
Hot on the heels of my Anno 2070 ramblings from last night comes a demo for the game, so you can produce ramblings of your own! You can get it in various languages here. It apparently contains the first two missions of the campaign, which should at least show you how it plays to some extent. Go take a look…
Rock, Paper, Shotgun
Posts Tagged ‘Blue Byte’
Watered Down: Anno 2070 Gets A Demo
By Jim Rossignol on November 4th, 2011.
Eco Worrier: Hands On With Anno 2070
By Jim Rossignol on November 3rd, 2011.

Blue Byte’s futuristic take on their competitive trading and town-building series, Anno 2070, is just a couple of weeks away, and I’ve had a chance to play with some of the sandbox elements of the game to get a taste of it. Head below for some thoughts on this near-future near-strategy! Or don’t. YOU DECIDE.
Read the rest of this entry »
Anno 2070 Trailers Unearths Online Options
By Jim Rossignol on October 26th, 2011.

Eight player competitive/co-operative multiplayer sounds pretty good to me. Hell, it looks pretty good, judging by the options laid out below. Extensive statistics! But yes, I am all over this. Ubi reckon we might be able to get some hands on time with the multiplayer before release, so I’ll try and let you know what it’s like.
Read the rest of this entry »
Let's build a new life... under the sea
Annotated: Blue Byte Talk Anno 2070
By Jim Rossignol on October 25th, 2011.

Blue Byte’s trading and building game Anno has leapt from the past into the future for its next instalment, Anno 2070, which is due to arrive on our shores on November 17th. We thought we’d have a chat with the game’s lead producer, Christopher Schmitz, to confirm a few details of what to expect from the sci-fi reworking on the classic strategy series.
Read the rest of this entry »
Future Wars: Anno 2070 Gets Militant
By Adam Smith on October 6th, 2011.

Anno 2070 is a vision of what cities will be like when I’m either dead or an incredibly doddery old chap with a cybernetic toupee, and I’ve been pleased by the promise of its glistening underwater cities. Despite the terrible lack of resources facing our fragile globe, I’d quite enjoy retiring to one of those sea-bubbles. But, of course, someone had to go and spoil my future by bringing war into it. This newest trailer for the city-builder sim shows the military of the future, all sleek submarines, whirligig rocket-crafts and submersible death-platforms.
Prosperity & Cool Sci-Fi Tech: Anno 2070
By Lewie Procter on September 16th, 2011.

The surprise futuristic entry in the Anno citybuilding series – Anno 2070 – has got a new video, showing off 3 minutes of mostly game footage. I hope you don’t think I’m crazy when I say I’m picking up a vague (very vague) Alpha Centauri vibe from this trailer. Sure, there’s no mind worms or nerve-staples on display, but it’s still pushing some of the same buttons. Read the rest of this entry »
Anno 2070 Trailer Shows Off Underwater City
By Jim Rossignol on August 22nd, 2011.

We were pretty gosh-darned excited when we learned that excellent trade and building series Anno was going to continue its exploits in the near future, but the glimpses of futuristic island cities were only half of it: the full game of Anno 2070 will contain underwater colonies, too. This game is all about painting a portrait of a (frankly fairly likely) near-future of scarce resources and adaptable strategies towards surviving in a changed world. You’ll be asked to choose between “industrial power” and “renewable energy” routes, and deal with the trade-offs that each of them are forced to make.
No precise release date for this as yet, as Ubisoft are still quoting “Winter”. I’m hoping to find out a bit more soon, as it’s the Ubisoft game I’m most interested in right now.
Read the rest of this entry »
Search
Read our finest words
Respond to our gibber
- PJMendes : “I miss Sam Lake. The writing in the original was... original. And fantastic. This is just too generic. Other than that, suffers from the XCOM/Syndicate ...” on Max Payne 3: Trailer 2: Hartlepool Nil
- Fiatil : “This game is twice-refined crack. I managed to form the Kingdom of Wales out of the Duchy of Gwynedd in about 20 years, and now ...” on King For Two Days: Crusader Kings II
- noodlecake : “I'm pretty sure no extra time was spent on the graphics. They will have started the graphics and programming at the same time and work ...” on Men, Gods And Kings: Civilisation V Expansion
- El Stevo : “"FC2′s surprisingly dreary Africa" Take that back. The wonderful African setting is the reason I played FC2 for so long. It's also a setting I ...” on Far Out: A Safari Of Far Cry 3 Screenshots
- Cugel : “Is it just me who thinks the title "ShootMania: Storm" is hilarious? It sounds like a made up Bargain Bucket title.” on Nadeo Working On ShootMania: Storm + RPG QuestMania

