Posts Tagged ‘Bickers’

For Instance: Cataclysm Dungeoneering

By Al Bickham on December 20th, 2010.

A last missive (for now, anyway) from WoW’s front lines from our embedded correspondent. Catch up with Bickers’ previous thoughts here.

Hello again! Before I wiffle on about Cataclysm’s level 80+ dungeons, I just want to touch on a bit more of the experience I had on the way to 85.

If you’re playing Cataclysm, you’ve probably worked your way through Uldum in southern Kalimdor by now, and if you haven’t, I implore you to do so.
Read the rest of this entry »

, , .

57 Comments »

Gank ‘n’ Spank: 80+ Levelling In Cataclysm

By Al Bickham on December 14th, 2010.



More Azerothian adventures from our WoW correspondent Bickers – earlier installments are here.

I honestly don’t know whether to blame my initial frustration at Cataclysm’s level 80+ starting zones on the design decisions involved, or the fact that I willingly joined a PVP server.
Read the rest of this entry »

, , .

116 Comments »

Bad Doggie: Getting Worgenised in Cataclysm

By Al Bickham on December 10th, 2010.

Our guest Azerothian Al ‘Bickers’ Bickham returns with more dispatches from WoW’s front-lines. Here’s the first chunk, in case you missed it.

I’ll be honest, I couldn’t give a fig for most of the races in World of WarCraft. Apart from the big, Navajo-tromping, cow-faced Taurens. I kind of dig them. And the Trolls. They’ve a little Ska in their blood.

But give me an Orc, a Dwarf, a Night Elf, a Blood Elf, a Human… yawn. Terribly hard to get excited about. Which is why the hairier half of Cataclysm’s two new races, the werewolfey Worgen, has come as such a pleasant surprise.
Read the rest of this entry »

, , .

54 Comments »

What In The World (Of Warcraft: Cataclysm)?

By Al Bickham on December 4th, 2010.

Things are a-changin'.

Greetings, gunners. As an old comrade-in-alms of the RPS Hive-Mind and a long-term dabbler in World of Warcraft, I’ve been drafted in to give a brief account of all the pre-expansion shenanigans that have been going on in the run up to the launch of Cataclysm.

It’s the biggest expansion to hit the game since its 2004 launch, and in the run-up patches a quite enormous amount of content has been incrementally downloading through game clients worldwide. The purpose of this patching has been two-fold: to offer players some kind of context for the expansion before it hits, and to put them through some memorably mad shit that they’ll remember for a long time to come.

Read the rest of this entry »

, , , , , .

121 Comments »