Posts Tagged ‘Bethesda Softworks’

RadAway: Workarounds For Fallout 4’s Monsignor Crash

I’ve been steering clear of Fallout 4 [official site] chat because I fear I’ve already ruined too much of its magic and mystery by having to read so much about it for work, so this one passed me by at first: a nasty bug seems to be crashing the game for everyone in a certain area at times. Spoilers will follow, but right here I’ll be plain: be warned that you’ll likely crash if you wander into Monsignor Plaza (having not played yet, that means nothing to me). If you have business there, you may be able to get around it.

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Fallout 4: Around The World With Michael Radiatin’

Beginning a new diary series, which will end upon my character’s first death.

I have already played through Fallout 4 [official site]’s campaign, which led me through a great many places in the central area of its large Massachusetts map, but only a handful on its periphery. There is so much more still to see, but I’m increasingly finding that my level 30 character suffers from usual Bethesda game curse of premature godliness, and fear that further exploration would simply mean routine clean-up. So, time to start anew, and add fresh spanners into otherwise over-familiar works.
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Brighten Up Fallout 4 With The Enhanced Wasteland Mod

Nuclear apocalypses generally aren’t a very good thing, but while they’re capable of wiping out much of life, they really don’t have the capability of destroying colour. However, so entrenched in us is the idea that apocalyptic wastelands are in sepia tone that the colour scheme is a shorthand for communicating the devastation. But blimey, it’s a murky place to be. Thankfully, ubergenius Razed of Nexus Mods has already put together a mod using ReShade and SweetFX Preset that sees Fallout 4 [official site] sensibly brightened up a little. And it’s very easy to add to your game.

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Fallout 4 Fixes: How To Change FOV, Get Rid Of Mouse Acceleration, And Skip The Intro

Bethesda make big, divisive and generally extremely good games, but they really don’t seem to know what a PC are. While we’re certainly used to PC builds of their historically PC series coming out looking like they were sloughed off a console, hastily scraped off the floor, then dumped on a desktop, it still grates. It’s no surprise that the in-game graphics options are negligible, requiring multiple quits and restarts to tweak to satisfaction. It’s certainly no shock that the UI is blatantly designed to be viewed from a sofa, so madly huge and clumsy for us with our noses pressed to the monitor. But it’s pretty shoddy at this point that standard settings like FOV, particular widescreen settings, stuttery framerate limits, and switching off their perennially ghastly mouse acceleration, are hidden in .ini files. Fortunately the smart folks making Steam guides have it all figured out. I’ve explained a few of the fixes below.

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Wasteland Chic: The Clothing Of Fallout 4

Above: The Murderettes

I briefly mention how much I dug Fallout 4‘s colourful, playful clothing options in my review, but given that my hard drive is full of screenshots of that stuff, it seems a waste not to give it its own post. The costumes are, as far as I’m concerned, Fallout 4 [official site] at its absolute best. Take a look below.

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Wot I Think: Fallout 4

Fallout 4 [official site] is an open-world roleplaying game from Bethesda Game Studios, creators of Skyrim, and is set in the Boston area of America, 200 years after nuclear war all but wiped out a technologically-advanced civilization. Your character emerges into this blasted world after centuries in cryosleep, then must choose their own objectives and allegiances while battling mutants, monsters, machines and militia. It’s out tomorrow.I spent last week with it, and here’s what I made of it. This piece does not contain any plot spoilers.

52 hours. A level 29 character. 27/50 achievements. Two different endings seen. Feel like I’ve barely scratched the surface. Size, of course, is something we can all but take for granted from the follow-up to Skyrim and Fallout 3 – the lingering question is whether a new layer of quality could be applied to all that wasteland quantity.

Well, good news. Either technology finally caught up to Bethesda’s aspirations, or they took so many arrows to the knee from the resoundingly popular but much-lampooned Skyrim that they finally did something about the presentation issues we’ve been whining about. The refreshingly characterful Fallout 4 fixes problems which have dogged their games for years – although it then throws in brand new ones to compensate, and it maintains the traditional smattering of bizarro bugs and underwhelming combat.

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The End Is Nigh: Fallout 4 Launch Trailer

Through a combination of avoidance and intentionally vague marketing, I’ve managed to come this close to the release of Fallout 4 [official site] without knowing a great deal about the setting and plot. Yes, the bombs have fallen and, yes, there’s at least the one Vault involved in whatever happens next, but I had no idea what I’d be looking for out there in the New England wasteland. A Water Chip? A Garden of Eden Creation Kit? The Brotherhood of Steel’s corporate headquarters?

The launch trailer, embedded below, told me more about the game than anything else I’ve seen to date. It also made me rather more excited than I’d been until now.

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Have You Played… Fallout 3?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Fallout 4 is just around the corner, but the series’ popularity is so huge that it almost servers to obscure the things which made Fallout 3 [official site] fun in the first place. It’s an easier game to pick holes in than it is to be enthusiastic about.

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Fallout 4 Will Be Preloadable Ahead Of Nov 10th Release

You’ll be able to preload Fallout 4 [official site] on Steam ahead of its November 10th release. The exact time and data of the preload have yet to be set, but this is good news if you were planning on taking launch day off work, shipping the kids off to their grandparents, dressing up in Pip-Boy cosplay, and playing Bethesda’s new RPG the moment it launches.

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No Carmack, No Problem? DOOM Multiplayer In Action

“Those murders are alright,” claimed Alice, and she spends half her time worrying that there are murderous clowns living in her basement, so I guess she’d know. Perhaps this bodes well for Bethesda’s Doom [official site], the game we’re not allowed to call Doom 4, whose multiplayer closed alpha kicks off tomorrow, and some advance footage of which can be seen below. And she’s right – I don’t know that I’d say it looks especially Doomy, but those murders are alright.
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