Posts Tagged ‘Batman: Arkham Knight’

Arkham Knight Officially Abandons Multi-GPU Support

I’ve long felt that multi-GPU systems are playing with expensive fire, and even worse can, like audiophilia, lead to an anxious, ongoing preoccupation with whether you have the ‘best’ at the expense of actually enjoying what you’re playing/hearing. Even so, I sympathise with people who invested both money and time into their SLI or Crossfire setups, only to now be told that one of the biggest games of the year will effectively never support ‘em. Warners/Rocksteady have officially thrown in the towel for Batman: Arkham Knight [official site]’s errant multi-GPU performance.
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Batman: Arkham Knight – Warner Bros Offer Full Refunds For Steam PC Version

UPDATE: Green Man Gaming will also be honouring full refunds until the end of 2015. I’ve updated the article to reflect this.

Warner Bros have announced they will offer a full refund to Steam owners of their troubled PC port of Batman: Arkham Knight [official site].

“Until the end of 2015, we will be offering a full refund on Batman: Arkham Knight PC, regardless of how long you have played the product,” announced the company on the game’s Steam page. I’m flagging up the Steam stuff because it looks like this is an offer or an attempt at damage limitation which relies on Steam’s refund system.

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Wot I Think: Batman – Arkham Knight

There’s been so much talk about Batman: Arkham Knight [official site] but one question has been left unanswered, at least round these parts. Is it any good? While the game was unavailable, there seemed little point in telling you Wot I Think but I did in fact play this latest Batventure in its entirety when it first released. I was mid-way through my introductory review paragraph when Warner pulled the game from digital shelves. It’d be dishonest to pretend that my thinking about the game hasn’t changed in the months since – I enjoyed it much more in the moment than my memory allows me to believe – but on one point I still stand against the critical tide.

I love Rocksteady’s Batmobile.

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The Arkham Knight Re-Release Isn’t Going Down Well

Last night’s re-release of the troubled PC version of Batman: Arkham Knight [official site] tries to fix two things: one is the misbehaving technology, and the other is the reputation. The game was pulled off Steam in June after a torrent of complaints, refund requests and negative customer reviews. No doubt its makers had hoped the Steam reviews would turn positive come this much-anticipated update, but it seems the opposite is happening – the new version has new problems, and the negative reviews are pouring in once again.

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The Red-Faced Knight Returns: Batman’s Back On Steam

So, let’s try this again. After a three and a half month hiatus, Batman: Arkham Knight [official site] is now available on Steam again. It was pulled off sale in July after criticisms of the PC version’s poor performance reached fever pitch, but I don’t think any of us really expected it would take this long to return. But now it has, along with all the DLC released for the untroubled console versions in the meantime. Warner are also offering all previous Arkham games for free to folk who purchased Arkham Knight between its initial release and November 16, along with a forthcoming Community Challenge Pack DLC and “Batman: Arkham inspired Team Fortress 2 items created by the Batman: Arkham community.”

The re-release hasn’t gone completely smoothly, however. SLI and Crossfire aren’t playing nice, and some folk with single GPUs are even reporting issues on newer drivers. Meanwhile, “For Windows 10 users, we’ve found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience.” Holy high disposable incomes, Batman – 12 Gigabytes?
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Batman Returns: Arkham Knight Re-Released Next Week

Batman: Arkham Knight [official site] will be re-released on October 28th, just over four months after it was pulled from sale for launching with big performance problems, publishers Warner Bros. announced today. After months of interim patches fixing it up for folks who bought it while it was available, they’re planning one big final patch including extra content that has since arrived for console versions.

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Batman Returns: Arkham Knight Due End Of October

Bam! Bif! Pow! Those noises and more may finally emerge from your computer at the end of this month when Batman: Arkham Knight [official site] finally really for real reals will be fixed enough to be re-released. Its delayed DLC will arrive then too.

This isn’t much more specific than the last update from Warner Bros. on their broken game, but it’s at least a relatively firm time. Just in time for folks to be distracted by shiny new end-of-year mega-franchise releases like Fallout 4, Assassin’s Creed Syndicate, Cod Blops 3, and StarCraft II: Legacy of the Void.

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Batman: Arkham Knight Maybe Back Out In A Few Weeks

“Coo-ee! Is that the Batcar from the Batfilms?” you might wonder. “That’ll be more Batman: Arkham Knight [official site] DLC, I’m sure,” you’ll intuit, and I’ll be both impressed and a bit weirded out by your adherence to RPS formatting. “But what does this matter to us when the game still isn’t back on sale on PC?” I’m glad you asked!

The announcement of yet more Batknight DLC has also brought the clearest indication we’ve had of when the game’s performance woes will be fixed and it’ll be released again: “in the coming weeks.”

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Are Open World Games Living Up To Their Potential?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it’s controversial news, sometimes it’s a particular game, sometimes it’s favourite things and least favourite things, sometimes a perennial talking point. This week, off the back of most of us being obsessed with Metal Gear Solid V, we’re talking about open world, or sandbox games. Big map, go where you please, kill or don’t kill – the GTA, Assassin’s Creed and Far Cry formula. And it’s very much a formula now. How do we feel about that? Has the promise of earlier open world games such as the first few Elder Scrolls been lost? And just why are we apparently giving MGSV a free pass given we often roll our eyes as Assassin’s Creed?
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Batman: Arkham Knight’s New Batperformance Batpatch

The thing about Batman, people have repeatedly told me in pubs, is that he can overcome any situation and anyone because he plans for everything. Confirming that Warner Bros. are not run by an billionaire who gets his jollies wearing a wacky costume to beat up poor people, the launch of Batman: Arkham Knight [official site] was such a shambles WB pulled the game from sale, and their recovery plan has gone awry too.

After a delay, and a too-early launch-then-unlaunch this week, one of the planned performance-boosting patches is properly out. The game’s still not back on sale.

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