
Hmm, Bizarre Creations do rather seem hyped-up about their new racer, Blur, which features a kind of real world street-racing system with science-fictional power-ups. In this trailer they explain some of effects, such as a “shunt” energy ram (aka red turtle shell?), a nitro, and an EMP blast. All these allow players to have more influence on the outcome of the race than mere driving skills would allow. Anyway, go take a look.
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Posts Tagged ‘blur’
Blur Power Up Trailer
Posted by Jim Rossignol on September 12th, 2009.
Share ·“Beautiful Chaos”: Blur Dev Talk
Posted by Jim Rossignol on July 31st, 2009.
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You know I’d forgotten about Blur, actually, and I’d skipped a lot of the initial bout of excitement over the game. Seems it is still Windows-bound, however, with a rough “end of 2009″ release date, and so we’re eventually going to get a taste of Bizarre Creations “power-up, power-up, power-up” philosophy for their hyperbolic new racing game. They’ve stuck some of their developer types in front of a camera to talk about it, and mixed that with some in-game footage, all funkily edited up, of course. It’s looking rather… colourful.
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Blur: Sadly Not About Racing Faded Britpoppers
Posted by Alec Meer on June 1st, 2009.
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The full trailer for Bizarre Creations’ (Project Gotham Racing, Geometry Wars) new racer is up – and it’s real-world cars with fantastical power-ups. I saw Blur a little while back, and asked if there was any in-fiction explanation for these powers. They claimed not, all their attempts to dream one up having proved too ridiculous. I know I’m happy to just take it in my stride: magic cars are magic cars.
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