Posts Tagged ‘Basketbelle’

Glam Dunk: BasketBelle Is Out Now

By Adam Smith on July 9th, 2012.

My only actual sporting injury was inflicted during a game of basketball and there weren't even any purple monsters opposing me, just tall, cruel teenagers who swatted me aside as they carved up the court

I am tiny and weak, which contributes to my being terrible at basketball, but I’m hoping to be quite good at BasketBelle. From the creator of tear-yanking But That Was [Yesterday], its trippy visuals and shimmering soundtrack are precisely my sort of thing. Taking place over seven chapters, each of which uses the basic concept of ball-to-basket in a different way, including monster battles in Paris and journeys through the clouds, it’s available now and there’s some new video below.

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IndieCade Awards And Alternatives

By Adam Smith on October 10th, 2011.

This is an actual photo from the festival - it was so much fun, I bet

I spent the weekend in a haunted watermill, which was pleasant and all, but I would rather have been at the Indiecade festival, battling inanely with invisible weaponry and rearranging boxes with strangers. The whole thing is done with now and that means it’s time for me to take a look at the winners, some of which I’ll cast no more than a sidelong glance at because they aren’t coming to PC. Last time I spoke about IndieCade I named my pick of the entrants as Proteus. Read on to see if the judges paid attention to my words and for a PC-centric awards ceremony of our very own.

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Welcome To The Arthouse: IndieCade 2011

By Adam Smith on September 16th, 2011.

It's a logo. I've got nothing.

IndieCade kicks off on October 6th and that’s as good a reason for October the 6th as any I can think of. If you’re not aware of it, IndieCade is a festival, in its fifth year, that aims to celebrate all that is good in the world of indie games. Creators submit games and a roster of finalists is chosen for the event, at which they get lots of helpful exposure, such as these words that I’m writing at this very moment. Now that the 35 finalists have been announced, I’m going to take a look at the most interesting ones. By which I mean most of the ones that aren’t iOS games.

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Bounce Upon A Time: Basketbelle

By Quintin Smith on June 27th, 2011.

That guy on the right looks like a dribbling idiot.

Michael Molinari’s browser game But That Was [Yesterday] brought an actual tear to my eye, an act not incomparable to summoning a squirt of lemon juice from a pebble, so I’m pretty excited to have just found out what he’s working on next (via the Indiegames blog, of course). It’s a project titled Basketbelle, a game of flashbacks and “good old 1-on-1 backyard basketball action” that “does not have [brackets] around its title”. You can watch the debut trailer below. If you can get past… ME!

C’mon, small fry! Whaddya got! Huh! Watch out!
Here you go!

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