All of a sudden, espionage is cool again. I’d suggest it has something to do with WikiLeaks, but the last time I typed a nice thing about WikiLeaks my PC started making funny noises and a flower delivery truck spent three days outside my house. And I hadn’t ordered any flowers, sheeple. Anyway, I blew that van up and then the police came. Coincidence? I think not. So now I’m writing about Black Annex from the front room of the Cuban embassy: Developer Lance E. McDonald streamed it as part of the Greenlight SuperShow, showing off his incredibly silly strategy action game. I think it looks rather lovely.
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Posts Tagged ‘black annex’
By Craig Pearson on July 2nd, 2013.
By Adam Smith on April 2nd, 2013.
Will the Kickstarter controversies never end? Simon Roth stopped making his crowdfunded procedurally generated management game, Maia, for at least five seconds this morning. I know that it happened because he spent that time sending me a link to Black Annex, a one-man production built in QBASIC that will probably remind readers of a certain age that Syndicate used to be about controlling a squad of tiny, violent cyber(punk)men from afar rather than violently dismissing a first-person shooter from afar. The hot-off-the-presses trailer shows four agents infiltrating buildings, shooting enemies and hacking computers, and it looks wonderful.