Posts Tagged ‘boardgames’

Cardboard Children – On Dungeons & Dragons

By Robert Florence on February 24th, 2015.

Hello youse.

Where would we be without Dungeons & Dragons? A few days ago I ran a live session of 5th Edition D&D at Glasgow Film Festival, and it was a really fun experience. I’ll be talking about that session in some detail next week when I review 5th Edition itself, but let’s spend this week just reminiscing about Dungeons & Dragons, and thinking about everything that Dungeons & Dragons means to people like us.

And by “people like us” I mean people who like Dungeons. And Dragons.

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Cardboard Children – Star Realms/Death Angel

By Robert Florence on February 17th, 2015.

Hello youse.

Last week someone on Twitter said to me “Brother, beloved brother, God of Games, you have been recommending a lot of very expensive board games recently,” or words to that effect. And I was all like – “Have I?” And then I checked and I kinda have been. So this week I want to quickly tell you about two inexpensive little games, one old and one new, that I think are great games for the price. Shall we start with the new one?

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Cardboard Children: XCOM: The Board Game – Part 1

By Robert Florence on February 3rd, 2015.

Hello youse. With XCOM being a game that is significant in the history of PC gaming, I thought I would do something a bit different with my coverage of XCOM: The Board Game on Rock, Paper, Shotgun. Often, when a board game supports solitaire play, I’m asked how well the single-player aspect works. And I’m often unable to answer, because I rarely play board games alone. But with XCOM, I thought I would make an effort. The PC game series is a real single-player, one-mind-against-the-machine experience. How does the board game stack up?

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Cardboard Children – The State Of Gaming 2015

By Robert Florence on January 27th, 2015.

Hello youse!

Board gaming is booming. Sales are up, and climbing. Kickstarters are launching every week. Board game coverage is blossoming, and people are earning a living talking about these things. Wil Wheaton is rolling in all that Tabletop cash. The Dice Tower (the best board game coverage on the internet) is expanding and being supported by its viewers. The big publishers are launching big games based on big intellectual properties and making big, big money. It is a golden, perfect time for board gaming. We are in the sunshine. But where do we go from here? Let’s talk about the state of board gaming, now, in 2015.

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Cardboard Children – Lords of Vegas

By Robert Florence on January 20th, 2015.

Hello youse.

Sometimes you look at a board game’s box and you say to yourself “I am never going to roar and pump my fist in the face of my enemies playing this thing.” Some games look like fist pumpers, and some just don’t. Lords of Vegas doesn’t look like a fist pumper at all. It’s all BUILD CASINOS and EXPAND YOUR INFLUENCE and MAKE MONEY. Where exactly in all of that are you going to pump a fist?

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Cardboard Children – Panic On Wall Street

By Robert Florence on January 6th, 2015.

Hello youse.

I have no idea what happens at the end of Trading Places. It’s one of my favourite films, for sure. I’ve seen it about 50 times, easily. But I have no idea what is going on at the end. I’m not talking about the stuff with the gorilla – I understand what’s happening there. I’m talking about the business at the stock market place with all the shouting and people waving things in the air. And Eddie Murphy and Dan Aykroyd are all like – “BUY BUY BUY” and then they’re all like “SELL SELL SELL”. And I have NO idea what’s happening because it makes no sense. Anyway, a board game.

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Cardboard Children – The Games of NO! CONCEPT!

By Robert Florence on December 23rd, 2014.

Hello youse.

It’s the end of the year, and so I want to take a page to reflect upon the games we’ve seen in 2014. So many of them! Too many! The easiest way to do it would be by using some kind of list, right? Right? RIGHT.

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Cardboard Children – DOBBLE

By Robert Florence on December 9th, 2014.

Dobble comes in a little tin. It’s the kind of little tin that you imagine soldiers might have used during one of the great wars to keep things dry. Like cigarettes and love letters. It’s the kind of tin they’d use to house an expensive pate in a French delicatessen. It would easily fit in a bedside drawer or sit on a mantelpiece. It would fit anywhere, in any home, and it really should.

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Cardboard Children – December News

By Robert Florence on December 2nd, 2014.

Hello youse.

As we build up to Christmas, and all that Christmas entails (tinsel, trees, supernatural gift-bearing “men”, family fights) it’s time to take another look at the current board game scene to see what the news is. It’s been two months since I let you all know what’s going down right now in a news-style fashion, and you know what? LOADS IS GOING DOWN.

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Cardboard Children – GRAVWELL

By Robert Florence on November 18th, 2014.

Hello youse.

This past week, the soon-to-be-extinct human race of universe 34876.5 landed a robotic craft on a comet. To its great credit, that civilisation is fascinated by space exploration, despite the fact that extinction will occur long before any contact with other civilisations with occur. That civilisation is also fascinated by games, and designs many games based around space exploration. One of these games is called “GRAVWELL”.

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Cardboard Children – Tragedy Looper

By Robert Florence on November 4th, 2014.

Hello youse.

I’ve been very busy with the release of my horror feature film (on Vimeo On Demand and 10% of every rental or sale to women’s aid charities – do excuse the plug) but I’ve still had time to play some board games.

Shall we enter the loop?

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Cardboard Children – Frag: Gold Edition

By Robert Florence on October 14th, 2014.

“Oh, Rab!

“Please don’t recommend another game! My wallet can’t take it! And particularly not a game that is kinda specific to my PC gamer interests!

“Please, Rab! Don’t!”

Eat it, punk.

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Cardboard Children – Board Game News

By Robert Florence on October 7th, 2014.

Hello youse.

I’m going to try to do a news-style update once a month, to try to keep you all up to date with what’s coming down the line in the wide world of board gaming. It is endless. Games upon games and expansions upon expansions to those games upon games. It is eternal, and if we don’t step out once every four weeks or so to take stock of what’s happening, we’ll get ourselves in an awful state. Read on.

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