Rock, Paper, Shotgun

Posts Tagged ‘Battleslots’

Gambling With An RPG: Battleslots

By John Walker on April 14th, 2011.

This looks somewhat familiar.

Since Puzzle Quest surprised everyone by making the combination of match-3 puzzling with an RPG really very good, people have been trying the same with every other imaginable format. Often to less success, lacking the humour and effort that went into PQ. However, no one’s made a Slitherlink-based RPG yet, and for that I will never forgive the world. What is now getting added to the list is, er, fruit machines. That’s the premise for Battleslots, that’s launched five days early today.

Read the rest of this entry »

, , .

52 Comments »

Search

Respond to our gibber

  • Dances to Podcasts : “You see the post below this one? The one where the guy doesn't actually say anything at all? That guy has a PR guy. I ...” on Notch Clarifies All The Psychonauts 2 Things
  • nyarlathotep-88 : “I am a little worried about the 3rd party developer, but I think it will come out okay. Didn't care for the 360 version, but ...” on Sleep Talking: Alan Wake Interview
  • NathanH : “This game is fantastic. CK1 is one of my favourite games, and this just seems so much better in almost every way. I started as ...” on King For Two Days: Crusader Kings II
  • tur1n : “I have issues with Civ 5's performance as well. Not the framerate, I don't give a damn how a turn based strategy game looks, but ...” on Men, Gods And Kings: Civilisation V Expansion
  • nindustrial : “It might just be a chicken-and-the-~ thing, but I've been playing since the demo and have found it much easier to learn than Europa Universalis ...” on King For Two Days: Crusader Kings II

Browse the archive