Posts Tagged ‘Bombshell’

Dud: 10 Minutes Of 3D Realms’ Bombshell

By Alice O'Connor on July 24th, 2015.

Given that Bombshell [official site] seemingly began life as a Duke Nukem game, before legal battling saw the aging blonde bimbo replaced with a bodacious babe, I’d expected it would be more bombastic. Explosions! Quips! Explosions! Flushable toilets! Explosions! A sense of humour. A bit of a bad attitude. Something. Anything. Instead, its twin-stick shooting looks kinda fun but the wrapping is so dull.

We’ve got our first proper look at the game in a new gameplay trailer coming out of QuakeCon, which shows ten minutes of hot fetch quest action (find a key for a supply crate!) with dull dialogue and no flushable toilets.

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Redesigned From The Character Up: Bombshell

By Ben Barrett on March 4th, 2015.

Does ... does that work? Can you just put three barrels and triple the number of holes?

Right. Bombshell [official site]. Originally announced as a sort of replacement project for a cancelled Duke Nukem game due to 3D Realms endless legal troubles, it looked … well, a bit shit. Very 2009 from a graphical standpoint, low-budget 90s from a thematic one. It sort’ve disappeared after that with that initial trailer now deleted and a total re-reveal of the game taking place. Shelly “Bombshell” Harrison has grown her hair out a bit and found some armour with a midriff and trouser bottoms if not a proper chestplate. She and the game are looking a lot cooler and a lot closer to the Diablo-With-Guns-And-Ms.-Nukem that’s presumably the aim.

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Night Of The Living Devs: 3D Realms Relaunches

By Alice O'Connor on October 23rd, 2014.

From what sacrifice does this blood flow?

Names have power, oh names have a terrible power. Names define and names bind, names create and names destroy. No name can ever truly die. Utter those syllables by chance or by mischief and the name returns, just like that, hungry to reclaim its power. When we instinctively shush a burbling baby, it is a primal terror that they might speak a forbidden name. From the mouths of babes, indeed.

But hark, why do the cats wail so? From whence does this gale blow? You press your hands to your ears but cannot keep in the gushing blood nor block out the howling winds and the name they carry:

3D REALMS

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Lawsuit Takes Toll, Duke Nukem On Hold For Bombshell

By Nathan Grayson on May 15th, 2014.

Remember that legal battle between Rise of the Triad developer Interceptor (who recently ate 3D Realms) and Borderlands border/game license patrol Gearbox over who’s allowed to make Duke Nukem games? Yeah, well it’s still happening, and apparently it’s not going as smoothly as Interceptor anticipated when I interviewed them. From Duke Nukem: Mass Destruction‘s maybe-ashes has arisen Bombshell, Interceptor’s own top-down blast-‘em-up starring a hard-fighting, harder-drinking main character. This one, however, is an impractically dressed lady with a robot arm… who just so happens to have recently robbed Duke Nukem’s supply chest/motorcycle garage/lion throne room. Trailer and first details below.

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