Posts Tagged ‘book’

Wot I Think: Simulating War by Philip Sabin

By Tim Stone on May 25th, 2014.

To Professor Philip Sabin a wargame isn’t just a plaything, a contraption for turning weapons-grade boredom into 24-carat fascination. To the man that teaches the World War Two in Europe, Warfare in the Ancient World, Fighting in the Air, and Conflict Simulation modules at King’s College, London, high-quality historical strategy games are invaluable research and educational aids, as useful in their own ways as conventional written histories. In his latest book, Simulating War, he explains why his Strategic Studies students are often to be found hunched over hexgrids, and details a design approach that, though geared towards the creation of board wargames, contains much that will interest and inspire computer wargame creators. Read the rest of this entry »

, , , , , .

16 Comments »

Wot I Read: Blizzard Biography ‘Stay Awhile And Listen’

By Alec Meer on December 18th, 2013.

Stay Awhile And Listen: How Two Blizzards Unleashed Diablo And Forged A Videogame Empire is David L. Craddock’s ebook unofficial biography of… well, it’s in the title, isn’t it? Consisting of reminisces from Blizzard staff, design insight and a document of how the then-games industry worked, it’s the tale of how plucky start-up Condor Inc became Blizzard North and created the grandaddy of action RPGs.
Read the rest of this entry »

, , , , .

42 Comments »

Wot I Think: Wargames – From Gladiators To Gigabytes

By Tim Stone on July 5th, 2013.

Have you ever stopped to consider the origins of wargaming? Have you ever contemplated wargaming’s constantly changing relationship with the slavering hellbeast that is War? Martin van Creveld, an Emeritus Professor at the Hebrew University, Jerusalem, has. He’s been thinking about questions like these for the last 25 years. The result is a new book called Wargames: From Gladiators to Gigabytes. I’ve read it and this is Wot I Think.

Read the rest of this entry »

, , , , .

31 Comments »

Book: Secrets Of Monkey Island (& The Rest)

By Alec Meer on August 2nd, 2010.

All your favourites! And Loom.

A splendid, PC-loving chap has made a 500-page book about the history of point and click adventure games – yer LucasArts, yer Sierras, yer Revolutions, yer all the rests. Even Simon the bloody Sorcerer. All the way up to Grim Fandango, bless its skull-patterned socks. Your coffee table would probably very much appreciate straining under the weight of Graphic Adventures’ nostalgia-strewn, many-pictured pages – though you can also read a free digital version.
Read the rest of this entry »

, , .

46 Comments »