It looks like Baldur’s Gate II’s spam filter has let through an enhancement e-mail. You know the kind I’m talking about. In search of an ego boost, though I know plenty of people who like the venerable organ just the way it is, it has succumbed to the cheap thrills offered within, and ordered a course of treatment: “Why settle for less when we can boost your resolution and remaster your original renders with our all natural process?” So Baldur’s Gate II: Enhanced Edition will be arriving in November, all enhancedy.
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Posts Tagged ‘Baldur’s Gate II: Enhanced Edition’
By Craig Pearson on October 4th, 2013.
By Nathan Grayson on June 24th, 2013.
For a while there, it looked as though Baldur’s Gate had finally emerged from the dank dungeons of obscurity, prepared to crush modern glitz-and-glamour RPGs under a mountain of depth and 20-sided dice. But then things happened. Law things. Now Baldur’s Gate: Enhanced Edition is stuck in neutral – with Beamdog unable to continue fixing some rather worrisome launch issues – and Baldur’s Gate II: Enhanced Edition has been put on indefinite hold. Yikes. But are things really as bad as they sound? And where does this leave Baldur’s Gate III, which Beamdog described as a “long-term goal” no so long ago? I got in touch with Beamdog head Trent Oster to find out.
By Nathan Grayson on June 20th, 2013.
I am worried. I still don’t know what a Beamdog is, and now my chances of finding out are looking rather slim. The Baldur’s Gate: Enhanced Edition developer has hit a slightly, um, fatal rocky patch, with messy “contractual issues” leaving the update effort’s future in doubt. For now, the first Enhanced Edition has been yanked from all relevant e-tailers, and Baldur’s Gate II: Enhanced Edition is officially on-hold for the time being. Also, it probably goes without saying that this pushes Trent Oster and co’s Baldur’s Gate III pipe dream to the backburner’s furthest reaches. The back of the backburner. Ye gods, they said it was only a myth. You’ll find a statement from Beamdog after the break.
By Jim Rossignol on May 28th, 2013.
It’s been a while since we heard anything from Beamdog‘s ‘Enhanced’ version of Baldur’s Gate 2, but their bossman Trent Oster just told ShackNews: “We’re hard at work on BG2:EE and it is going well… Phil (our design lead) mentioned to me there is over 350,000 words of new content.” These apparently constitute extra bits across the quests and story of Shadows of Amn and the expansion, Throne of Bhaal, which will ship with the new edition.
Whether all this work will match the experience of a modded version of the original game remains to be seen, of course. I understand that the reception for the enhancement of Baldur’s Gate was… mixed.