Posts Tagged ‘BioWare’

Sleeping Sickness: BioWare Tease Horror Game

By Adam Smith on July 25th, 2014.

A teaser trailer, released without a great deal of context via what appears to be a viral marketing campaign. Not the sort of thing I’d normally bother you all with but what little context there is does capture the imagination. First of all, it’s a BioWare teaser and it doesn’t look like part of an established series, unless it’s a very peculiar Jade Empire reboot. Second point of interest is that it looks like it might be marketing for a horror game about a man wearing a hoodie, which places it in an established genre. Edit: Could these nightmares be the first hint of the Failbetter/BioWare collaboration? Delicious.

The main draw is the tagline though – “What really happens when we sleep?” I posed the question to the RPS newsroom. Answers and video below.

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Another 14 Minutes Of Dragon Age: Inquisition Gameplay

By Alice O'Connor on July 14th, 2014.

Friends.

The last chunk we saw of Dragon Age: Inquisition was from an area we’ve seen a fair few times before, roaming around the open world-y bits of The Hinterlands. Open skies and rushing waterfalls are nice and all, but what about stone corridors with thick wooden doors, pillars, and all those castle-y bits? I understand these things are very important to fantasy RPGs. A new 14-minute gameplay video shows the Inquisitor and chums roaming through Redcliffe castle, chatting with villains, fighting a boss battle, and getting into all sorts of scrapes.

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Dragon Age: Inquisition Gets Hugs (!!!), 16 Mins Of Footage

By Nathan Grayson on July 10th, 2014.

I hope it is possible to win boss battles through hugging

As you might have guessed by now, I’m all about hugs in videogames. I’d say I’m RPS’ foremost hugsman, but that title probably goes to John, who hugs bears and rhinos into submission in his free time. Even so, the prospect of huggable party members in Dragon Age: Inquisition – which is now a confirmed thing, at least for “some” of them – is tremendously exciting to me. Oh also I guess there’s now 16 minutes of raw footage for you to watch. That’s pretty neat too. No hugs, though :(

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Sex, Romance, And Faction Wars In Dragon Age Inquisition

By Nathan Grayson on June 23rd, 2014.

Once upon a time, videogames were really horrible at depicting romance and sex. Plot twist: that time is now. Dragon Age: Origins, however, holds the dubious distinction of having some of the worst sex scenes in gaming, not to mention many relationships that ended in BioWare’s patented(ly pernicious) “give gifts until sex falls out” method. On the upside, the developer has been promising much more robust romance options for Dragon Age Inquisition – much more so than in Dragon Age 2, even – but it hasn’t offered much in the way of details. I asked producer Cameron Lee, and we took a ride on the loooooove train – by which I mean we mostly talked about Saints Row IV and also animal genocide in Inquisition. Also I saw Inquisition’s E3 demo and I… have some concerns.

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Dragon Age: Inquisition – Meet The Gang

By Alec Meer on June 13th, 2014.

We’ve had the portentous “the world is ending and flames and demons and things” trailer for Dragon Age not-III, but perhaps more useful is this ‘stand together’ one, which shows off some of the party members you, as a titular Inquisitor, will be travelling/fighting/beast-with-two-backing with during the Bioware RPG. After all the recent hoo-hah about you-know-what, it’s rather heartening to see that Bioware/EA has gone with narration and perspective from the woman version of the player-character for this video. Strange to think how familiar that currently-novel voice will likely to sound to my ears in a few months’ time.
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BioWare Blathering: Mass Effect And Something Brand New

By Alice O'Connor on June 10th, 2014.

Hey, you, get out of here! We're done with you.

BioWare have spoken openly about making another Mass Effect game for over a year now (not that it was ever in doubt). They’ve told us that Shepard’s story is over, that it’s time for someone new, and that it’s not called Mass Effect 4, but that’s about all. Surely, one might think, that by E3 2014 they’d be ready to say something solid about the game. Perhaps a cinematic teaser trailer. A few plot hints. A name, at the very least. They named it, didn’t they? Well, no. But BioWare have shown off a few seconds of “conceptual prototype” footage and some model renders.

They’ve also announced they’re working on something entirely new and no, they don’t have much to say about that either.

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Soulier Than Thou: Dragon Age – Inquisition

By Adam Smith on June 9th, 2014.

Dragon Age: Inquisition’s new trailer makes me think that Bioware’s blood and (b)romance fantasy series has noticed the brooding character standing at the other side of the RPG battlefield. The veteran of a thousand deaths stares back, scars criss-crossing every inch of its face, nostrils included, and then rolls backwards out of the door. Dragon Age looks on enviously. It wants to have cool scars a well – it’s the scars, right? Chicks love the scars – and it wants people to notice when it rolls into a room. That, presumably, is why the E3 video caused me to react with a raised eyebrow and a murmur of “Soul-y shit”.

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“The Case Is Individually Wrapped In Faux Reptile Skin”

By Alec Meer on May 14th, 2014.

You probably should have called it Faux Dragon Skin, Bioware special edition packaging designers. If you’re going to use it a fake reptile to decorate the supermegaultrodeluxe version of Dragon Age: Inquisition’s box, you might as well go for the ultimate fake reptile.

Other than this misstep, EA/Bioware are going all out with the clumsily yet wonderfully-named Dragon Age: Inquisition Inquisitor’s Edition. A lockpick set! A tarot deck! A quill and inkpot! Pretend money! A bloody enormous cloth map!
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Nobody Expects A Dragon Age – Inquisition In-Game Video

By Adam Smith on April 22nd, 2014.

Extreme Last Supper: Inquisition Edition

I remember when Dragon Age trailers were all Marilyn Manson, blood, guts and witchy sex. How things have changed. Or perhaps not. The latest trailer for Dragon Age: Inquisition shows some in-game footage, including a moment of dodge-rolling that made me hanker for Dark Souls II even more than I already am, but it’s mostly bombastic music and high-falutin’ voiceovers. In fact, watch the Origins trailer and this one back to back, switch out ‘Blight’ for ‘Breach’ whenever one or the other occurs, and it doesn’t look all that different. Prettier though. And with less blood and sex.

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BioWare’s Heir On Sexism, Racism, Homophobia In Games

By Nathan Grayson on March 27th, 2014.

GDC was jam-packed with brilliant talks, and I missed far too many of them because infinity appointments beckoned. One of the absolute best I *did* see, however, was Mass Effect 4 designer Manveer Heir making an impassioned plea to developers for more diversity in games. He gave a talk equal parts well-reasoned and resolute, arguing not that all games should change their icky ways, but that our industry’s predominate pattern needs to shift away from generic leads and hurtful stereotypes.¬†”I sincerely hope that you are ready for that challenge, because I sure as hell am!” he bellowed before being mobbed by fellow designers. I caught up with Heir afterward to discuss some of his talk’s finer points and how BioWare’s become more sensitive to these issues as time has progressed.

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Ex-BioWare Devs Fuse Tribes And An Open World In Epoch

By Nathan Grayson on March 13th, 2014.

I hope they add a stretch goal that lets us vote for a better name than Epoch: Return

As long as this planet continues to spin, there will be a new Intriguing Kickstarter From Folks Who Used To Work On Major Triple-A Franchise X Of The Day. In this case, that Kickstarter is one for Epoch: Return, and the games that once – at least, in pieces, like so many tinker toys scattering from a bucket – emerged from developer Innate’s collective brain are Mass Effect and Dragon Age. But to be perfectly honest, Epoch doesn’t really bear much family resemblance to its distant BioWarian cousins. It takes place on a colossal, open planet that’s ripe for exploring, and you traverse it by way of high-flying momentum-based leaps that strike me as a midpoint between Mirror’s Edge and Tribes 2. It still looks rather floaty, insubstantial, and, well, early, but I definitely like the idea. Watch below.

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Jabba’s Hut: SWTOR Getting Player Housing

By Nathan Grayson on March 10th, 2014.

And this is my giant letter room, where I keep all of my giant letters and also everything else

Sometimes I take a story because¬†it matters – because I’m all rip-roaring and fired up about change and subtext and gravel-voiced men yammering at each other for reasons. Videogame reasons. Other times, it’s for the headline gag. This one is absolutely the latter. Star Wars: The Old Republic – which I haven’t played since The Old Republic was still a A New-ish (And Not Yet Free-To-Play) Republic – is adding player housing. That’s kind of exciting… I guess? Trailer in the Rancor pit beneath these words.

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A Frostbitten Land: Dragon Age Not-III Gets A Shiny Trailer

By Alec Meer on March 6th, 2014.

This year? THIS YEAR? Why was I not told of this? (I was. It’s just that I have the memory of a Leveson Inquiry witness these days). Yes, fantasy RPG sequel Dragon Age Inquistion is due this Autumn/Fall, and much as Bioware have some faith-rebuilding to do after the double-whammy of Dragon Age II and Mass Effect Ending-Gate, I really would like a big, fat, indulgent, glossy RPG on my hard drive right now. Will it be Dragon Age Not-III? The trailer below, which focuses on Frostbite 3 engine-powered environments, suggests I will at least be cooing at its surface.
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