Posts Tagged ‘boardgames’

Cardboard Children: TRAINS.

By Robert Florence on August 31st, 2013.


Hello youse.

TRAINS! TRAINS! TRAINS! You there, young man! Do you like TRAINS?! You there, young lady! Do you like TRAINS?! TRAINS TRAINS TRAINS!
TRAINS!
“Just picked up a new game.”
“Cool. What’s it called?”
“TRAINS.”
“Goodbye.”
You, Rock Paper Shotgun reader! Do you like TRAINS?! Read on, regardless. TRAINS.
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Cardboard Children: Boardgame News

By Robert Florence on August 17th, 2013.


It is (not) midnight (due to snoozing, sorry – Ed) and hello youse.

While the Midnight Table is away getting some woodworm seen to, I thought I would drop in to the old homestead to update you on some cool board game news. Yeah, it’s that Gencon time of year, which means I’m at home reading about Gencon while lucky people are actually at Gencon, and I want to cry. But at least there’s exciting BOARD GAME DRAMA dropping all over the place, right?

Shall I tell you what has caught my eye?
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The Midnight Table: Kemet

By The Midnight Table on August 10th, 2013.


It is midnight, and I am The Midnight Table.

This week I bring to you a game called Kemet, a bloody game of conflict set in Ancient Egypt. It is a beautiful and bizarre work, a game that puzzled and intrigued our players. Before we dig into the meat of this fascinating piece, I hand you over to a charismatic stranger who sat at me this very week.

Read on.
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The Midnight Table: Utterings

By The Midnight Table on August 3rd, 2013.


It is midnight.

Take it from an old thing – people love new things. Yes, I am The Midnight Table, a piece of furniture so old and ancient some Rolling Stones lyrics were written upon me. Age brings many gifts – wisdom… Um… That’s about it.

What was I saying? Yes – I have learned that gamers love new things. But what about those games, well-loved, that no longer have the freshness of spring grass? Tonight, I tell you what I have heard over the past few weeks about expansions that have given a new breath of air to some great games, in our first set of UTTERINGS. I continue to ease you in gently, before next week’s full bloom.
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The Midnight Table: Winter Tales

By The Midnight Table on July 27th, 2013.


Welcome.

It is midnight, and I am The Midnight Table. I would like to thank you all for your kind thoughts over the past week. Brother Gethsemane has told me of your comments, and I am pleased that you have decided to bow to me as your master. I am great and ancient, and you are so-so and a baby. Our relationship will be an interesting one.

Tonight I would like to ease you in gently, with a story about four people who gathered around me to tell another story about stories. Tonight I would like to tell you about “Winter Tales”.
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The Midnight Table: One

By The Midnight Table on July 20th, 2013.


Welcome.

I am The Midnight Table.

Every Friday night, at midnight, UK time, I will make an appearance on Rock, Paper, Shotgun to recount a story of a game played upon me that week. I am a living, sentient table, carved from wood found in the forests around ancient Camelot, or so my mother tells me. My mother, incidentally, is a frustratingly racist coat rack.

This week, I want to introduce myself to you, and explain what you can expect to see in the months and years ahead. Nothing like me has ever existed before. I think I’m pretty amazing, all told.
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The Midnight Table: A Forgotten Dream

By Robert Florence on June 5th, 2013.


THE MIDNIGHT TABLE

I had a dream about a black, midnight table.

The table was big, not too big, but big enough. Big enough for what? Big enough for everything. And it was black. It was speckled with little stars and felt warm and smooth to the touch. I was sitting alone at it, and I can remember looking at the empty chairs and smiling.

I was waiting for people to sit down at this beautiful Midnight table.
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Cardboard Children: Change Or Die

By Robert Florence on May 21st, 2013.


Hello youse.

I’ve been thinking a lot about what I wrote last week – particularly that part about how we move new people into playing board games. It seems so fucking weird that I care. I’m trying to place myself in the shoes of someone who doesn’t give a shit about board games. They’re looking at me, I’m sure, thinking “Why can’t I just not like this crap? Can you please allow me to not like this childish crap?” But I’m getting weird about it. I think society needs more people playing games together at one table in one room. I think it might be a vital thing.

This week, I want to try to attack this thing head-on.
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Cardboard Children: A List

By Robert Florence on May 14th, 2013.


2. Hello youse.
3. It strikes me that we haven’t done a LIST PIECE in a while, and that’s a little bit crazy. After all, everyone loves lists. Many of the most popular written pieces on the internet are purely lists. And nothing encourages debate more than a good list.
4. “Hey, did you see that list?” “I can’t believe what was number one on that list!” “That list is ridiculous! I am so outraged by the order of listed items on that list!”
5. That kind of thing.
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Cardboard Children: Talisman Prologue HD

By Robert Florence on May 7th, 2013.


Hello youse.

Listen. I’ve escaped from the jaws of Apple. If an apple can have jaws, that is. My household went a bit Apple-mad for a while there. I had an iPhone, my girlfriend had an iPhone, we bought an iPad for the living room table. I mean, we didn’t go INSANE or anything. It’s not like we did anything totally stupid like buying a Mac. But still, we were on board the Apple train like a couple of silly pips. That’s all changed, though. The iPhones are gone, because they were shite. We now never ever again have to use iTunes, a piece of software so hopelessly awful the timer programming on my microwave laughs at it.

But we still have the iPad. And it was on that iPad I played Talisman: Prologue. Why is this relevant to you? Why is this relevant to the Rock Paper Shotgun PC Master Race Gatekeepers Of Joy And Light? Well, it’s also a PC game. And Talisman: Prologue will be followed this summer by a game called Talisman: Digital Edition. And that’s coming to PC too, probably on Steam. And in this way we “do an introduction” to our “column”.
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Cardboard Children: Blood Bowl

By Robert Florence on April 29th, 2013.


Hello youse.

We haven’t talked about Blood Bowl properly yet, have we? Let’s correct that shit right now. What kind of board game column is this if we haven’t even talked about Blood Bowl?

You want to talk about all things Blood Bowl? Cool. Me too.
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Cardboard Children: Relic

By Robert Florence on April 2nd, 2013.


Hello youse.

You all know how I feel about Talisman. If you don’t, you can read my giant Talisman piece here.

You back? What do you mean you didn’t even go? Okay, I’ll recap here for you. I love Talisman so much and I want to kiss it. That’s pretty much the size of it. So let’s look at Relic, the new Warhammer 40K-themed Talisman from Fantasy Flight. You know how I feel about Warhammer stuff, don’t you? What? You don’t?!

You really don’t know me at all, do you?
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Cardboard Children: A Board Game Column

By Robert Florence on March 26th, 2013.

1. NEW GAMERS JOURNAL – INTRODUCTION

See the Raven.

Watch the Raven as it watches you.

Time is running out for you. The Raven, one of many, will watch forever. Your eyes, however, will close.

Welcome to this week’s column about board games.

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