Posts Tagged ‘Batman: Arkham Asylum’

Wot I Think: Batman – Arkham Asylum

By Alec Meer on September 15th, 2009.



Rocksteady’s slightly delayed PC version of their rather well-received man-thumper/ledge-grappler goes on sale this week. I’ve been playing it. I’ve also written some words detailing how I feel about it. But I’m not just going to give them to you, oh no. If you can solve my cunning riddle, you can work out how to read them. Riddle me this!

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Brucie Bonus: Free DLC for Batman Arkham Asylum

By Alec Meer on September 10th, 2009.

I’ll be Wotting My Thinks all over Rocksteady’s much-ballyhooed Batman adventure next week (we’d hoped for sooner, but I’ve been fruitlessly chasing review code for weeks now. Apparently the fancy PhysX effects have held it up), but until then let’s bask in the warm glow of promised free stuff. No idea what the free DLC will be, but it’s due on the 17th – a mere two days after the PC release – and will hit all three of the game’s platforms. Lovely to not be left in the dust of the console folks for once. Hopefully we’ll enjoy the PS3′s Play As The Joker mode at some point too.

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The Bat-Physics: Arkham Asylum Tech Trailer

By Jim Rossignol on September 3rd, 2009.


We’re going to be taking a closer look at Bruce Wayne’s secret identity on PC soon, but until we do there’s a rather shiny “showcase” trailer showing off how implementation of physics engine tech looks on nVidia-powered PCs. Stuff swirls and swishes and dudes get kicked. It’s quite impressive. It’s still the same gloomy, doomy Arkham Asylum, but there’s quite a lot more detail. And, my, it is good lookin’.

For those that missed it: there’s a demo out.
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To The Bat Trailer!

By John Walker on August 24th, 2009.

Grumble grumble grumble.

There’s a launch trailer appeared for Batman: Arkham Asylum. Launch, that is, for the console version of course. The PC version is being delayed until 15th September, so it can be filled with PhysX magic. In the meantime, of course, you can play the demo, and if you’re thinking of upgrading your graphics card for the occasion, NVidia has just announced they’re giving away a free digital download of the game with GTX 260, GTX 275 or GTX 285 cards. In the meantime, you can see the grumpy manbat in action below.

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Batman: Arkham Asylum Demo, Trailers

By Jim Rossignol on August 7th, 2009.


The Batman: Arkham Asylum demo is up, and weighs in at a portly 2gb. The third-person action game seems to be earning reactions ranging from the satisfied to the hysterical, but at least you can judge for yourself in this instance. You can get it here or here. The PC version of the superheroic skull-thumping game is out September 15 in North America and September 18 in Europe, and will include PhysX support and GeForce 3D Vision stereoscopic 3D, which seems like a 3D too many. Three hefty game footage trailers sit below, making for more Batman action than you can shake a batarang at, should you happen to have one.
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Bat-Biff! Batman Combat Trailer

By Jim Rossignol on May 1st, 2009.


So, this has perked up my interest in the forthcoming Bat-brawler. This new Batman: Arkham Asylum trailer shows the caped protagonist beating on the nasties in a knuckle-crunching fashion. It looks remarkably robust and fairly fluid. The devs had been promising a flowing combat experience, and, judging by the game footage we see here, they might just have pulled it off. We should find out for sure on 23rd of June, when the game is released.
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Metal Gear Batman: Arkham Asylum Stuffs

By Alec Meer on March 28th, 2009.

The dark’n'mysterious picture of what manner of beast Batman: Arkham Asylum may be is becoming clear. Beneath the cut, footage straight outta GDC of the Splinter Cell/Metal Geary Invisible Predator mode.

You can also find my initial thoughts on that and another of AA’s modes (a high score attack one, very much in the the vein of The Club) in a big ol’ preview piece over here, based on a few hours of hands-on perp-thumping earlier this week. While I’ve yet to try the PC build, so far it’s looking like a pretty slick superhero game as they go.
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Batman Sneaks For Victory

By Jim Rossignol on March 16th, 2009.


It would be fun to extrapolate a kind of superheroic Splinter Cell from this new stealth-action trailer, but I don’t suppose the reality of Arkham Asylum will be anything like as precise as Ubi’s military infiltrations. Nevertheless the BatAction does look fairly entertaining, with plenty of swooping and batarang-ing. I’m wondering whether this or Wolverine will win out in the third-person action stakes. I guess we’ll find out on June 9th, for that is when Arkham Asylum is release on all formats.
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Arkham Asylyum Video: Will I Become A Bat?

By Kieron Gillen on December 10th, 2008.

Batman expresses his annoyance over Grant's recent questionable plotting.

A new trailer of Rocksteady’s forthcoming Batman Arkham Asylum has gone live. You’ll find it beneath the cut, and see a lot of criminals being a cowardly and superstitious lot. The last time we posted about it, a lot of people seemed a little bewildered about what the game’s about. I’ve actually seen it a couple of times, so you’ll some thoughts on exactly what this Arkham Aslyum creature is, as well as the aforementioned video of punchitude.
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Arkham Asylum Trailer

By Jim Rossignol on November 22nd, 2008.


Eidos have released the first teaser trailer of their Batman game, and it’s looking appropriately moody. The game is being developed by British studio Rocksteady Studios, who previously developed moderately successful (critically anyway) console first-person shooter Urban Chaos: Riot Response. However, all we really know about this latest Batman game is Eidos’ blurb: “Upon entering Arkham Asylum, The Joker greets Batman over a loudspeaker and Batman has no choice but to enter into what can only be an ambush. Batman: Arkham Asylum features brutal combat, giant sized boss battles and deadly experiments all within the notorious island prison.” And also that it’s a pretty snazzy looking action adventure, natch…
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A Cowardly, Superstitous Lot Of Screenshots

By Kieron Gillen on August 16th, 2008.

He's my puddin'
The Poisoned Sponge points us in the direction of the first shots of the previously announced Batman: Arkham Asylum. And they’re quite the bunch – there’s a real gritty lot to it, which feeds into the whole current Dark Knight hype, while having something of the seediness which brings to mind the much-loved-by-Jim Riddick: Escape from Butchers Bay. Oh – and a splash of the Cradle. It’s looking like a distinctive take on the Bat-guy, if nothing else. Go see.

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Dinner-Dinner-Dinner-Dinner…

By Kieron Gillen on August 13th, 2008.

He capes. Also, crusades.
BATMAN! Game Informer’s new issue reveals Batman: Arkham Asylum, a bat-chap game from Rocksteady Studios who you may know from (er) not much, but they’re fellow North London boys, so I’ll nod at them respectively. While games like Assasin’s Creed may have hinted how a more open-world Batman game would work, from the very scant information here, it doesn’t appear the way they’re going – Bioshock is namechecked, and the setting of Gotham’s favourite Bedlam implies an intense closed environment. Main interesting info is that its story is co-written by Paul Dini who you’ll know from being the main architect of Batman: The Animated Series. Which is good. Apparently. Formats aren’t mentioned, but I hear down the grapevine they’ll include the PC. Which is good news, as we’re a PC site and all.

The history of Batman and videogame’s a fun one – I suspect an article looking at some of the more oddball, and surpsingly rewarding, approaches could be entertaining. In the meantime though – what would you want to see in a Batman game? Bar tricks with pencils, obv.

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