“That’s nice, dear,” is my usual response to boasts of big business numbers. They rarely reveal much interesting unless you’re really into the nitty-gritty of #business (in which case, fair play to you). Why do I raise an eyebrow at news that H1Z1 [official site] has sold over one million copies?
Well, while many (me included, probably) have muttered that the Early Access open-world zombie multiplayer survival genre is overcrowded with folks leaping on DayZ‘s bandwagon, it’s evidently vibrant enough for a million folks to pay at least £15 for a game which will be free-to-play when it eventually launches. I’m surprised.