Posts Tagged ‘Avalanche Studios’

Explosions Galore: Just Cause 3 Gameplay Trailer

By Alice O'Connor on July 15th, 2015.

A relatively tame screenshot, by Just Cause standards.

“Stop hitting yourself!” I can imagine Just Cause 3‘s [official site] demolition man Rico giggling as he uses his destruc-o-physics tether lines to force a giant statue to demolish itself with a mighty open-handed slap to the face. “Why are you hitting yourself? Stop hitting yourself!”

A new narrated gameplay video shows off the build developers Avalanche Studios took to E3 this year – the one our Adam got to play, the jammy git. It’s filled with explosive antics and shenanigans, and has made me laugh like a drain. Come see:

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Hell’s Bells, It’s Another Mad Max Trailer

By Jem Alexander on June 18th, 2015.

I’m a sucker for game footage set to an AC/DC soundtrack. I used to watch this obscure channel on Sky, Game Network, which would often take out of context gameplay footage and set it to completely unrelated, often tonally opposite, music. They had Kameo: Elements of Power set to AC/DC’s Are You Ready and it worked fantastically. Shame the game ended up being terrible. Hopefully Mad Max [official site] won’t suffer the same fate, despite the new E3 trailer having AC/DC’s Hell’s Bells as its soundtrack.

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Life Is A Savage Road In New Mad Max Trailer

By Jem Alexander on May 26th, 2015.

Savage Road, the title of the new Mad Max [official site] story trailer, is strangely similar to the name of that Mad Max movie that released recently. You might not have heard of it, it had kind of a subdued launch and response seems to have been a bit muted so far. Mad Max is so hot right now and Avalanche Studios knows this, as they’ve managed to make it just as fun as any of the Fury Road trailers, complete with guns and explosions and cars and arid wasteland as far as the eye can see. Which pretty much sums up the entire Mad Max experience. In a good way, I mean.

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To The Max: Mad Max Gameplay Trailer

By Alice O'Connor on April 23rd, 2015.

A Mad Max game from the folks behind Just Cause sounds oh so very exciting. What sort of open-world antics might one get up to in the post-apocalyptic Australian outback? So far we’ve mostly gone on scraps and screenshots from the game named simply Mad Max [official site], but now a new ‘gameplay overview’ trailer shows the sorts of shenanigans the reluctant hero will engage in.

Expect explosions, scavenging, fisticuffs, and fast cars, in short. Have a look:

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Clever Girl, The Hunter: Primal Is Out For You

By Cassandra Khaw on December 20th, 2014.

Preservation efforts? A park to contain all the beauties of the prehistoric world? Nah. We’ll just shoot ‘em all. Freshly arrived in the Early Access folder, The Hunter: Primal errs on the meaner side of the equation, the side that involves gore and goop and other things that could possibly drip from dinosaur-y insides. Here, you play as a hunter, a bipedal predator who must figure out how to survive a primitive yet gorgeous-looking island and its coterie of deadly dinosaurs, while putting together the biggest stack of trophies this side of the planet.

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Just Cause 3’s Probably-Not-Maybe Multiplayer

By Alice O'Connor on November 18th, 2014.

Plane-o.

Will Just Cause 3 have multiplayer? Just Cause 2‘s wonky-but-ace Multiplayer Mod showed that – surprise surprise – running and driving and flying and grappling-hooking and exploding all around an open world with your chums can be pretty fun. An actual, proper, made-with-access-to-the-source-code multiplayer mode could be something special. But Just Cause 3 won’t have one, Avalanche Studios have said. Probably. At this point of the game’s marketing campaign, it’s hard to tell how much of this is a firm declaration, how much is uncertainty, and how much is The Official Marketing Line. Don’t get your hopes up, in short. But maybe don’t be surprised. Oh, I don’t know!

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No Cause For Concern: No Just Cause 3 Microtransactions

By Graham Smith on November 12th, 2014.

Only DLC on the list of things people hate, so far.

When Just Cause 3 was announced yesterday, Square Enix said that it was a “full price title”, causing speculation that earlier fears about the game containing microtransactions were unfounded. Now developers Avalanche have confirmed it in a post on their own site: “It does not feature in-game micro transactions.”

Yep. Confirmation that the speculation about the earlier speculation being false is true.

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Mad Max Is Delayed But Does Have Cool Cars

By Alice O'Connor on April 28th, 2014.

Broom broom

I am quietly hopeful that we’ll see a grappling hook in Mad Max. Oh sure, probably not the truly wondrous grappling hook its developers Avalanche Studios put in Just Cause 2 to fling enemies, cars, planes, and yourself around with gay abandon, but perhaps something sufficient for a little automotive japery. There’s cinematic precedent for Max and his foes tossing them about, after all, as you know what’s useful when trying to catch and murder other people in cars? Grappling hooks.

But enough about grappling hooks. A new trailer giving a teensy peek at Mad Max and its car combat also casually mentions a 2015 launch, which means plans to release Avalanche’s open-world post-apocalypse ‘em up this year are set back. That’s fine. I can wait for a grappling hook.

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Build Your Own World In Just Cause 2 Multiplayer Mod

By Graham Smith on February 3rd, 2014.

When I wrote about Just Cause 2 Multiplayer a few weeks ago, it felt like a world in wait of a game that was worthy of it. Its players might still be the ones to build that game. With the release of version 0.1.3, JC2MP’s creators of highlighted a community server: Jman100’s Freeroam Construction Sandbox. It lets players build their own houses, towns, ramps and other contraptions within Just Cause 2’s Panau, by spawning and positioning props on the multiplayer server. There’s a trailer below.
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Impressions: Just Cause 2 Multiplayer Mod

By Graham Smith on January 13th, 2014.

Flying boats are one of the mod's best features.

Just Cause 2‘s weapons felt weedy and its missions were mostly repetitive and forgettable. It doesn’t matter. I’ve spent fifty hours floating across the tropical islands of Panau with an infinite supply of parachutes, watching the sun set behind snowy mountains. I’ve flown hot air balloons to mysterious, stormy islands, crashed airliners into the ocean just because I could, and tethered more hapless guards to speeding boats than I can remember.

I’ve just spent the last few days doing all those things in the Just Cause 2 Multiplayer mod, which is now downloadable via a standalone executable in Steam. Let me tell you what (but not wot) I think.
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Group Grapple: Just Cause 2 Multiplayer Hits Steam Today

By Adam Smith on December 16th, 2013.

Graham mentioned this a couple of weeks ago, but since the release is today and it’s unlikely to be particularly visible for long on Steam, I though it best to draw attention to it again. Just Cause 2’s multiplayer mod is one of the crazier alterations to a game I’ve ever seen, turning the enjoyably daft open world game into a massive landscape of impossible stunts and unlikely vehicle bonding. Supporting hundreds of players, most with the single objective of causing as much hilarity and carnage as possible, it’s akin to a drunken superhero flashmob invading Far Cry 3 and turning the island into the world’s most expensive and ludicrous circus. The video below tells you everything you need to know.

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SteamPipe Jerks: Just Cause 2 MP Mod Coming To Steam

By Graham Smith on December 2nd, 2013.

They've added game modes, but it's worth it just for the freeform chaos.

Just Cause 2 never gets its due. The third-person, open world shooter was hamstrung by mediocre missions, but it was also vast, beautiful and joyfully silly. It’s a game where you could do things like tether a plane to a hot air balloon and then surf atop the unguided plane as it loops around and around. It’s a game where you could fly using a parachute and a grappling hook, and where mods made that grappling hook infinitely strong, infinitely re-usable, and near-infinite in length.

The Just Cause 2 MP mod has been working on bringing the lonely madness beyond the realms of those missions. I’ve played it, it’s great, and now it’s coming to Steam.
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Thunderpwn: The Mad Max Trailer

By Craig Pearson on July 15th, 2013.

Car jacking Jack's car.
Following the glorious excesses of Just Cause 2, where a man can dangle a jeep from a helicopter and swing it like an explosive pendulum of doom into a dictator’s face, even Mad Max can seem a bit ordinary. I watched the trailer below feeling that Avalanche might have had their wings clipped a little. That said, it’s exactly what you’d expect: big open world, full of vehicular violence and punches. Max’s double-barreled shotgun showers everyone in buckshot and fire, and cars flip at the slightest nudge. He also appears to have an awesome headbutt.
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