Posts Tagged ‘avalanche studios’

Build Your Own World In Just Cause 2 Multiplayer Mod

By Graham Smith on February 3rd, 2014.

When I wrote about Just Cause 2 Multiplayer a few weeks ago, it felt like a world in wait of a game that was worthy of it. Its players might still be the ones to build that game. With the release of version 0.1.3, JC2MP’s creators of highlighted a community server: Jman100′s Freeroam Construction Sandbox. It lets players build their own houses, towns, ramps and other contraptions within Just Cause 2′s Panau, by spawning and positioning props on the multiplayer server. There’s a trailer below.
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Impressions: Just Cause 2 Multiplayer Mod

By Graham Smith on January 13th, 2014.

Flying boats are one of the mod's best features.

Just Cause 2‘s weapons felt weedy and its missions were mostly repetitive and forgettable. It doesn’t matter. I’ve spent fifty hours floating across the tropical islands of Panau with an infinite supply of parachutes, watching the sun set behind snowy mountains. I’ve flown hot air balloons to mysterious, stormy islands, crashed airliners into the ocean just because I could, and tethered more hapless guards to speeding boats than I can remember.

I’ve just spent the last few days doing all those things in the Just Cause 2 Multiplayer mod, which is now downloadable via a standalone executable in Steam. Let me tell you what (but not wot) I think.
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Group Grapple: Just Cause 2 Multiplayer Hits Steam Today

By Adam Smith on December 16th, 2013.

Graham mentioned this a couple of weeks ago, but since the release is today and it’s unlikely to be particularly visible for long on Steam, I though it best to draw attention to it again. Just Cause 2′s multiplayer mod is one of the crazier alterations to a game I’ve ever seen, turning the enjoyably daft open world game into a massive landscape of impossible stunts and unlikely vehicle bonding. Supporting hundreds of players, most with the single objective of causing as much hilarity and carnage as possible, it’s akin to a drunken superhero flashmob invading Far Cry 3 and turning the island into the world’s most expensive and ludicrous circus. The video below tells you everything you need to know.

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SteamPipe Jerks: Just Cause 2 MP Mod Coming To Steam

By Graham Smith on December 2nd, 2013.

They've added game modes, but it's worth it just for the freeform chaos.

Just Cause 2 never gets its due. The third-person, open world shooter was hamstrung by mediocre missions, but it was also vast, beautiful and joyfully silly. It’s a game where you could do things like tether a plane to a hot air balloon and then surf atop the unguided plane as it loops around and around. It’s a game where you could fly using a parachute and a grappling hook, and where mods made that grappling hook infinitely strong, infinitely re-usable, and near-infinite in length.

The Just Cause 2 MP mod has been working on bringing the lonely madness beyond the realms of those missions. I’ve played it, it’s great, and now it’s coming to Steam.
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Thunderpwn: The Mad Max Trailer

By Craig Pearson on July 15th, 2013.

Car jacking Jack's car.
Following the glorious excesses of Just Cause 2, where a man can dangle a jeep from a helicopter and swing it like an explosive pendulum of doom into a dictator’s face, even Mad Max can seem a bit ordinary. I watched the trailer below feeling that Avalanche might have had their wings clipped a little. That said, it’s exactly what you’d expect: big open world, full of vehicular violence and punches. Max’s double-barreled shotgun showers everyone in buckshot and fire, and cars flip at the slightest nudge. He also appears to have an awesome headbutt.
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Mel Of A Time: Avalanche’s Mad Max Open World Game

By Alec Meer on June 11th, 2013.

The makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing… Could you maybe not involve World’s Worst Human BeingTM Mel Gibson? It’d kind of put a downer on things. Read the rest of this entry »

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Just Brilliant: Try Just Cause 2′s MP Mod This Weekend

By Nathan Grayson on August 10th, 2012.

If the entire in-game world doesn't explode this weekend, I'll come away tremendously disappointed.

Happily, “MP,” in this case, does in fact stand for multiplayer – not, say, “marching penguins” or “mandible pianos.” Nor is it a mangling of the frankly quite spellable word “map.” At any rate, I’m devastated to find that we haven’t posted about Just Cause 2‘s still-in-development multiplayer mod, so I’m fixing that. Specifically, its beta will be temporarily grappling/parachuting/plane-surfing into your life this weekend. I’ve placed a video below to whet your appetite – though honestly, if the words “Just Cause 2 with hundreds of other people” don’t do it for you, you’re probably… a lost cause. [Puts on sunglasses. Camera pulls back to reveal I've been languidly parachuting away from a gigantic explosion the entire time.]

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Bangs For Your Bucks: Renegade Ops DLC

By John Walker on December 20th, 2011.

Brrrrrrrrrrr.

There’s more of Avalanche’s Renegade Ops appearing today. The breezy and fun (sez Brendan) top-down action gets bigger with two paid-for DLC offerings. You’ve got the Reinforcement Pack (called the Vehicle Pack in the US, for some reason), and the Coldstrike Campaign, and they’re cheaper on PC than anywhere else.

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Just Cause 3 Ready To Explode?

By Jim Rossignol on October 27th, 2011.

Not looking!
VG247 has word that Avalanche are (reportedly) working on Just Cause 3. Which is both pleasing and disappointing at the same time. Pleasing because, hey, the last Standing Not Looking At Explosions Simulator was pretty ace, and disappointing because I had sort of hoped that the awesome Avalanche team might try and do something else open-worldy, rather than revisiting the island-busting stunt-murderer.

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Rogue Physicist: Freeman In Renegade Ops

By Adam Smith on September 26th, 2011.

that's the face he pulls when he's smelling the ashes

Seeing that picture could have put all kinds of ideas in your head, which is why I didn’t make the headline cruelly vague. What it all actually denotes is Gordon Freeman’s rather surprising presence in the Steam version of Renegade Ops, Avalanche’s top-down, four player vehicle-based destructathon. Gordon will be driving his buggy and he’s bringing some antlions along to use in a special attack. Oh, Gordon, you’re so science. Avalanche did promise some extras for the Steam version of the game after delivering it to console-dwellers before we PC folk and it’s good of them to follow through on that promise. They’ve even given us a Gordon-specific trailer along with a release date: October 14th.

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Avalanche On DRM: “Does Nothing Useful”

By John Walker on September 6th, 2011.

You can always trust a Swede.

Like an angelic voice of reason amongst the grunting lunacy comes Christofer Sundberg, founder of Avalanche Studios. The Just Cause developer has told EDGE that “always-on DRM only says: ‘Thank you for buying our game, we trust you as far as we can throw you.’” Responding to the utterly unfounded and unevidenced defence of Driver SF’s always-on DRM from Martin Edmonson last week, Sundberg told the Edgeborg that treating customers with respect would be a far more effective means of dealing with piracy.

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