Posts Tagged ‘Battlefield: Hardline’

A Policeman On What Police Games Get Wrong

If you played Ryse: Son of Rome you may remember it for the serviceably clangy combat. My friend “Jack”, a police officer from northern England of several years standing, recalls the game for other reasons. “There are those bits where you join a shield wall – you’re in a tortoise formation. There are public order situations that are like that. Most officers in Yorkshire get riot training, because of the riots in Bradford. And that sense in Ryse of having all your colleagues alongside, you’re all behind your shields, getting pelted with stuff, there are flames going off everywhere and you’ve got your enemies in front of you… That’s real! That happens.”

City riots are, he adds, scenarios that could be “great” in a third-person action game – our wide-ranging conversation is rife with jarring transitions of this sort, where talk of broken bones and drug dealing flips over abruptly into talk of reward mechanics and hardware specs. “Certainly with the advances in technology, the latest consoles and PCs could cope very easily with the amount of animation required, the particle stuff like smoke, all the crap that comes up off the floor, people getting hurt all around you. It’s like that and it’s scary.”

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Wot I Think – Battlefield: Hardline

No don't shoot I've got something really important to say which will lead to an entirely abritrary plot twist

Concluding what turned out to be a two-part review-in-progress of EA’s latest big noisy man-shooter – part 1 is here. I wrote it in pieces purely because we didn’t have code until US release day and I wanted to be useful to people thinking of buying the game ASAP; there’ll probably be more of that sort of thing here.

Battlefield: Hardline is a stupid game. Clanging, colossal, cacophonous stupidity. It’s a morally ugly one too, implicitly endorsing the idea that American police should be Judge Dredd, free to take as many lives as they feel like without consequence, fighting the war on drugs as a literal war, celebrating American policing’s increasing shift towards the openly militaristic. Though, quite frankly, all that might just be a consequence of its unbridled stupidity. It really is very stupid.

I quite like it.

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Battlefield: Hardline Wot I Think-In-Progress, Part 1

Me, in the event anyone ever asked me to give this game a score

Battlefield: Hardline [official site] went on sale in the US today, and unlocks for the UK on Friday. We didn’t have access until today, so I’ll run this review in chunks to give you some sense of what we make of it without having to wait too long. In this first part, I’m looking at the first half or so of the campaign, which details a Miami police officer becoming embroiled in an escalating drug war with a side-helping of corruption in the force.
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Battlefield: Hardline Trailer Launches Rockets, Cars, Game

Getaway care held aloft by power of friendship.

Whatever to do about a game like Battlefield: Hardline [official site]? I had a lot of hope for it to begin with, slowly chipped away by a disappointing beta and unenthusiastic previews. It was a great opportunity for either some introspection on the nature of law enforcement (unlikely) or a 70s buddy cop style tale about half a city getting blown up to stop some robbers. Trailers have taken themselves too seriously and the multiplayer didn’t seem to want to scale down to its new setting, instead feeling like an urban map pack for an older game. But hope(line) springs eternal: the launch trailer, embedded below, ahead of release on March 20th is bombastic, fun and almost too sweary even for me.

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EA Offers Up Battlefield Hardline Premium Details

I don't think Roy Walker hosts Catchphrase anymore

Is a trailer really a trailer when it’s actually just different bits of a still image of a man with some particle effects? I’d say that was closer to those bonus Catchphrase rounds where they gradually reveal the image for contestants to guess until one of them says “Uh, is is Battlefield Hardline Premium?” and Roy Walker shouts “RIIIIIIGHT!” even though it’s not a catchphrase.

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Hands On: Battlefield Hardline

After a mixed reaction to the beta, including from our own Graham, Battlefield Hardline [official site] is looking to prove that it isn’t simply a reskin of Battlefield 4 with policemen instead of soldiermen. In many ways, it looks like it is going to have trouble shaking that assumption. But in one particular way (a single game mode called Hotwire), it is going to come out fighting. I visited EA to take a look.

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Battlefield Hardline Multiplayer Open Beta Next Week

This seems outside police procedure.

Several years ago, I had a meeting with EA and pitched Battlefield: The Thin Blue Line, an FPS adaptation of the ’90s Rowan Atkinson sitcom. [Did you now? -ed.] Players would engage in gossip, give young shoplifters stern talking-tos, and even bop a yob with their truncheon. The final mission would be to sneak a big frilly bra into DI Grim’s office during a surprise inspection from the Superintendent. Unfortunately, EA instead picked up Battlefield Hardline [official site], a quick-drawing, dirty-talking, civil rights-ignoring celebration of police militarisation. Shame. I bet it doesn’t have even one single cascade of misunderstandings with hilarious consequences.

The point is, EA are launching a short multiplayer open beta test for Hardline next week.

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Battlefield Hardline Slips An Awful Lot

Battlefield Hardlines, originally slated for 21st October this year, has now been given a significantly later release date. The Space Year 2015. “Early” 2015. On a slippy day for EA, which also saw the announcement of Dragon Age: Inquisition sliding into November, DICE’s cops-n-robbers reinvention of the Battlefield series seems to have taken a much more serious hit. Apparently in response to what maybe wasn’t that brilliant of a beta test in June.

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Battlefield Hardlimes To Get Another Beta This Fall

Crime doesn't pay, you say? Tell that to these sweet Oakley sunglasses.

Battlefield Hardlimes‘ surprise E3 beta is officially over and done with, or in military speak (that I have learned exclusively from videogames), Charlie Mike Oscar Bravo Rhinoceros Chimpanzee Overalls Tuba. Given how Battlefield 4‘s launch turned out, however, I’m quite glad to hear that another beta will be happening this fall. Maybe… maybe this one will finally launch in actual, factual ship shape?

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Cop Ops: Battlefield Hardline Singleplayer To Be Less Linear

Battlefield Hardlimes might feel eerily similar to Battlefield 4 in ways that call into question its worthiness as a full release, but it’s important to keep in mind that we haven’t seen everything yet. And while Battlefield definitely isn’t known for its memorable singleplayer campaigns, there is potential here. For one, it won’t be Just Another War Story because cops and robbers. And for two, Visceral has quite the singleplayer pedigree, what with all those times they killed outer space. I spoke with creative director Ian Milham about his plans, and here’s what he told me.

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