Posts Tagged ‘black element’

Pics And Words: Carrier Command

By Jim Rossignol on December 24th, 2009.


This doesn’t seem to be reported anywhere else on the web, so here’s a quick update for reborn ’80s classic Carrier Command. I’ve posted new release and screens below. It’s looking very interesting indeed.
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First Images: Carrier Command

By Jim Rossignol on September 14th, 2009.


So Bohemia Interactive’s other announced project – in conjunction with Black Element – is Carrier Command. The long overdue remake of the aged sci-fi classic uses some of the same tech as Arma 2, and you can see some of the influences in these first in-game screens. No action to speak of, just environments and a few glimpses of your future-vehicles, but it’s definitely got the right vibe for a Carrier Command game. Hard, gritty sf, huge, expansively vehicular. Awesome. Oh god this could be so good/bugged. Go take a look. (Thanks to James for the info.)
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Carrier Command: Gaea Mission

By Jim Rossignol on August 14th, 2008.


Vehicular-mothership game Carrier Command was tungsten-plated awesome. So it’s splendid that a new Carrier Command game is in the proverbial pipeline. It’s being overseen by none other than Bohemia “ArmA” Interactive in conjunction developers Black Element Software [They made Shade: Wrath of Angels? Hmm]. It’s to be based on the original 1988 Carrier Command and is set in the Gaea Universe, in which human awfulness causes war and stuff.

Gritty sci-fi ahoy! Full release below the jump.

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