Posts Tagged ‘Battlefield: Hardline’

Wot I Think – Battlefield: Hardline

By Alec Meer on March 20th, 2015.

No don't shoot I've got something really important to say which will lead to an entirely abritrary plot twist

Concluding what turned out to be a two-part review-in-progress of EA’s latest big noisy man-shooter – part 1 is here. I wrote it in pieces purely because we didn’t have code until US release day and I wanted to be useful to people thinking of buying the game ASAP; there’ll probably be more of that sort of thing here.

Battlefield: Hardline is a stupid game. Clanging, colossal, cacophonous stupidity. It’s a morally ugly one too, implicitly endorsing the idea that American police should be Judge Dredd, free to take as many lives as they feel like without consequence, fighting the war on drugs as a literal war, celebrating American policing’s increasing shift towards the openly militaristic. Though, quite frankly, all that might just be a consequence of its unbridled stupidity. It really is very stupid.

I quite like it.

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Battlefield: Hardline Wot I Think-In-Progress, Part 1

By Alec Meer on March 17th, 2015.

Me, in the event anyone ever asked me to give this game a score

Battlefield: Hardline [official site] went on sale in the US today, and unlocks for the UK on Friday. We didn’t have access until today, so I’ll run this review in chunks to give you some sense of what we make of it without having to wait too long. In this first part, I’m looking at the first half or so of the campaign, which details a Miami police officer becoming embroiled in an escalating drug war with a side-helping of corruption in the force.
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Battlefield: Hardline Trailer Launches Rockets, Cars, Game

By Ben Barrett on March 11th, 2015.

Getaway care held aloft by power of friendship.

Whatever to do about a game like Battlefield: Hardline [official site]? I had a lot of hope for it to begin with, slowly chipped away by a disappointing beta and unenthusiastic previews. It was a great opportunity for either some introspection on the nature of law enforcement (unlikely) or a 70s buddy cop style tale about half a city getting blown up to stop some robbers. Trailers have taken themselves too seriously and the multiplayer didn’t seem to want to scale down to its new setting, instead feeling like an urban map pack for an older game. But hope(line) springs eternal: the launch trailer, embedded below, ahead of release on March 20th is bombastic, fun and almost too sweary even for me.

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EA Offers Up Battlefield Hardline Premium Details

By Philippa Warr on March 3rd, 2015.

I don't think Roy Walker hosts Catchphrase anymore

Is a trailer really a trailer when it’s actually just different bits of a still image of a man with some particle effects? I’d say that was closer to those bonus Catchphrase rounds where they gradually reveal the image for contestants to guess until one of them says “Uh, is is Battlefield Hardline Premium?” and Roy Walker shouts “RIIIIIIGHT!” even though it’s not a catchphrase.

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Hands On: Battlefield Hardline

By Brendan Caldwell on February 2nd, 2015.

After a mixed reaction to the beta, including from our own Graham, Battlefield Hardline [official site] is looking to prove that it isn’t simply a reskin of Battlefield 4 with policemen instead of soldiermen. In many ways, it looks like it is going to have trouble shaking that assumption. But in one particular way (a single game mode called Hotwire), it is going to come out fighting. I visited EA to take a look.

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Battlefield Hardline Multiplayer Open Beta Next Week

By Alice O'Connor on January 29th, 2015.

This seems outside police procedure.

Several years ago, I had a meeting with EA and pitched Battlefield: The Thin Blue Line, an FPS adaptation of the ’90s Rowan Atkinson sitcom. [Did you now? -ed.] Players would engage in gossip, give young shoplifters stern talking-tos, and even bop a yob with their truncheon. The final mission would be to sneak a big frilly bra into DI Grim’s office during a surprise inspection from the Superintendent. Unfortunately, EA instead picked up Battlefield Hardline [official site], a quick-drawing, dirty-talking, civil rights-ignoring celebration of police militarisation. Shame. I bet it doesn’t have even one single cascade of misunderstandings with hilarious consequences.

The point is, EA are launching a short multiplayer open beta test for Hardline next week.

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Battlefield Hardline Slips An Awful Lot

By John Walker on July 23rd, 2014.

Battlefield Hardlines, originally slated for 21st October this year, has now been given a significantly later release date. The Space Year 2015. “Early” 2015. On a slippy day for EA, which also saw the announcement of Dragon Age: Inquisition sliding into November, DICE’s cops-n-robbers reinvention of the Battlefield series seems to have taken a much more serious hit. Apparently in response to what maybe wasn’t that brilliant of a beta test in June.

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Battlefield Hardlimes To Get Another Beta This Fall

By Nathan Grayson on June 30th, 2014.

Crime doesn't pay, you say? Tell that to these sweet Oakley sunglasses.

Battlefield Hardlimes‘ surprise E3 beta is officially over and done with, or in military speak (that I have learned exclusively from videogames), Charlie Mike Oscar Bravo Rhinoceros Chimpanzee Overalls Tuba. Given how Battlefield 4‘s launch turned out, however, I’m quite glad to hear that another beta will be happening this fall. Maybe… maybe this one will finally launch in actual, factual ship shape?

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Cop Ops: Battlefield Hardline Singleplayer To Be Less Linear

By Nathan Grayson on June 19th, 2014.

Battlefield Hardlimes might feel eerily similar to Battlefield 4 in ways that call into question its worthiness as a full release, but it’s important to keep in mind that we haven’t seen everything yet. And while Battlefield definitely isn’t known for its memorable singleplayer campaigns, there is potential here. For one, it won’t be Just Another War Story because cops and robbers. And for two, Visceral has quite the singleplayer pedigree, what with all those times they killed outer space. I spoke with creative director Ian Milham about his plans, and here’s what he told me.

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Battlefield Hardline: On Meaning And Theme In Multiplayer

By Graham Smith on June 18th, 2014.

This is not a police car.

Battlefield Hardline takes the series’ now familiar formula and gives it a new theme. It’s still about large teams of players killing, capturing and controlling vehicles in various objective-based multiplayer modes. But instead of visiting exotic locations and fighting as a military force, the game takes place in the streets of Los Angeles and players play the roles of cops and robbers.

I’ve been playing the closed beta since last Friday, and in between rounds of criminal mayhem I’ve been thinking a lot about meaning and structure in multiplayer game design. Now that the beta has opened up to all, let me exorcise those thought-demons here.

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Despite Hardline, EA Says Battlefield Not Being Annualized

By Nathan Grayson on June 18th, 2014.

Upon hearing EA claim that Battlefield will not succumb to annual sequelitis like Call of Duty, Assassin’s Creed, and their ilk, I was immediately reminded of that time it snapped up the domains for Battlefields 13-20. I’m not saying it’s indicative of anything, just that I can’t help but think of it, given the context. But yes, despite the fact that we’re now on our second consecutive battleyear thanks to Battlefield Hardline, the series is apparently not an annual guarantee.

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Testy: DICE Considering Early Access For Battlefield

By Adam Smith on June 16th, 2014.

In an interview with Game Informer, DICE general manager Karl Magnus Troedsson stated that the beta process for future Battlefield titles may resemble an Early Access release. “We have nothing to announce, but we are having discussions when it comes to [early access]…It comes not from a business perspective, but more from a perspective of if it would help us have a stable launch of the game.” The joke writes itself, of course, given the many complaints about Battlefield 4’s various issues at launch. Is this just a branding exercise that aims to legitamise the unstable first months of a game’s existence or would it be a useful learning experience for the developers. Probably a bit of both.

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EA Runs Out Of Plugs, Leaks BF Hardline E3 Trailer Itself

By Nathan Grayson on June 6th, 2014.

You think you know lines? You think you know their relative structural integrity? Newflash: YOU DON’T KNOW SHIT ABOUT LINES. Battlefield Hardline? That’s where it’s at. Hardest lines in the biz. The business of lines, to be clear. Also it’s about police and robbers, and now – finally, after roughly 167 leaks – EA’s seen fit to release an official trailer. It’s got a release date too: October.

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