Posts Tagged ‘BioShock 2’

BioShock 2 Protector Trials DLC Hits Today

By Quintin Smith on March 14th, 2011.

You're fired! Hohoho I'm causing another being unimaginable pain

The BioShock 2 Protector Trials DLC arrives on PC today, adding a new challenge mode and six arenas to 2K’s inarguably moist epic. A mere seven and a half months late, too! That said, we’re getting it for free, and having had a read of Christian Donlan’s Eurogamer review this sounds to me like neat enough stuff. Take a look at some in-game footage below, if you’re curious. Thx Blues for the tip-off.
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Bioshock 2 PC DLC Finds A Vita-Chamber

By Alec Meer on January 12th, 2011.

We were told the PC would indeed be treated to Bioshock 2 The Protector Trials (whatevs multiplayer stuff) and Minerva’s Den (a really rather good standalone new singleplayer chunk), despite initial plans to axe it. WE WERE TOLD IT.

Then it didn’t happen. It didn’t happen for so long that 2010 became 2011. So we gave up. I know I did, anyway.

Now, four months later, we’re told it’s still happening. Well, okay then. Hell, sounds like we might even get that patch we were promised 20 years ago or whatever it was.
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Actually, We Are Getting Bioshock 2 DLC

By Jim Rossignol on October 27th, 2010.


Previously canned DLCs for Bioshock 2 will be arrive on PC after all. That’s what “2K Elizabeth” has said over here. The post reads: “I have some good news concerning the BioShock 2 PC patch as well as the development of Protector Trials and Minerva’s Den for the PC. Not to keep you in suspense any longer, I’ll sum it up with one sentence: We have resumed development on all three and they will be coming to PC.”

It also looks like the patch and the Protector Trials will be due roughly December time and they will be free. This is: Good News.

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2K: No Minerva’s Den

By Jim Rossignol on October 11th, 2010.


A post on the 2K forums announces that we aren’t getting what looks like a pretty decent single-player DLC for Bioshock 2:

We will not be offering Protector Trials and Minerva’s Den on the PC in the future – and I want to say that I’m sorry for the disappointment this will cause to PC players out there. As always, if any of these issues change in the future, I will update you guys first, but at this point in time I don’t want to make you wait any longer and these are the most definite answers I have and you guys should deem them final decisions.

Tsk.

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TechnoShock – BioShock 2: Minerva’s Den

By Alec Meer on August 30th, 2010.

I never thought I’d hear myself say “one of the things I’m most anticipating for the next couple of months is some DLC,” but one of the things I’m most anticipating for the next couple of months is some DLC. Specifically, Minerva’s Den for Bioshock 2. BS2 is, all told, a better game than BS1 for my money, just hampered hugely by over-familiarity and trying to insert an epic new tale into an already-finished story. Steve Gaynor’s upcoming singleplayer vignette sounds like it may well be that much distanced from Rapture’s meta-narrative – both because BS2′s story is now done, and because the announcement of Bioshock Infinite suggests no more Rapture. I’m hoping for a short, self-contained and perhaps more satisfying story that doesn’t resolve itself with another Little Sister-based deus ex machina.

The bad, bad, oh-for-god’s-sakes-you-prats news is that, while console-toy owners can download Minerva’s Den today, it’s coming to PC-land at “a later date.” Let’s hope that’s not a coded dismissal. So let’s make this thread a clarion call from people who are interested in playing this: a message that proves a PC version is a necessity. Trailer below – suggesting homicidal AI has returned to a ‘Shock game…

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Bigger Daddy: Bioshock 2′s Single Player DLC

By Jim Rossignol on August 5th, 2010.


This is interesting, at least if you found the second Bioshock game to be moderately entertaining: 2K have announced that there’s going to be a single-player “narrative driven” DLC called Minerva’s Den released for the game at some point in the near future. It puts you in “the role of an all-new character who has teamed up with Brigid Tenenbaum to unravel a dictator’s stranglehold on a key district in the distinctive city under the sea.” As well as being an entirely new district of Rapture, it’s also going to feature new plasmids and a new kind of Big Daddy. This is apparently the final bit of DLC for the game, but there’s no details on date or price as yet, so we’ll post those when we know. Probably. Who can really know where our whims may lead?

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More Bioshock 2: Protector Trials DLC

By Jim Rossignol on July 1st, 2010.


Bioshock 2 is to get single-player DLC next month, and it’s going to cost 400 Microsoft Points, which I think is about £3.50 in real money? Anyway, the new content is going to feature six new maps of Little-Sister-defending scenarios, a trailer for which I’ve posted below. It’s going to come with its own set of achievement and unlockable gumpf, but perhaps the most interesting element in 2K Games’ announcement is this: “This is just the beginning. More single-player content is on the way that will deliver more of the intense action and story-driven gameplay that fans have been craving.” More from Rapture in the pipeline, then.
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Bioshock 2 Metro Pack Priced

By Jim Rossignol on April 27th, 2010.


Cult Of Rapture has some details on the forthcoming extras:

The Rapture Metro Pack is coming soon for Xbox 360, PS3, and Games for Windows Live for 800 MS Point or $9.99. The pack includes six brand new maps including areas rebuilt from the single-player game for MP modes. We also have three new achievements and trophies and have added the Rebirth Feature for players who have reached Rank 50 – using Rebirth, you can rank your character down to Rank 1 and receive a special mask.

Still no release date, however. (I have to admit I blasted through the single player, but didn’t bother to touch the multiplayer. Is it worth taking a look at?)

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Bioshock 2: DLC Hullabaloo

By Alec Meer on March 15th, 2010.

I bet it's just a notepad file that says 'unlock dlc plz'

Fashionably late again… We managed to miss posting about this when the scandal hit last week, in one of those “oh, one of the others will surely cover it. Today I want to write about a happy thing!” confusions that sometimes afflicts the oft-scattered hivemind. It’s a major talking point, however, so you really should talk about it here. Y’know that Bioshock 2 DLC, the one with the new maps and characters and whatnot in? Apparently it was a whopping great 24 kilobyes big. Goodness, aren’t level designers economical these days?

Edit – I’m informed I’m wrong in believing the DLC in question contains maps. The 24k file unlocks character models, masks and achievements/trials to reflect the raised level cap you can pay for. The idea being that the people without the DLC can see the visual stuff that people who have bought the DLC have unlocked, without having to install a patch. I’ll leave it to you to decide if that’s any better.
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In Blackest Night: Secret Bioshock 2 Nerdery

By Alec Meer on February 24th, 2010.

Random morning silliness – the Bioshocks have always been good for easter egg hunting, but this one adds a little LARPING to the ongoing tale of Rapture’s fall. Own the special edition of the game? If so, you may have elected to display the three rather pleasant and tasteful art-deco posters it contains. Woe betide you if anyone ever enters your house with a blacklight…
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Bioshock 2: Field of View

By Alec Meer on February 23rd, 2010.

That was supposed to sound like a nice little rhyme. Alas, it just comes across as a really boring, proasic headline – they should have sent a poet. Anyway, the point is that the promised widescreen patch for Bioshock 2 is due tomorrow (at 2AM PST), and will address the returning BS1 oversight/disagreement/confusion that the field of view remained at 4:3 settings even when played in 16:10. Just writing that turns my brain to mush, as it makes me feel as though I’ve been stuck in a temporal loop since 2007, forcing me to continually write something about Bioshock and field of view into a WordPress page again and again. It’s good news for people with nice monitors, however – and as well as that there’s both a larger patch and some DLC in the offing.
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Colourblind Gaming: Is It In His Eyes?

By Dan Grill on February 12th, 2010.

Friend of RPS and sometime games journo Dan Griliopoulos suffers from deuteranopia, a form of red-green colourblindness. He’s a lifelong gamer, yet the industry at large seems entirely ignorant of how difficult games that rely on red and green differentiation can be for his condition – one that’s shared by at least 6% of all males. So, pray allow the man to vent a little…

I’m Big Daddy Delta, terror of Rapture, splitter of splicers, defender of the weak, diving suit fetishist extraordinaire. I’m stuck on one side of a door, there’s a broken window and a yellow glowing switch a few feet away. I have a clever hacking dart gun, which requires my simply pressing a button when a needle on its meter passes through a certain colour. I shoot, I score… and get a mild electric shock. I repeat. Again and again. There’s an endless supply of darts so I keep shooting until I die of Electron Overdose and respawn, humiliated, at a Vitachamber. Yet again, someone on the art team has thoughtlessly swallowed the Manichean standard that red is bad and green is good, and decided he should use a primary palette to distinguish between these opposites -which means poor old colour-blind me gets killed.
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Wot I Think: Bioshock 2

By Alec Meer on February 8th, 2010.

The DRM sucks. It really does. Only… I can’t comment on exactly how sucky it is because this an opinion based on the 360 version of the game. I know! I played it on a gamepad and everything! I’ll be handing in my PC4EVA badge and gun momentarily, but before that it seemed wise to at least write up my experiences. 360 is what we had access to for review, and, while largely speaking (based upon the differences between BS1 console and PC, and how technically similar this is to BS1) the experience should be very similar, I can’t say that it definitely will be, or that those multiple forms of copy protection won’t cause every PC in the world to turn into a chocolate muffin with chicken nuggets on top when it unlocks tomorrow. That would make me a liar, and I only lie about things that don’t matter, like loving my family and whether I really finished reading that Stephen Hawking book. I’ll be checking BS2 PC out tomorrow, and if there’s any sign of trouble or disparity with anything in this piece, rest assured there’ll be posts about it. For now, though: An Opinion.
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