Posts Tagged ‘Baldur’s Gate’

Go For The Eyes! Minsc And Boo Coming To Neverwinter

By Alice O'Connor on February 20th, 2015.

“Go for the eyes, Boo!” That’s a quote from Baldur’s Gate. One of the characters says it when attacking enemies. His name is Minsc, and he is a silly man with a pet hamster named Boo. The joke is that he’s telling his hamster to attack, but it’s just a hamster – and he thinks it’s a “miniature giant space hamster” too!

If you enjoyed my dry retelling even though I’m just grasping at someone else’s lightning, if you still feeling a twinge of nostalgia at the mention of characters you once adored, hey, you might be into the news that Minsc and Boo are coming to free-to-play D&D MMO Neverwinter [official site].

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New Baldur’s Gate Set Between 1 And 2 Coming This Year

By Alice O'Connor on January 9th, 2015.

Look, don't blame me for this being a photo of a screen.

Do you remember when Beamdog, the folks who’ve been revamping Baldur’s Gate and Icewind Dale, announced they were making a new Baldur’s Gate game? Do you remember – one set between the first two games and using the same dear old Infinity Engine? No, me neither. But, acting as if we all totally knew all along, they’ve now announced that it’ll launch this year. Beyond that, it’s a bit of a mystery, but gosh! An actual new Baldur’s Gate!

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Official Baldur’s Gate Comic Goes For Your Eyes

By Alec Meer on July 18th, 2014.

Rumour, speculation and occasional over-optimistic announcements still swirl around a possible Baldur’s Gate III, but the indefinite wait for a follow-up to the beloved series of Bioware RPGs has now yielded one strange fruit. Comics company IDW – who specialise in licensed fare such as Transformers, Ghostbusters and Star Trek – are publishing an official Dungeons & Dragons comic called Legends of Baldur’s Gate. And just look who it stars – ageing RPG gonks’ favourite big-hearted warrior-dunce Minsc, together of course with Boo, his occasionally uncomfortably concealed hamster of dubious mysticism.
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Here Is How Witchmarsh Is Like Baldur’s Gate, Wizardry

By Nathan Grayson on May 23rd, 2014.

Witchmarsh looks like a hoot, and I do not use that word lightly as I am not an owl. The jazz-infused occult 1920s RPG is currently on Kickstarter, and it looks totally gorgeous. On top of that, it cites two role-playing legends, Baldur’s Gate and Wizardry, as its primary influences. However, I keep seeing the same question pop up in regards to said influences: “…How?” Witchmarsh is, after all, a side-scrolling co-op (if you want) action-RPG. Baldur’s Gate and Wizardry were… not that. I got in touch with Witchmarsh’s creators to find out what exactly it has in common with those two games, and here’s what they told me.

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Obsidian On Dungeoniest Dungeon Ever, Eternity’s Length

By Nathan Grayson on December 11th, 2013.

Do you want to know almost everything ever about Obsidian’s newly renamed Kickstarter opus, Pillars of Eternity? Then click that link for impressions and more new information than you can shake a stick of truth at. But still, somehow, thousands of words later, there is more. What follows is an interview snippet concerning Eternity’s development progress, what’s been left on the cutting room floor, the game’s size/scope, party members, and of course, the Dungeoniest Dungeon To Ever Done Dungeon A Dungeon.

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Mega-Impressions: Obsidian’s Pillars Of Eternity

By Nathan Grayson on December 10th, 2013.

It’s official! Project Eternity finally has a real big boy name: Pillars of Eternity. On its own, that’s hardly the most exciting news in the world, but it also means that Obsidian is finally ready to take the wraps off more than, like, three screenshots and precious little else. I had the good fortune of traveling to Obsidian to witness plenty of gameplay and conduct multiple eternities-long interviews, and The Artist Formerly Known As Black Isle sent me away with some video to boot. See, hear, read, and – I guess if you want – taste and touch so very, very, very much of the newly rechristened Kickstarter darling below.

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GoG Summer Sale Begins, Torchlight Currently Free

By Adam Smith on June 18th, 2013.

Let there be Torchlight. The ARPG’s sequel thoroughly impressed John and the original is free until June 20th as part of Good Old Games’ summer sale. There will be new deals every day until July 5th and the first day’s offerings include Alan Wake and American Nightmare for $4.48, and a massive Dungeons and Dragons pack for $21.10. That one includes Torment, Baldur’s Gate 1 & 2, Neverwinter Nights 1 & 2, and Icewind Dale 1 & 2. Whatever happened to every series at least reaching a lacklustre third part? It’s probably Valve’s fault. Remember, Torchlight is only free until the 20th, so best to download it right away.

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Mad Mod Recreates Baldur’s Gate in Neverwinter Nights 2

By Nathan Grayson on June 6th, 2013.

Even the characters are amazed that it all looks so... multi-dimensional.

Whoops, this is insane. Completely insane. Game designer and ex-TimeGate-er Drew Rechner’s been on a seven-year quest to recreate the entirety of Baldur’s Gate (including expansion Tales of the Sword Coast) in Obsidian’s Neverwinter Nights 2, and he’s finally succeeded. With the help of a programmer and contributions from a ragtag team, he squeezed every last drop of the original’s genre-defining juice into a glistening concoction of role-playing past and present. There’s a trailer after the break, and it’s pretty bonkers. I’m reinstalling NWN2 right now, because wow. Madness.

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Back In: Black Isle Being Resurrected By Interplay

By Nathan Grayson on August 23rd, 2012.

Hmm. Well, this came out of nowhere. OK, not entirely nowhere – we are living in the age of Baldur’s Gate: Enhanced Edition, Wasteland 2, and talk of a new Planescape: Torment, after all – but I can’t say I was expecting Black Isle to just suddenly explode out of the suspiciously human-sized birthday cake that is life. And yet, here we are. Black Isle Studios is apparently back. I mean, look at that picture. It’s as clear as day.

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Wizard! Baldur’s Gate Enhanced Edition Out 18th Sept

By John Walker on July 26th, 2012.

Lots of news on that remake of Baldur’s Gate. First of all, a release date – the 18th September. Second, a price – a surprisingly high $20 when it’s released, and a teeny pre-order reduction at $18. There are new adventures, characters, and improvements. Details below.

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New Baldur’s Gate Website Suggests Remake, Sequel?

By John Walker on February 29th, 2012.

It's back?

A new Baldur’s Gate game? Wuh? That’s the news that greets my eyes when I look at Eurogamer. This is, apparently, coming from former BioWare developer Trent Oster, who worked on the original BG, as well as the first Neverwinter Nights. His new company, Beamdog, is a digital distribution platform, brought to wider attention recently via the release of MDK 2 HD, and this, GameBanshee claims, will be the source of new Forgotten Realms chat-n-chopping. And how do we know any of this is happening? A Baldur’s Gate website.

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Not Forgotten: Bioware On Baldur’s Gate

By Alec Meer on August 16th, 2010.

Hello! I’m currently out at GDC Europe, skipping around businessy talks to cover for my day job, but I ended up sat in on BIoware’s laidback and fascinating retrospective on the making of their breakthrough game, Baldur’s Gate. It’s a landmark title, and fascinatingly critical to what modern RPGs and MMOs are, but one we’ve surprisingly not talked about much on RPS. Thanks to my magic (and now rather broken) hands of transcripting +1, let’s change that…
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Who Owns Planescape Torment?

By Jim Rossignol on September 28th, 2009.


And by “own” I mean the publishing rights. Come on, fess up. You need to tell Direct2Drive, or perhaps GoG.com. (Via Blues.) Then the mighty classic can be re-released. More important information below.
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