
This doesn’t seem to be reported anywhere else on the web, so here’s a quick update for reborn ’80s classic Carrier Command. I’ve posted new release and screens below. It’s looking very interesting indeed.
Read the rest of this entry »
Rock, Paper, Shotgun
Posts Tagged ‘black element’
Pics And Words: Carrier Command
By Jim Rossignol on December 24th, 2009.
First Images: Carrier Command
By Jim Rossignol on September 14th, 2009.

So Bohemia Interactive’s other announced project – in conjunction with Black Element – is Carrier Command. The long overdue remake of the aged sci-fi classic uses some of the same tech as Arma 2, and you can see some of the influences in these first in-game screens. No action to speak of, just environments and a few glimpses of your future-vehicles, but it’s definitely got the right vibe for a Carrier Command game. Hard, gritty sf, huge, expansively vehicular. Awesome. Oh god this could be so good/bugged. Go take a look. (Thanks to James for the info.)
Read the rest of this entry »
Carrier Command: Gaea Mission
By Jim Rossignol on August 14th, 2008.

Vehicular-mothership game Carrier Command was tungsten-plated awesome. So it’s splendid that a new Carrier Command game is in the proverbial pipeline. It’s being overseen by none other than Bohemia “ArmA” Interactive in conjunction developers Black Element Software [They made Shade: Wrath of Angels? Hmm]. It’s to be based on the original 1988 Carrier Command and is set in the Gaea Universe, in which human awfulness causes war and stuff.
Gritty sci-fi ahoy! Full release below the jump.
Search
Read our finest words
Respond to our gibber
- icemann : “7th Guest has been and will always be one of my most favorite games of all time. Yes the acting was bad, but the puzzles ...” on Bad Old Games: The 7th Guest Is Unleashed Once More
- InternetBatman : “The poor matchmaking sounds like a real Bane. It broke the game's backbone.” on Wot I Think: Gotham City Impostors
- X_kot : “@Peterkopf While I haven't had a chance to play GCI yet, much of the content here seems inspired in some ways by the PC/360 FPS ...” on Wot I Think: Gotham City Impostors
- Maltose : “The deal expired.” on The RPS Bargain Bucket: Longer Subheading Than Usual
- Grimh : “They should have just fully embraced the wackiness of the setting, and gone with a f2p model. I mean, the cosmetic customization stuff alone seem ...” on Wot I Think: Gotham City Impostors

