Actually, it’s only four mins long. Boom boom. There have been so many posts about Black Flag, the fancy dress party of Assassin’s Creed games, that I nearly didn’t post this trailer. You know the deal. It is shippy, watery, and anything that starts with a sea shanty is now legally obliged to have a slow and portentous refrain at the end. But I want to reclaim the RPS piracy tag, and my previous attempt at that didn’t end very well. There’s no chance that Black Flag will sink on the PC, so here we all are. And I’m curious about Black Flag, even if my enthusiasm for Assy Creedy has waned thanks to 3′s ploddery.
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Posts Tagged ‘boats’
By Craig Pearson on July 17th, 2013.
By Nathan Grayson on July 11th, 2013.
This is reporter Nathan Grayson, on the scene for the SHOCKING NEWS TIMES. You might be disturbed and even somewhat aroused to hear that Assassin’s Creed IV: Black Flag has boats by the boatload, but I can exclusively confirm it via a non-exclusive video. In it, you’ll witness scandalous scalawag Edward Kenway steering a ship, upgrading said ship, shooting other ships, leaping between ships, and even disembarking once or twice because he doesn’t play by your dumb rules. Go on, watch. Be shocked and infuriated, because that is the purpose of news.
By Nathan Grayson on May 1st, 2013.
Not a nu-jazz trailer, though, thankfully. I don’t think the world’s ready for that. But are you, dear, patient reader, ready for more absolutely dire (aka wonderful) boat puns? Delivered in a soulful yet nonchalant vocal style that will make you rethink your choice of Morgan Freeman or Brian Blessed at the next god election? Of course you are. Is that even an actual question? And so, the best trailer in recent gaming memory has unfurled the sails on a follow-up. Oh, and also I guess Paradox’s Leviathan: Warships is out now, if that sort of thing floats your boat. Ugh, apologies for that one. What is it up here? Amateur hour? I can’t even look at myself right now. See a real professional in action after the break.
By Alec Meer on October 29th, 2007.
While John’s spent his time in the Crysis demo struggling to shoot men in the face, I’ve spent mine exploring. Here I am, after all, on a beautiful tropical island and with a pocketful of superpowers – there must something to do other than murder people. It’s time to test the limits of this supposedly open environment.