Posts Tagged ‘blade & soul’

Blade & Soul’s Kung-Fu Is Strong (And Multiplayer)

By Nathan Grayson on September 14th, 2012.

And also blue, apparently.

When the song “Kung-Fu Fighting” comes on, I can’t help but wonder to myself “Was everybody really kung-fu fighting? And even if – in that one shining, fast-as-lightning moment – they were, are they still? Or have they moved on with their lives, back to the hum-drum doldrums of day-to-day drudgery?” It’s a sobering line of thought, to be sure. Now, though, there’s finally hope. NCSoft is offering everybody the chance to resume their dazzlingly graceful fisticuffs for the rest of eternity (or until it pulls the plug on servers, at least) with Blade & Soul, its “wildly successful Asian martial arts fantasy MMO.” How wild? So wild.

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Blade & Soul: Not Mount & Blade

By Alec Meer on September 25th, 2008.

The one on the left is called Battlelegs. Or should be.

It’s not always entirely clear what ncSoft’s Eastern arm is up to, but they’ve at least a couple of promising MMOs in the pipeline. There’s the Cryengine-powered Aion, which we’ll hopefully have more about in the not too distant, and there’s also Project [M] – which was revealed back in August to be Blade & Soul. It’s Korean, it’s Eastern-themed high-fantasy, and it’s headed up by one of the main Lineage dudes. But wait! Clearly, that sounds like a triple-whammy of ohgodsoullessgrinding, but there are signs this might be something a whole lot more interesting than simply Lineage with prettier pretties.
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