Posts Tagged ‘Baldur’s Gate II: Enhanced Edition’

The RPG Scrollbars: The Lost Magic Of Magic

Given a choice, I almost always play as a mage. Swords? Pah. Divine magic? Save it for Sunday School. Give me control over the elements, the power to reshape the very building blocks of the universe according to my every whim, and if at all possible, a cool hat. It’s an easy fantasy to indulge in almost any RPG out there.

I just wish it was a more satisfying one.

Read the rest of this entry »

Baldur’s Gate: Siege Of Dragonspear
On Mods, Publishers And The Future Of Baldur’s Gate

“We move from custodian to creator.”

That was how Trent Oster described it. Beamdog’s co-founder who, twenty years ago, was also there when Bioware began, is once again returning to one of roleplaying’s most beloved and most influential series. This time, he won’t just be adding a new lick of paint here or a subtle embellishment there, as he has with the company’s Enhanced Editions of the Baldur’s Gate games. No, Baldur’s Gate: Siege of Dragonspear [official site] is something wholly new. While Beamdog are calling it an expansion pack, its scope and scale mean that it outsizes both Tales of the Sword Coast and Throne of Bhaal. For all intents and purposes, it’s Baldur’s Gate 3.

Read the rest of this entry »

The 50 Best RPG On PC

An entirely objective ranking of the 50 best PC RPGs ever released. Covering the entire history of computer role-playing games is a daunting task and attempting to place the best games in such a broad genre in any kind of order is even more daunting. Thankfully, we are equal to all tasks and below, you will find the best fifty PC RPGs of all time.

Read the rest of this entry »

The RPG Scrollbars: The Worst Parts Of RPGs, Vol I

Hmmm? Sorry, is there something in my teeth?

As wonderful as RPGs are, some tropes and cliches and just general bloody annoyances really do spoil the fun. Some of them might only crop up occasionally, others just won’t go away. Some, you might think, are just petty irritations. But no! All these incontrovertible sins must be destroyed at once! Here’s a few of my least favourite offenders. What others would you add to the cursed list?

Read the rest of this entry »

New Baldur’s Gate Set Between 1 And 2 Coming This Year

Look, don't blame me for this being a photo of a screen.

Do you remember when Beamdog, the folks who’ve been revamping Baldur’s Gate and Icewind Dale, announced they were making a new Baldur’s Gate game? Do you remember – one set between the first two games and using the same dear old Infinity Engine? No, me neither. But, acting as if we all totally knew all along, they’ve now announced that it’ll launch this year. Beyond that, it’s a bit of a mystery, but gosh! An actual new Baldur’s Gate!

Read the rest of this entry »

Baldur’s Gate II: Enhanced Edition Out In November

It looks like Baldur’s Gate II’s spam filter has let through an enhancement e-mail. You know the kind I’m talking about. In search of an ego boost, though I know plenty of people who like the venerable organ just the way it is, it has succumbed to the cheap thrills offered within, and ordered a course of treatment: “Why settle for less when we can boost your resolution and remaster your original renders with our all natural process?” So Baldur’s Gate II: Enhanced Edition will be arriving in November, all enhancedy.
Read the rest of this entry »

Beamdog Hoping For Baldur’s Gate III Despite ‘Legal Hell’

He smiled once, but it was so long ago.

For a while there, it looked as though Baldur’s Gate had finally emerged from the dank dungeons of obscurity, prepared to crush modern glitz-and-glamour RPGs under a mountain of depth and 20-sided dice. But then things happened. Law things. Now Baldur’s Gate: Enhanced Edition is stuck in neutral – with Beamdog unable to continue fixing some rather worrisome launch issues – and Baldur’s Gate II: Enhanced Edition has been put on indefinite hold. Yikes. But are things really as bad as they sound? And where does this leave Baldur’s Gate III, which Beamdog described as a “long-term goal” no so long ago? I got in touch with Beamdog head Trent Oster to find out.

Read the rest of this entry »

Yikes: Baldur’s Gate Enhanced Pulled, BGII On Hold

We're gonna need a bigger lawyer.

I am worried. I still don’t know what a Beamdog is, and now my chances of finding out are looking rather slim. The Baldur’s Gate: Enhanced Edition developer has hit a slightly, um, fatal rocky patch, with messy “contractual issues” leaving the update effort’s future in doubt. For now, the first Enhanced Edition has been yanked from all relevant e-tailers, and Baldur’s Gate II: Enhanced Edition is officially on-hold for the time being. Also, it probably goes without saying that this pushes Trent Oster and co’s Baldur’s Gate III pipe dream to the backburner’s furthest reaches. The back of the backburner. Ye gods, they said it was only a myth. You’ll find a statement from Beamdog after the break.

Read the rest of this entry »

Beamdog Added 350,000 Words To Baldur’s Gate 2

It’s been a while since we heard anything from Beamdog‘s ‘Enhanced’ version of Baldur’s Gate 2, but their bossman Trent Oster just told ShackNews: “We’re hard at work on BG2:EE and it is going well… Phil (our design lead) mentioned to me there is over 350,000 words of new content.” These apparently constitute extra bits across the quests and story of Shadows of Amn and the expansion, Throne of Bhaal, which will ship with the new edition.

Whether all this work will match the experience of a modded version of the original game remains to be seen, of course. I understand that the reception for the enhancement of Baldur’s Gate was… mixed.