Posts Tagged ‘Batman: Arkham Oranges’

Batman: Arkham Origins Blackgate BIFFZOTTING-ing PC

By Nathan Grayson on February 21st, 2014.

We expect to somehow fare better than this near-lifeless pile of our brethren that we are currently standing on!

Batman: Arkham Origins‘ superheroic antics were supremely so-so (not to mention glitchy as all get-out), but it wasn’t the only game in its lineage. Comparing Arkham Origins to Batman: Arkham Origins Blackgate is like comparing apples to (Arkham) oranges. Blackgate is a sidescroller that originally debuted on handhelds, but it does manage to contain trace elements of previous Arkham standouts. There’s similar combat, light stealth, and detective vision, but it’s all wrapped up in a traditional Metroidvania-style package. It’s also – depending on whom you talk to – kinda alright? Sort of? I haven’t played it, but perhaps I will soon. Trailer of the PC-bound “Deluxe Edition” below.

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Batman: Arkham Origins DLC Adds Sort-of Origins

By Graham Smith on December 3rd, 2013.

His knee must smell pretty bad.

Batman: Arkham Origins wasn’t about the origins of Batman, nor was it particularly good. It did have Batman though, and that counts for a lot.

The Inititaion DLC adds challenge maps which tell the sort-of Origins of Batman, and thus don’t really star Batman, but a bearded Bruce Wayne. There’s a trailer and an explanation below.
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Also From EGX, And Montreal: Batman Talk

By Jim Rossignol on September 30th, 2013.


While we’re honking the tune of Eurogamer Expo happenings, it’s worth pointing to the appearance of Batman: Arkham Oranges at the developer sessions. Montrealians from Warner Bros swooped in on their Batcapes to London’s spired gothamscape, and explained a whole bunch of what to expect from the latest street-vigilante skullthumper. It’s looking absolutely astonishing, as you might expect.

In related Batman news: there’s going to be a permadeath mode in the new game, for the most hardcore of man battings.
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Jeff Strokes: Batman: Arkham Oranges Trailer

By Craig Pearson on September 26th, 2013.

WAFT!
I think we can all agree that the only DLC the upcoming Batman: Arkham Oranges needs is an “Adam West Mode”, where every punch is received with an awesome orchestral blare, where the goons go down with “POW!” and “KERBLOINK!” floating over their heads, and where Batman’s disturbingly manly pecs are replaced with the flat, grey tube that was Batman’s chest before he discovered nippled Kevlar. To me that’s proper DLC: the sort of silly, experimental nonsense that developers should be attempting with those gaming buboes. Meanwhile, in the stupid real world where gritty and humourless is easier to sell than whimsy and delight, the first DLC will be the “Deathstroke Challenge Pack”, and will focus on the hitting things. Trailer below.
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