Rock, Paper, Shotgun

Posts Tagged ‘blue omega’

Putting The “Daaaayyaamn” In Damnation

By John Walker on March 7th, 2008.

It always makes me shudder slightly when a game is announced as “a new franchise”. First of all, look at you, Mr Big Head. We’ll just see if it’s a franchise after you’ve made the first one, shall we? And secondly, God, have some passion… Oh, it appears that’s exactly what Codemasters had planned for the rest of the announcement for their new game, Damnation.


(Click on the pics for full size impressiveness. They really do look rather spectacular.)

The oddly peach looking game promises to be the evolution of the shooter, the next generation of gaming, and the future of the planet’s hopes for freedom and peace. Some of these statements are lies I’ve made up. But see below for quite how excited Codies are about this.

Read the rest of this entry »

, , , , .

63 Comments »

Search

Respond to our gibber

  • John Brindle : “I joined the group and played HL2 the other week because I like playing Half-Life and wouldn't mind knowing when I'm going to see more ...” on The Sunday Papers
  • Vandelay : “Still in the same boat as yesterday (which is the same thing Thermal Ions is getting.) As the login system does seem to be working ...” on The RPS Bargain Bucket: Longer Subheading Than Usual
  • Prime : “Looking Glass also made great games but where are they now? No, Valve's success can't be solely attributed to the fact that they can code ...” on The Sunday Papers
  • Kadayi : “In the time in between the release of episode 2 (October 2007) and now, other development studios have not only released full games, but also ...” on The Sunday Papers
  • NathanH : “Of course they have no legal obligation, but it is a reasonable argument that, if when releasing a product you communicate that there will be ...” on The Sunday Papers

Browse the archive