Posts Tagged ‘Blues For Mittavinda’

Caledonian Antisyzygy: Beeswing Is Now Available

By Cara Ellison on December 13th, 2014.

I haven’t been back to Scotland, my motherland, for a long time. Beeswing is a game about small-town Scotland released a few days ago. It is written in snippets of philosophy and folklore. It is told through hand-drawn maps and gentle guitar strokes. It is Final Fantasy on a small scale, in the spirit of Yumei Nikki, hand-illustrated and studded with the kind of Scottish duality people don’t talk about any more. In Beeswing I feel acquainted with death, but not in a morbid way. In Beeswing I feel like I am home in summers of Loch Lomond watching bees suckle pink flowers and dance between the heads of heather. I wanted to call my mother at a point, in fact, a thing I forget to do but Beeswing tattooed it into my consciousness. Beeswing sent me home.

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Blues For Mittavinda Is A Gloriously Odd Odyssey

By Nathan Grayson on March 14th, 2013.

Despite appearances, the game actually doesn't take place across a series of pieces of concept art from Torment: Tides of Numenera.

Blues For Mittavinda is the latest globule of congealed insanity from the brilliance factory between Jack King-Spooner’s ears. Unsurprisingly, given his prior work on Sluggish Morss: A Delicate Time in History (which Porpentine rightly aimed an adoration missile at hereabouts), it’s quite weird. This time around, however, it’s a more restrained, methodical madness – the kind that takes a moment to sit down, breathe, and revel in the truly bizarre nature of our most basic, life-sustaining habits. The backdrop’s gloriously realized, too, sewing its yarn of inevitability into the very fabric of down-home Wild West Americana. All of which is quite impressive, given that King-Spooner put it together in just over a week for the recent Gamejolt competition. Mostly spoiler-free impressions after the break.

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