When a new MMORPG launches, one question nowadays is: how long until it ditches subscriptions or goes free-to-play? For The Elder Scrolls Online [official site], it’s been eleven months.
Zenimax’s unremarkable MMO take on the sprawling fantasy series stopped charging subscription fees yesterday, as planned. You’ll still need to own a copy to play, you simply won’t need to pay extra, like Guild Wars 2 and The Secret World. This comes shortly after a hefty update brought stealing and justice systems (you can hardly have an Elder Scrolls game without swiping everything not nailed down or murdering NPCs), new progression systems, a big old rebalancing, and more.
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