Posts Tagged ‘avalanche studios’

Clever Girl, The Hunter: Primal Is Out For You

By Cassandra Khaw on December 20th, 2014.

Preservation efforts? A park to contain all the beauties of the prehistoric world? Nah. We’ll just shoot ‘em all. Freshly arrived in the Early Access folder, The Hunter: Primal errs on the meaner side of the equation, the side that involves gore and goop and other things that could possibly drip from dinosaur-y insides. Here, you play as a hunter, a bipedal predator who must figure out how to survive a primitive yet gorgeous-looking island and its coterie of deadly dinosaurs, while putting together the biggest stack of trophies this side of the planet.

Read the rest of this entry »

, , , , , , .

17 Comments »

Just Cause 3’s Probably-Not-Maybe Multiplayer

By Alice O'Connor on November 18th, 2014.

Plane-o.

Will Just Cause 3 have multiplayer? Just Cause 2‘s wonky-but-ace Multiplayer Mod showed that – surprise surprise – running and driving and flying and grappling-hooking and exploding all around an open world with your chums can be pretty fun. An actual, proper, made-with-access-to-the-source-code multiplayer mode could be something special. But Just Cause 3 won’t have one, Avalanche Studios have said. Probably. At this point of the game’s marketing campaign, it’s hard to tell how much of this is a firm declaration, how much is uncertainty, and how much is The Official Marketing Line. Don’t get your hopes up, in short. But maybe don’t be surprised. Oh, I don’t know!

Read the rest of this entry »

, , , , .

16 Comments »

No Cause For Concern: No Just Cause 3 Microtransactions

By Graham Smith on November 12th, 2014.

Only DLC on the list of things people hate, so far.

When Just Cause 3 was announced yesterday, Square Enix said that it was a “full price title”, causing speculation that earlier fears about the game containing microtransactions were unfounded. Now developers Avalanche have confirmed it in a post on their own site: “It does not feature in-game micro transactions.”

Yep. Confirmation that the speculation about the earlier speculation being false is true.

Read the rest of this entry »

, , .

12 Comments »

Mad Max Is Delayed But Does Have Cool Cars

By Alice O'Connor on April 28th, 2014.

Broom broom

I am quietly hopeful that we’ll see a grappling hook in Mad Max. Oh sure, probably not the truly wondrous grappling hook its developers Avalanche Studios put in Just Cause 2 to fling enemies, cars, planes, and yourself around with gay abandon, but perhaps something sufficient for a little automotive japery. There’s cinematic precedent for Max and his foes tossing them about, after all, as you know what’s useful when trying to catch and murder other people in cars? Grappling hooks.

But enough about grappling hooks. A new trailer giving a teensy peek at Mad Max and its car combat also casually mentions a 2015 launch, which means plans to release Avalanche’s open-world post-apocalypse ‘em up this year are set back. That’s fine. I can wait for a grappling hook.

Read the rest of this entry »

, , , .

25 Comments »

Build Your Own World In Just Cause 2 Multiplayer Mod

By Graham Smith on February 3rd, 2014.

When I wrote about Just Cause 2 Multiplayer a few weeks ago, it felt like a world in wait of a game that was worthy of it. Its players might still be the ones to build that game. With the release of version 0.1.3, JC2MP’s creators of highlighted a community server: Jman100’s Freeroam Construction Sandbox. It lets players build their own houses, towns, ramps and other contraptions within Just Cause 2’s Panau, by spawning and positioning props on the multiplayer server. There’s a trailer below.
Read the rest of this entry »

, , , .

13 Comments »

Impressions: Just Cause 2 Multiplayer Mod

By Graham Smith on January 13th, 2014.

Flying boats are one of the mod's best features.

Just Cause 2‘s weapons felt weedy and its missions were mostly repetitive and forgettable. It doesn’t matter. I’ve spent fifty hours floating across the tropical islands of Panau with an infinite supply of parachutes, watching the sun set behind snowy mountains. I’ve flown hot air balloons to mysterious, stormy islands, crashed airliners into the ocean just because I could, and tethered more hapless guards to speeding boats than I can remember.

I’ve just spent the last few days doing all those things in the Just Cause 2 Multiplayer mod, which is now downloadable via a standalone executable in Steam. Let me tell you what (but not wot) I think.
Read the rest of this entry »

, , , , .

30 Comments »

Group Grapple: Just Cause 2 Multiplayer Hits Steam Today

By Adam Smith on December 16th, 2013.

Graham mentioned this a couple of weeks ago, but since the release is today and it’s unlikely to be particularly visible for long on Steam, I though it best to draw attention to it again. Just Cause 2’s multiplayer mod is one of the crazier alterations to a game I’ve ever seen, turning the enjoyably daft open world game into a massive landscape of impossible stunts and unlikely vehicle bonding. Supporting hundreds of players, most with the single objective of causing as much hilarity and carnage as possible, it’s akin to a drunken superhero flashmob invading Far Cry 3 and turning the island into the world’s most expensive and ludicrous circus. The video below tells you everything you need to know.

Read the rest of this entry »

, , , , .

32 Comments »

SteamPipe Jerks: Just Cause 2 MP Mod Coming To Steam

By Graham Smith on December 2nd, 2013.

They've added game modes, but it's worth it just for the freeform chaos.

Just Cause 2 never gets its due. The third-person, open world shooter was hamstrung by mediocre missions, but it was also vast, beautiful and joyfully silly. It’s a game where you could do things like tether a plane to a hot air balloon and then surf atop the unguided plane as it loops around and around. It’s a game where you could fly using a parachute and a grappling hook, and where mods made that grappling hook infinitely strong, infinitely re-usable, and near-infinite in length.

The Just Cause 2 MP mod has been working on bringing the lonely madness beyond the realms of those missions. I’ve played it, it’s great, and now it’s coming to Steam.
Read the rest of this entry »

, , , , .

37 Comments »

Thunderpwn: The Mad Max Trailer

By Craig Pearson on July 15th, 2013.

Car jacking Jack's car.
Following the glorious excesses of Just Cause 2, where a man can dangle a jeep from a helicopter and swing it like an explosive pendulum of doom into a dictator’s face, even Mad Max can seem a bit ordinary. I watched the trailer below feeling that Avalanche might have had their wings clipped a little. That said, it’s exactly what you’d expect: big open world, full of vehicular violence and punches. Max’s double-barreled shotgun showers everyone in buckshot and fire, and cars flip at the slightest nudge. He also appears to have an awesome headbutt.
Read the rest of this entry »

, , , , .

67 Comments »

Mel Of A Time: Avalanche’s Mad Max Open World Game

By Alec Meer on June 11th, 2013.

The makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing… Could you maybe not involve World’s Worst Human BeingTM Mel Gibson? It’d kind of put a downer on things. Read the rest of this entry »

, , , , .

116 Comments »

Just Brilliant: Try Just Cause 2’s MP Mod This Weekend

By Nathan Grayson on August 10th, 2012.

If the entire in-game world doesn't explode this weekend, I'll come away tremendously disappointed.

Happily, “MP,” in this case, does in fact stand for multiplayer – not, say, “marching penguins” or “mandible pianos.” Nor is it a mangling of the frankly quite spellable word “map.” At any rate, I’m devastated to find that we haven’t posted about Just Cause 2‘s still-in-development multiplayer mod, so I’m fixing that. Specifically, its beta will be temporarily grappling/parachuting/plane-surfing into your life this weekend. I’ve placed a video below to whet your appetite – though honestly, if the words “Just Cause 2 with hundreds of other people” don’t do it for you, you’re probably… a lost cause. [Puts on sunglasses. Camera pulls back to reveal I’ve been languidly parachuting away from a gigantic explosion the entire time.]

Read the rest of this entry »

, , , .

53 Comments »

Bangs For Your Bucks: Renegade Ops DLC

By John Walker on December 20th, 2011.

Brrrrrrrrrrr.

There’s more of Avalanche’s Renegade Ops appearing today. The breezy and fun (sez Brendan) top-down action gets bigger with two paid-for DLC offerings. You’ve got the Reinforcement Pack (called the Vehicle Pack in the US, for some reason), and the Coldstrike Campaign, and they’re cheaper on PC than anywhere else.

Read the rest of this entry »

, , , , .

12 Comments »

Just Cause 3 Ready To Explode?

By Jim Rossignol on October 27th, 2011.

Not looking!
VG247 has word that Avalanche are (reportedly) working on Just Cause 3. Which is both pleasing and disappointing at the same time. Pleasing because, hey, the last Standing Not Looking At Explosions Simulator was pretty ace, and disappointing because I had sort of hoped that the awesome Avalanche team might try and do something else open-worldy, rather than revisiting the island-busting stunt-murderer.

, , .

68 Comments »