Posts Tagged ‘Borderlands: The Pre-Sequel’

Interview: Gearbox On Borderlands: The Pre-Sequel

By Paul Dean on September 30th, 2014.

With every new release, the Borderlands universe becomes increasingly ridiculous. It’s been happening for a while now, with the puns, the slapstick and the hidden pop culture references that pepper Borderlands 2 and further season its DLC. I’m hardly complaining, because I’ve gradually disengaged from the first-person shooter over the last few years, confronted again and again by far too many po-faced, monochrome military affairs. Borderlands 2 has been a welcome exception.

Like a sudden burst of ketchup from a thoroughly-spanked Heinz bottle, even more of that often unsubtle flavouring is set to season our PCs very soon. Borderlands: The Pre-Sequel comes out in two weeks. Developed in conjunction with 2K Australia, the Pre-Sequel is exactly what you’d expect from the series: more jokes, more cartoonish violence, more character diversity and a further expansion of a gun collection that would already make any Tom Clancy fan spurt like… well, like a sudden burst of ketchup from a thoroughly-spanked Heinz bottle.

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Got The Claptrap – Borderlands: The Pre-Sequel

By Ben Barrett on August 14th, 2014.

Borderlands! Apparently lots of people like it, I just happen not to know many of them. A quick RPS-chat whip round revealed a startling apathy for its cell-shaded comedy and endless weaponry. I feel like I really should love it, but just can’t get past how boring it is to play. It gains a little from co-op, clearly the supposed strength of its formula, but a game would need to be extraordinarily bad not to be fun with a group of friends.

The baitingly-titled Pre-Sequel doesn’t look to be changing much of that. It’s low-grav gimmicks and the series’ best-known characters placed in what we’ve seen before. As lazy as it is to say: if you liked that, presumably you’ll feel similarly about this. Check with the Gamescom trailer below.

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Morederlands: 87 Bazillion Mins Of Borderlands: Pre-Sequel

By Nathan Grayson on July 9th, 2014.

But can your high-powered magic rifle stand up to our space buzzsaws?

Borderlands: The Pre-Sequel this, Borderlands: The Pre-Sequel that. Personally I’m waiting for Borderlands: The Post-Sequel, which is like regular Borderlands but without lyrics. For now, though, Pre-Sequel looks a fair deal like regular Borderlands, except it’s moon-flavored. That means enemies that freeze and shatter, low-gravity airborne (not to be confused with Battleborn) antics, and other such space-defacing shenanigans. Also, you won’t actually find 87 bazillion minutes of footage below. Only 14. But close enough.

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Whimper And Crush: Borderlands – The Pre-Sequel

By Adam Smith on June 5th, 2014.

Borderlands: The Pre-Sequel is called Borderlands: The Pre-Sequel, which should already tip you off that it’s a game trying extremely hard to out-zany its predecessors. In the press release that accompanies the release date trailer below (it’s out on October 17th on this side of the internet oceans and on the 14th in the US), several characters do a dance on the moon. Crazy, right? I can’t think of anything more hilarious than lunar choreography set to ironically terrible music, except maybe exactly the same thing but with a gun that shoots bees dropped in the middle of the whole show. Borderlands 3 will probably be announced by a troupe of clowns spilling out of a tiny car at your front door and rubbing a cream pie into your face.

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Deep Breath: Lunar Larks In Borderlands: The Pre-Sequel

By Alice O'Connor on May 27th, 2014.

Boing.

Borderlands: The Pre-Sequel has me interested in Borderlands. So far I’ve found the series a so-so FPS and a so-so action-RPG, and throwing the two together didn’t help either, but the Proquel (I can invent words too, see) at least has some fun ideas, mostly thanks to being set on a good old moon. Low-gravity is interesting to me, after years of server admins turning gravity down for jollies, and so’s introducing oxygen as a resource to be collected, created, lost, and exploited. Watching 15 minutes of it in a new ‘gameplay walkthrough’ trailer doesn’t make me want to play the game, but those ideas have given more enjoyment than playing Borderlands ever has.

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Pre-Preview – Borderlands: The Pre-Sequel

By Alec Meer on April 9th, 2014.

Yesterday I was shown around half an hour of footage from the new Borderlands game, which everyone already knew about as it got leaked on Monday. Here’s what it’s all about.

I’m pretty sure we’re not supposed to take the messy portmanteau ‘Pre-Sequel’ too seriously, given Borderlands’ traditionally derisive-about-everything tone. So while it’s playful rather than the latest ‘expandalone’ or ‘freemium’ or whatever the latest newspeak horror someone’s marketing department has retched up, let’s just hope no-one else is inspired by it and we don’t find ourselves drowning in pre-sequels by this time next year.

Yes, Borderlands: The Pre-Sequel is a brand-ish new Borderlands game, and due out somewhere around the tail end of this year. More importantly, it’s set on the moon and features jetpacks.
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