Posts Tagged ‘Bethesda Softworks’

It’s A Good Thing Id Restarted Development On Doom 4

By Jem Alexander on May 19th, 2015.

The Doom 4 trailer-that-wasn’t, like a necromantic summoning ritual, appears to have opened a portal to a hell dimension of leaked artwork and footage. Supposedly leaked video and artwork posted on the Doomworld forums and All Games Beta show what the game once looked like prior to 2013, when development was scrapped and restarted. Now we know why.

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The Elder Scrolls Online Still Exists, This Video Is Proof

By Jem Alexander on May 13th, 2015.

ZeniMax are keen to remind you that The Elder Scrolls Online [official site] is still an actual, real MMO that you can play if you’d like. They’re doing so by releasing a series of videos showcasing the game’s key features, the first of which can be seen below. It details the level of freedom and choice found in the game, by having the guy who did all the old VHS Disney trailers talk at you for three minutes about classes and factions.

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Fallout 4 Rumours Resurface On LinkedIn Profile

By Jem Alexander on May 11th, 2015.

As another E3 approaches, hopes rise anew for Fallout 4. With Bethesda hosting their first ever E3 press conference this year, chances are high they have something exciting to show us and, if a LinkedIn profile found by VideoGamer is to be believed, Fallout may be top of the list.

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I Hate These Guys – Wolfenstein: The Old Blood Released

By Alice O'Connor on May 6th, 2015.

A Nazi robot knight I guess.

The horror of the Nazis is that they didn’t have cyberodogs or moonbases or power armour: everything they did was regular people, plain and simple and awful. Back in the zany comedy world of video game Nazis, though, you can now go on another merry adventure into Naziland with all sorts of new (or old, really) kooky mechaNazis.

Wolfenstein: The Old Blood [official site], a standalone budget-priced prequel to the splendid Wolfenstein: The New Order, is now out. Alec will be telling us Wot He Thinks soonish but for now, hey look, it’s out and I have some moving pictures to show you.

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The Elder Scrolls Online Drops Subscription Fees

By Alice O'Connor on March 18th, 2015.

When a new MMORPG launches, one question nowadays is: how long until it ditches subscriptions or goes free-to-play? For The Elder Scrolls Online [official site], it’s been eleven months.

Zenimax’s unremarkable MMO take on the sprawling fantasy series stopped charging subscription fees yesterday, as planned. You’ll still need to own a copy to play, you simply won’t need to pay extra, like Guild Wars 2 and The Secret World. This comes shortly after a hefty update brought stealing and justice systems (you can hardly have an Elder Scrolls game without swiping everything not nailed down or murdering NPCs), new progression systems, a big old rebalancing, and more.

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Skywind Continues To Move Morrowind Into Skyrim

By Graham Smith on January 12th, 2015.

Ah, Morrowind‘s Sheogorad region, famed for its mushroom trees, its frigid waters, its, uh, rocks of Dela’thur and the brutish, erm, winds of Velopis. And elves. I bet it’s got elves in.

Look, so, Morrowind is one of those games I never really played. RPGs are my blind spot, especially anything pre-2005, so my posting this has nothing to do with residual affection for Bethesda’s weirdest world. Instead, it’s because a remake of it might prompt me to go back to it, and because whenever I post a video of Morrowind-in-the-Skyrim-engine mod Skywind, you all make such lovely cooing noises about the old game. So watch, coo, and stoke the fires of my, er, uh… Karapór?

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The Bestest Best FPS Of 2014: Wolfenstein The New Order

By RPS on December 2nd, 2014.

‘FPS’ can mean an awful lot of things, but for this award we’re narrowing it down to ‘singleplayer, lots and lots of bullets, moving primarily forwards.’ Does that cover our backs sufficiently? Excellent. In which case, Wolfenstein: The New Order is our Bestest Best FPS of 2014.

Warning – some spoilers.

Alec: Here’s a true story: someone from 2082 with long-harboured regrets about the premature death of the Wolfentstein series got into a time machine, went back to around 2012 and interfered with the development of an inevitably uninspired sequel to a long-running shooter franchise.
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BattleCry Trailer Spouts Blood, Alt-History

By Ben Barrett on November 1st, 2014.

I’m pretty sure I knew of BattleCry before today, but its maximo-genericus name got me confused with Warcry, Battlefield and, of course, Game of War: Fire Age. It’s a free-to-player third-person Team Fortress 2-‘em-up, replacing the cartoon whimsy of Valve’s game with decapitations and, um, Cossacks. Set in an alternate timeline where a world war at the end of the 19th century put a ban on gunpowder and conflict, it’s about elite teams of soldiers sent into “WarZones” to settle disputes. The imaginatively named BattleCry Studios have just put out the first in-game trailer, which you can see below.

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Evil Within Your Letterbox? There’s Options For That Now

By Graham Smith on October 30th, 2014.

An evil letterbox.

Adam thought The Evil Within was a fine game, but that its letterboxed screen size was a hindrance – a technique that would have been best used sparingly, rather than for the entire length of the game. Rich Stanton thought that the technique was well deployed, increased tension and was never put towards creating cheap jump-scares. Parts of the internet, meanwhile, thought that the black bars were probably a technical fault rather than a deliberately-employed artistic technique.

Whatever you think, you’ll have now have to make a choice: a patch has just been released that lets you turn the black bars off, change the frames-per-second cap between either 30 or 60, and other tweaks.

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Quake Live Free, (Let’s You) Die Hard On Steam Today

By Graham Smith on September 17th, 2014.

Quake Live launches on Steam later today. At the time of writing, it’s fewer than 12 hours until the free-to-play variation of Quake 3 makes its way onto the service, after four years running via its own site. Bethesda have released a lovely ‘launch’ trailer to mark the occasion, which acts as a fine reminder of everything that’s great about the game.

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Fewer Oceans: The Evil Within Bumped Up In Europe

By Alice O'Connor on September 4th, 2014.

Please help me! I can't open this box until three days after the NA release!

It is quite daft that big publishers still delay international releases of games–coming out on Tuesday in North America, then the Thursday or Friday elsewhere. Here on this wide wonderful web, which has no oceans, it’s silly that they artificially stagger releases to appease retailers, especially given that most retail releases nowadays are little more than a Steam key in a box.

But it’s fine, Bethesda have finally come to their senses with The Evil Within and bumped the release date forward to- oh no, nope, they’ve made it even sillier. Most of the world will now get the survival horror at the same time, but some of you will still need to wait a few days, because reasons.

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Doom 4 Reveal Will Not Leave QuakeCon, Apparently

By Nathan Grayson on July 2nd, 2014.

NO DON'T LOOK AT MEEEEEEEEEEEE, I'M NOT READY YETTTTT

So the new Doom game will emerge from its eons-long hellsleep at QuakeCon later this month. That much is known. I don’t think it was unreasonable for people to assume that any and all footage would make its way onto the Internet in short order, given that this is the year 2014. That, however, apparently isn’t the plan. Bethesda and id want to make this reveal special for QuakeCon attendees, so it’s for their eyes only. I guess that means press folks like me will just have to settle for writing about it. Yuck, writing about videogames? It’ll never catch on.

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DOOM 4 Definitely Actually Really Revealed At QuakeCon

By Alice O'Connor on June 10th, 2014.

DOOM over the world.

You know how id Software always used to say they’d tell us more about Doom 4 at QuakeCon? And that they really meant it this time? Then they stopped doing that because they never had anything to say about Doom 4? Well, you guys, they really mean it this time. They mean it so much, they’ve even whipped together a cinematic teaser trailer saying that at QuakeCon this July, they’ll really, definitely, for real have something to say about Doom 4. Or DOOM, as they’re simply calling it now. It’s got a Cyberdemon and everything so they must really mean it.

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