Rock, Paper, Shotgun

Posts Tagged ‘Bedlam’

Wot I Read: Christopher Brookmyre’s Bedlam

By Alec Meer on January 28th, 2013.

There have been many novels about videogames, as a visit to the Halo- and Mass Effect-strewn shelves of your local bookshop’s sci-fi and fantasy section will reveal, but rather more rare are the novels about videogaming. Bedlam, a new sci-fi novel by renowned Scottish crime author Christopher Brookmyre, both is and isn’t about videogaming. While it is centred around a high-concept take on the PC shooters of the early-to-mid 1990s, Brookmyre’s own electronic weapons of choice, it’s as much a plunge into a Tron-esque digital-made-flesh fantasy as it is an examination of why we play.
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D&D: Daggerdale Gets To The Fighting

By John Walker on April 5th, 2011.

But where's the dale?

The most exciting news in the last 24 hours has nothing to do with PC games. And yet it still feels like it does. HBO have revealed the first fifteen minutes of their adaptation of George R. R. Martin’s Song Of Ice & Fire series, in the form of Game Of Thrones. And it looks utterly flipping excellent. (Warning: the clip stops before showing tiny wolf cubs. Boo.)

What has that to do with Atari and Bedlam’s Dungeons & Dragons: Daggerdale? Almost nothing, other than the word “Daggerdale” awakens the same dying flame of my interest in the fantasy genre as “Winterfell”. It makes me want to read the books my dad would leave by the toilet when I was a kid. But the game? It’s the up-to-four-player co-op action RPG that Quintin lamented not seeing enough combat for last year. Well, now there’s a trailer entirely dedicated to fighting.

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