Every time Hearthstone launches the first thing you see is a box. The camera lingers on the bevelled edges of the lid, gaining height before tilting to settle on a top-down view. The inset stone glows with restive energy, clunks backwards and spins – in a surprise twist, the lid doesn’t flip open but splits vertically. Hearthstone‘s roots are in the real-world, and a big part of the joy in card games is the physical pleasure of playing with them. This lovingly-crafted box is the opening volley in answering one question; can Blizzard make a digital card game that feels like a real one?
Read the rest of this entry »