Posts Tagged ‘BioWare’

Ships Of Steel: Sunless Sea’s Revamped Combat

By Adam Smith on August 18th, 2014.

Before discussing information about the upcoming combat redesign in the splendid Sunless Sea, I’ll share some information that you may already know. Failbetter’s collaboration with Bioware is not related to the recently announced Shadow Realms, which means there’s still something to look forward to even though Gamescom has chugged its last energy drink and collapsed for another year. We should all concentrate our excitement on Sunless Sea for now because it’s shifting and swelling like a lunatic tide. Details in the briny deeps below.

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S.EXE: Dragon Age II And The Long Road

By Cara Ellison on August 15th, 2014.

same

I usually discover the best stories about games over a quiet drink with a friend. This week I am residing in the Isle of Wight, working with the artist Howard Hardiman, author of The Lengths. The Lengths is, amongst other things, an exploration of the world of male gay escorts based on real conversations with sex workers; illustrations and dialogue of the feelings and life of someone who lives to please other people. I found myself in The Mess asking Howard which games he liked that expressed something about the relationships between people. This will contain spoilers for Dragon Age II.

Howard explained to me that Aveline’s crush on a coworker in Dragon Age II almost broke his heart. So we went back home to play The Long Road.

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Dragon Fights And Spoilers – Dragon Age: Inquisition

By Ben Barrett on August 14th, 2014.

The Dragon Age hype train rolls ever onward. As we near the delayed release of Inquisition on November 21st, the latest trailer had its debut at the EA press event at Gamescom. It’s titled “The Enemy of Thedas,” who one would presume is giving the threatening baddie monologue throughout, and shows off all the usual fantasy violence we’ve come to expect. It also seems to let out some rather significant story beats. Spoilery analysis of those below.

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Unexpected: BioWare’s 4v1 Online RPG Shadow Realms

By Alice O'Connor on August 13th, 2014.

Meet the gang.

We were expecting BioWare’s teased new game to be something a bit real-world-y with supernatural horror. We were not expecting it to be a 4v1 online action-RPG. They officially announced Shadow Realms during EA’s Gamescom press event today and gosh, it is a surprise for BioWare. Think The Secret World‘s real-world-ish monster-mashing setting mixed with the evil overlord side of the Zombie Master mods.

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Tactical Wizarding Action In Dragon Age: Inquisition

By Ben Barrett on July 30th, 2014.

I hadn’t noticed until now, but the vast majority of the footage we’ve had of Dragon Age: Inquisition hasn’t featured combat in the way it will be played. Everyone will use the over-the-shoulder camera for, oh, 24 seconds or so then never again. Far more useful is the free-roaming tactical view that pauses time, giving you a moment for a sip of tea and a good think. Perhaps you’d like to target your fireball over here, sir? Or bash this ingrate’s head in with a warhammer, ma’am? Bioware, continuing a trend of blitzing us with trailers at Ubisoft pace, show it off below.

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Sleeping Sickness: BioWare Tease Horror Game

By Adam Smith on July 25th, 2014.

A teaser trailer, released without a great deal of context via what appears to be a viral marketing campaign. Not the sort of thing I’d normally bother you all with but what little context there is does capture the imagination. First of all, it’s a BioWare teaser and it doesn’t look like part of an established series, unless it’s a very peculiar Jade Empire reboot. Second point of interest is that it looks like it might be marketing for a horror game about a man wearing a hoodie, which places it in an established genre. Edit: Could these nightmares be the first hint of the Failbetter/BioWare collaboration? Delicious.

The main draw is the tagline though – “What really happens when we sleep?” I posed the question to the RPS newsroom. Answers and video below.

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Another 14 Minutes Of Dragon Age: Inquisition Gameplay

By Alice O'Connor on July 14th, 2014.

Friends.

The last chunk we saw of Dragon Age: Inquisition was from an area we’ve seen a fair few times before, roaming around the open world-y bits of The Hinterlands. Open skies and rushing waterfalls are nice and all, but what about stone corridors with thick wooden doors, pillars, and all those castle-y bits? I understand these things are very important to fantasy RPGs. A new 14-minute gameplay video shows the Inquisitor and chums roaming through Redcliffe castle, chatting with villains, fighting a boss battle, and getting into all sorts of scrapes.

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Dragon Age: Inquisition Gets Hugs (!!!), 16 Mins Of Footage

By Nathan Grayson on July 10th, 2014.

I hope it is possible to win boss battles through hugging

As you might have guessed by now, I’m all about hugs in videogames. I’d say I’m RPS’ foremost hugsman, but that title probably goes to John, who hugs bears and rhinos into submission in his free time. Even so, the prospect of huggable party members in Dragon Age: Inquisition – which is now a confirmed thing, at least for “some” of them – is tremendously exciting to me. Oh also I guess there’s now 16 minutes of raw footage for you to watch. That’s pretty neat too. No hugs, though :(

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Sex, Romance, And Faction Wars In Dragon Age Inquisition

By Nathan Grayson on June 23rd, 2014.

Once upon a time, videogames were really horrible at depicting romance and sex. Plot twist: that time is now. Dragon Age: Origins, however, holds the dubious distinction of having some of the worst sex scenes in gaming, not to mention many relationships that ended in BioWare’s patented(ly pernicious) “give gifts until sex falls out” method. On the upside, the developer has been promising much more robust romance options for Dragon Age Inquisition – much more so than in Dragon Age 2, even – but it hasn’t offered much in the way of details. I asked producer Cameron Lee, and we took a ride on the loooooove train – by which I mean we mostly talked about Saints Row IV and also animal genocide in Inquisition. Also I saw Inquisition’s E3 demo and I… have some concerns.

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Dragon Age: Inquisition – Meet The Gang

By Alec Meer on June 13th, 2014.

We’ve had the portentous “the world is ending and flames and demons and things” trailer for Dragon Age not-III, but perhaps more useful is this ‘stand together’ one, which shows off some of the party members you, as a titular Inquisitor, will be travelling/fighting/beast-with-two-backing with during the Bioware RPG. After all the recent hoo-hah about you-know-what, it’s rather heartening to see that Bioware/EA has gone with narration and perspective from the woman version of the player-character for this video. Strange to think how familiar that currently-novel voice will likely to sound to my ears in a few months’ time.
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BioWare Blathering: Mass Effect And Something Brand New

By Alice O'Connor on June 10th, 2014.

Hey, you, get out of here! We're done with you.

BioWare have spoken openly about making another Mass Effect game for over a year now (not that it was ever in doubt). They’ve told us that Shepard’s story is over, that it’s time for someone new, and that it’s not called Mass Effect 4, but that’s about all. Surely, one might think, that by E3 2014 they’d be ready to say something solid about the game. Perhaps a cinematic teaser trailer. A few plot hints. A name, at the very least. They named it, didn’t they? Well, no. But BioWare have shown off a few seconds of “conceptual prototype” footage and some model renders.

They’ve also announced they’re working on something entirely new and no, they don’t have much to say about that either.

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Soulier Than Thou: Dragon Age – Inquisition

By Adam Smith on June 9th, 2014.

Dragon Age: Inquisition’s new trailer makes me think that Bioware’s blood and (b)romance fantasy series has noticed the brooding character standing at the other side of the RPG battlefield. The veteran of a thousand deaths stares back, scars criss-crossing every inch of its face, nostrils included, and then rolls backwards out of the door. Dragon Age looks on enviously. It wants to have cool scars a well – it’s the scars, right? Chicks love the scars – and it wants people to notice when it rolls into a room. That, presumably, is why the E3 video caused me to react with a raised eyebrow and a murmur of “Soul-y shit”.

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“The Case Is Individually Wrapped In Faux Reptile Skin”

By Alec Meer on May 14th, 2014.

You probably should have called it Faux Dragon Skin, Bioware special edition packaging designers. If you’re going to use it a fake reptile to decorate the supermegaultrodeluxe version of Dragon Age: Inquisition’s box, you might as well go for the ultimate fake reptile.

Other than this misstep, EA/Bioware are going all out with the clumsily yet wonderfully-named Dragon Age: Inquisition Inquisitor’s Edition. A lockpick set! A tarot deck! A quill and inkpot! Pretend money! A bloody enormous cloth map!
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