Posts Tagged ‘Blu Manchu’

Be Better Than Alec: Win At Card Hunter Right Now

By Nathan Grayson on September 13th, 2013.

Dragon plays 'is a Dragon, is basically impervious to axes'

Remember when Alec played Card Hunter’s multiplayer? Back when he couldn’t even beat the game’s own creators on his first go at it ever? What a joke, right? I mean, practically anyone could do that. I would, but I’m too busy decimating the world’s most sophisticated chess-playing computer with both my brains tied behind my back. You, though – you should absolutely brush up on your Card Hunter skills, as a) Alec still lurks in the shadows, waiting to suck all potential victims into the black night of his vengeance and b) it’s a really great game from former BioShock developers. The free-to-play pen-and-paper/TCG game fusion is now available in easily accessible browser form. Go slay dragons with a vicious series of paper cuts!

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Cardboard Cretin: Witness My Defeat In Card Hunter

By Alec Meer on August 6th, 2013.

I am speaking to you from beyonnnnd the graaaaaaaaaaaave. Said grave being ‘exhausting 24 hour child care’ and said beyond being ‘the sabbatical I am supposed to be on until October.’ While the tiny beast is distracted by a brief milk-daze, I shall seize the opportunity to quickly share with you this video of me playing upcoming TBS/CCG/boardgame delight Card Hunter (which we last wrote about here) against the developers. I’m roundly beaten, naturally, but at least I very nearly manage not to sound bitter about it. Myself and Card Hunter dev Joe McDonagh also quasi-interview each other as we play.
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Hands-On: Card Hunter

By Alec Meer on October 16th, 2012.

One of the games my greedy little brain is currently most anticipating, now that my previous most-anticipated games have arrived, is Blu Manchu’s Card Hunter. A boardgame/CCG mash-up from one of Irrational’s former bigwigs and a cartel of highly experienced devs, its focus is on recreating cheerfully dusty boardgame socials as it on coming up with some tight strategy/roleplaying mechanics.

I’ve been able to play the demo made available on the show floor at PAX, but without having to experience the unbridled horror of being in the close vicinity of other human beings. It’s only two matches, but I liked what I saw, yes I did. I liked it very much indeed.
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Card Hunter: Irrational Co-Founder Goes Solo

By Alec Meer on July 20th, 2011.

The danger of a phrase like ‘Irrational Co-Founder’ is a bunch of people will probably presume you’re talking about Ken Levine. So let’s get that clear up-front: this is not a post about Ken Levine. This is a post about another founder member of System Shock 2/BioShock developers Irrational. Jon Chey has been with the studio since the very start, and prior to that did a stint at god-factory Looking Glass – so he’s someone you should take an interest in. Lately, he’s been heading up the former Aussie wing of Irrational, rebranded as 2K Australia and which did a bunch of the work on BioShock 2 and the upcoming XCOM (I know, I know) – but now he’s going it alone as an indie dev named Blu Manchu. The first project puts board games, card games, browser games, RPGs and strategy games into a blender, so he’s not exactly starting off small.
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