Posts Tagged ‘BioWare’

Dragon Fights And Spoilers – Dragon Age: Inquisition

The Dragon Age hype train rolls ever onward. As we near the delayed release of Inquisition on November 21st, the latest trailer had its debut at the EA press event at Gamescom. It’s titled “The Enemy of Thedas,” who one would presume is giving the threatening baddie monologue throughout, and shows off all the usual fantasy violence we’ve come to expect. It also seems to let out some rather significant story beats. Spoilery analysis of those below.

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Unexpected: BioWare’s 4v1 Online RPG Shadow Realms

Meet the gang.

We were expecting BioWare’s teased new game to be something a bit real-world-y with supernatural horror. We were not expecting it to be a 4v1 online action-RPG. They officially announced Shadow Realms during EA’s Gamescom press event today and gosh, it is a surprise for BioWare. Think The Secret World‘s real-world-ish monster-mashing setting mixed with the evil overlord side of the Zombie Master mods.

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Tactical Wizarding Action In Dragon Age: Inquisition

I hadn’t noticed until now, but the vast majority of the footage we’ve had of Dragon Age: Inquisition hasn’t featured combat in the way it will be played. Everyone will use the over-the-shoulder camera for, oh, 24 seconds or so then never again. Far more useful is the free-roaming tactical view that pauses time, giving you a moment for a sip of tea and a good think. Perhaps you’d like to target your fireball over here, sir? Or bash this ingrate’s head in with a warhammer, ma’am? Bioware, continuing a trend of blitzing us with trailers at Ubisoft pace, show it off below.

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Sleeping Sickness: BioWare Tease Horror Game

A teaser trailer, released without a great deal of context via what appears to be a viral marketing campaign. Not the sort of thing I’d normally bother you all with but what little context there is does capture the imagination. First of all, it’s a BioWare teaser and it doesn’t look like part of an established series, unless it’s a very peculiar Jade Empire reboot. Second point of interest is that it looks like it might be marketing for a horror game about a man wearing a hoodie, which places it in an established genre. Edit: Could these nightmares be the first hint of the Failbetter/BioWare collaboration? Delicious.

The main draw is the tagline though – “What really happens when we sleep?” I posed the question to the RPS newsroom. Answers and video below.

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Another 14 Minutes Of Dragon Age: Inquisition Gameplay


The last chunk we saw of Dragon Age: Inquisition was from an area we’ve seen a fair few times before, roaming around the open world-y bits of The Hinterlands. Open skies and rushing waterfalls are nice and all, but what about stone corridors with thick wooden doors, pillars, and all those castle-y bits? I understand these things are very important to fantasy RPGs. A new 14-minute gameplay video shows the Inquisitor and chums roaming through Redcliffe castle, chatting with villains, fighting a boss battle, and getting into all sorts of scrapes.

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Dragon Age: Inquisition Gets Hugs (!!!), 16 Mins Of Footage

I hope it is possible to win boss battles through hugging

As you might have guessed by now, I’m all about hugs in videogames. I’d say I’m RPS’ foremost hugsman, but that title probably goes to John, who hugs bears and rhinos into submission in his free time. Even so, the prospect of huggable party members in Dragon Age: Inquisition – which is now a confirmed thing, at least for “some” of them – is tremendously exciting to me. Oh also I guess there’s now 16 minutes of raw footage for you to watch. That’s pretty neat too. No hugs, though :(

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Sex, Romance, And Faction Wars In Dragon Age Inquisition

Once upon a time, videogames were really horrible at depicting romance and sex. Plot twist: that time is now. Dragon Age: Origins, however, holds the dubious distinction of having some of the worst sex scenes in gaming, not to mention many relationships that ended in BioWare’s patented(ly pernicious) “give gifts until sex falls out” method. On the upside, the developer has been promising much more robust romance options for Dragon Age Inquisition – much more so than in Dragon Age 2, even – but it hasn’t offered much in the way of details. I asked producer Cameron Lee, and we took a ride on the loooooove train – by which I mean we mostly talked about Saints Row IV and also animal genocide in Inquisition. Also I saw Inquisition’s E3 demo and I… have some concerns.

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Dragon Age: Inquisition – Meet The Gang

We’ve had the portentous “the world is ending and flames and demons and things” trailer for Dragon Age not-III, but perhaps more useful is this ‘stand together’ one, which shows off some of the party members you, as a titular Inquisitor, will be travelling/fighting/beast-with-two-backing with during the Bioware RPG. After all the recent hoo-hah about you-know-what, it’s rather heartening to see that Bioware/EA has gone with narration and perspective from the woman version of the player-character for this video. Strange to think how familiar that currently-novel voice will likely to sound to my ears in a few months’ time.
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BioWare Blathering: Mass Effect And Something Brand New

Hey, you, get out of here! We're done with you.

BioWare have spoken openly about making another Mass Effect game for over a year now (not that it was ever in doubt). They’ve told us that Shepard’s story is over, that it’s time for someone new, and that it’s not called Mass Effect 4, but that’s about all. Surely, one might think, that by E3 2014 they’d be ready to say something solid about the game. Perhaps a cinematic teaser trailer. A few plot hints. A name, at the very least. They named it, didn’t they? Well, no. But BioWare have shown off a few seconds of “conceptual prototype” footage and some model renders.

They’ve also announced they’re working on something entirely new and no, they don’t have much to say about that either.

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Soulier Than Thou: Dragon Age – Inquisition

Dragon Age: Inquisition’s new trailer makes me think that Bioware’s blood and (b)romance fantasy series has noticed the brooding character standing at the other side of the RPG battlefield. The veteran of a thousand deaths stares back, scars criss-crossing every inch of its face, nostrils included, and then rolls backwards out of the door. Dragon Age looks on enviously. It wants to have cool scars a well – it’s the scars, right? Chicks love the scars – and it wants people to notice when it rolls into a room. That, presumably, is why the E3 video caused me to react with a raised eyebrow and a murmur of “Soul-y shit”.

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