Posts Tagged ‘Batman: Arkham Origins’

Arkham Knight Officially Abandons Multi-GPU Support

I’ve long felt that multi-GPU systems are playing with expensive fire, and even worse can, like audiophilia, lead to an anxious, ongoing preoccupation with whether you have the ‘best’ at the expense of actually enjoying what you’re playing/hearing. Even so, I sympathise with people who invested both money and time into their SLI or Crossfire setups, only to now be told that one of the biggest games of the year will effectively never support ‘em. Warners/Rocksteady have officially thrown in the towel for Batman: Arkham Knight [official site]’s errant multi-GPU performance.
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Steam Who? – Humble Bundle’s Spring Sale

Is there going to be a spring Steam sale? Or has Valve finally elected to give its wearied money counters – their abacuses gnarled and gnawed on, fear and desperation write large on waxen wood – a brief respite? I’m not entirely sure it matters now, though, as Humble has elected to fire the first shot with a sale of its own, and it’s off to a damn impressive start. Check it out for deep discounts on games like South Park: The Stick of Truth, Batman: Arkham Origins, Broken Age, Shadowrun: Dragonfall, and Thief. Tons more below.

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Thermal Batpants: Chilly Arkham Origins DLC’s New Gadgets

Ooh, doesn't he look warm?

Look, Batman: Arkham Origins‘ developers would like very much to stamp out a few of the remaining bugs but they’ve been too busy working on the DLC story campaign and the important things it adds. Like a roasty-toasty new Batsuit for Bats and special heated Batgloves to keep his Batpaws warm on chilly evenings. They’re worried about young Master Bruce. Aren’t you too? You don’t want an orphan to freeze to death just so you can play a video game, do you? You monster.

See, the ‘Cold, Cold Heart’ DLC adds a new mini-campaign starring Mr. Freeze and his icy tricks, which means Batchap gets a few warming gadgets to fight back. Come have a gander what Warner Bros. is sacrificing support for in a new video developer diary doodad with a fine display of Batbiffing.

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Bruce Wanes: Batman Arkham Series Finale Leaked, Has Car

Update: official trailer released, and below, right at the very bottom of the post.

First there was Batman: Arkham Macguyver, then there was Batman: Arkham A Bit Of City, then Batman: Arkham Oranges, and now there is Batman: Arkham Nighty-Night. Oh, alright, just Arkham Knight. But I’m only calling it that this once.

And it has a driveable Batmobile! Jeez guys, why’d it take you four games to come up with that idea? But all jolly exciting – a car, and Rocksteady back at the helm, should mean a mite more sense of advancement than the solid but rinse’n’repeaty Arkham Oranges. (Though hopefully the returning dev has learned a thing or two about thug dialogue.)
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Batman: Arkham Origins Blackgate BIFFZOTTING-ing PC

We expect to somehow fare better than this near-lifeless pile of our brethren that we are currently standing on!

Batman: Arkham Origins‘ superheroic antics were supremely so-so (not to mention glitchy as all get-out), but it wasn’t the only game in its lineage. Comparing Arkham Origins to Batman: Arkham Origins Blackgate is like comparing apples to (Arkham) oranges. Blackgate is a sidescroller that originally debuted on handhelds, but it does manage to contain trace elements of previous Arkham standouts. There’s similar combat, light stealth, and detective vision, but it’s all wrapped up in a traditional Metroidvania-style package. It’s also – depending on whom you talk to – kinda alright? Sort of? I haven’t played it, but perhaps I will soon. Trailer of the PC-bound “Deluxe Edition” below.

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Warner Prioritizing DLC Over Fixing Arkham Origins’ Bugs

Oh, well here's the problem. Just delete this horrifying little bugger and it should be running like a dream in a jiffy.

No, that headline isn’t backward. Maybe the reverse is happening in one of DC’s other million-billion (though no longer billion-finity) universes, but not this one. Batman: Arkham Origins swung into action bogged down by a slew of diabolical bugs and glitches – some of them game-breaking – and our own boy man wonder Adam grappled with a decent many. On the upside, there have been some patches, but even a cursory glance at various forums shows that progress-halting issues have yet to be eradicated. So then, why is developer Warner Bros Montreal already moving on? Infuriatingly, because it’s too busy making new things it would like you to spend money on.

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Batman: Arkham Origins DLC Adds Sort-of Origins

His knee must smell pretty bad.

Batman: Arkham Origins wasn’t about the origins of Batman, nor was it particularly good. It did have Batman though, and that counts for a lot.

The Inititaion DLC adds challenge maps which tell the sort-of Origins of Batman, and thus don’t really star Batman, but a bearded Bruce Wayne. There’s a trailer and an explanation below.
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Wot I Think: Batman – Arkham Origins

Despite its name, Arkham Origins isn’t so much Batman Begins as Batman Continues. A cynic might presume that the handing of the license to a new studio and rapid turn-around of the sequel suggests that Batman is mainly continuing because Pennyworth needs a new pair of shoes. But has the vigilante become a mercenary or is this another solid entry in the series? Here’s wot I think.

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Batman: Arkham Oranges Has Terrible Facial Animation

Twas the night before Christmas, when all through the house
Not a creature was stirring, not even a mouse

That’s because the developers of Batman: Arkham Origins are clearly using a joypad in this 17 minute walkthrough. Ahahahahahaa! Now the fun part of the story is out of the way, it’s time for me to get serious. I was hoping that this video of Arkham Origins would do me until the game is released this Friday, but there’s just one problem. I watched it and now all I can see about the bit 3m35s in, where Batman and Albert have a conversation in the Batcave. It was sneaky, punchy Batfun until that moment, but then Bats and Alfred started talking and it all just crumbled. It looks like someone attempted to reanimate a corpse and only succeeded in bringing the lips to life. It’s appalling.
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Jeff Strokes: Batman: Arkham Oranges Trailer

I think we can all agree that the only DLC the upcoming Batman: Arkham Oranges needs is an “Adam West Mode”, where every punch is received with an awesome orchestral blare, where the goons go down with “POW!” and “KERBLOINK!” floating over their heads, and where Batman’s disturbingly manly pecs are replaced with the flat, grey tube that was Batman’s chest before he discovered nippled Kevlar. To me that’s proper DLC: the sort of silly, experimental nonsense that developers should be attempting with those gaming buboes. Meanwhile, in the stupid real world where gritty and humourless is easier to sell than whimsy and delight, the first DLC will be the “Deathstroke Challenge Pack”, and will focus on the hitting things. Trailer below.
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