 8th, 2013.


I’ve had a quick game of Endgame: Syria, a game that came to my attention after being rejected by Apple for the app store because it dares to include decisions about a real world conflict. There are no such restrictions on the PC, obviously. Apple are queasy about any game that “solely target a specific race, culture, a real government or corporation, or any other real entity”, which is basically the remit of developers Auroch Digital. They’ve been making news-based games over at GameTheNews for a few months now, rapidly prototyping games that deal with world events. In this case, Endgame: Syria is about the unfolding horror in Syria.
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