Posts Tagged ‘Bohemia’

Zoom Zoom Zoombies: DayZ In Arma 3

Even zombies can't help but stop to admire higher-res textures.

Dean “Rocket” Hall has no plans to port DayZ into Arma 3‘s shiny new MAXIMUM GRAPHICSABILITYROCKABILLY engine, but fans? Well, they’re free to do as they please. And so, the Zoombies mod was born. It is, for all intents and purposes, the DayZ Arma 2 mod transferred directly into Arma 3. Same models, weapons, and systems, but with lots of sleek, seductive makeup for the zombies and glorious goodies like a streamlined inventory. Sounds like quite the thing, huh? It’s not quite DayZ Standalone, but bravo nonetheless.

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Sate Your Curiosity: A Take On Mars Trailer

Ooh, I want to name him!
Not content with simulating Earth in all its glory, including tiny shadows of flying insects, Czech simulation specialists Bohemia want to take on (aha!*) the red planet. Take On Mars is bonkers in the best possible way, a game where you take your little lander onto the surface of Mars for the purposes of science! The new trailer shows off a tiny bit of how the game will work, with you collecting samples and taking photos of the surface, but I’ve also discovered a long E3 video by Gamespot that you should watch, because by the end of it you’ll have fallen in love with a plucky Mars rover.
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Taaaaake Onnnn Maaars (Take! On! Mars!) Footage

Mars Car! Nooooooooooooooooo

Every time I read the title Take On Mars, I immediately get this song stuck in my head – just with Mars-ified lyrics and imagery. It is magnificent. If you could see inside my brain, you’d immediately call the police but then also be like, “Oh, but that re-imagined ’80s pop song is pretty neat.” As a game, however, Bohemia’s out-of-this-world effort bears only a passing resemblance to A-ha’s iconic tale of love, fiction bleeding into real, and wrench battles. That’s a shame, because I feel like more hyper-accurate Mars exploration simulators could use a touch of sexy, sexy synth, but maybe that’s just me. Judge for yourself by traversing the lonely surface of a video after the break.

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The Situation: Arma 3’s Beta Gets A SITREP

If, like me, you are a kind of cyborg, you might recall that one of Arma’s keenest community leaders, Andrew ‘Dslyecxi’ Gluck, has been overseeing some of the trailers for the alpha of Arma 3. That’s true now that the game has entered beta, too. His latest work is SITREP (pronounced as if you are giving orders over the noise of gunfire) which covers some ground we’ve already seen – the clever simulatory embellishments of Arma 3 – as well as explaining what that long alpha thing was all about. The idea of it all, I believe, is to entice you into the beta, via their store.

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Bohemia Have Decided To Take On Mars

The Czech simulationists are off to the red planet. Their next “Take On” game will be Take On Mars, which puts you in the position of remote Mars explorer-person, “allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars’ distant past.” What? A game developer knows the secrets of Mars’ distant past? What strange conspiracy is this?

More details below.
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Mines Weren’t Crafted In A: DayZ’s Business Model

I am so, so sorry for what's probably my most convoluted headline ever. No I'm not.

DayZ will make money… or continue to be dead trying. But in order to do that, its standalone has to first become, well, existent. We’ve seen bits and snippets stumbling around in YouTube’s muddiest brush, but Bohemia has yet to pull the trigger on anything the succulent-brained masses can play. Good news, though! A closed alpha test is now underway, and the Rocket man/myth/legend himself has a pretty good idea of how we’ll be paying for it. The short version: ever hear of a game called Minecraft?

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The Other Left: Arma 3’s Multiplayer Teamwork Trailer

Ah yes, and while we’re talking about Bohemia stuff that reminds me to post the most recent Arma 3 guide video thing. This is the one that really gets at the heart of what Arma is about: multiplayer things! If you are not chatting with chums as you co-ordinate to not get shot, then you are doing it wrong. Doing that right, of course, requires quite a bit more insight, and who better to point you in the direction of not cocking it up, than Arma superfan Andrew “Dslyecxi” Gluck?
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Many Minutes Of DayZ Devs Talking Zombo-Doom

Something about today’s sunny countenance has left me longing to spend some time in DayZ‘s threat-filled bleakness. I have an almost overwhelming need to get back there and indulge in tension and horror. I’ll wait for the standalone, though, as it sounds like something from another planet, or a parallel world where dream-games are forged.

What am I wittering about? Well, Team DayZee have been talking to PAX, and you can see that below.
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The Arma 3 Alpha Gives Us Reasons To Be Excited

The Arma 3 Alpha has shot to the top of the Steam charts, and for good reason. It’s looking like Bohemia’s most potent offering yet.

Trailer and thoughts below.
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Czech Out: Bohemia Talk Arma 3 Alpha

I’ve been playing the Arma 3 alpha! I know. But before we get to that, let’s see what project lead Joris-Jan van ‘t Land has to say about the state of the project, and the plans for this early release of the madly anticipated sandbox soldier sim. Read on for victory!
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