Posts Tagged ‘Boson X’

Boson X Gets On Y (Where Y = Steam)

By Graham Smith on September 15th, 2014.

The grubby secret of science is that most of it performed by pipetting liquid from one petri dish to another. That’s why so many trained biologists become videogame writers instead; games are more fun. Boson X knows this. You play a “maverick physicist conducting high-energy experiments,” but you perform those experiments by running and jumping around the inside of a particle collider. Ben liked and linked the (still available) free version last August, and now it’s getting a more robust Steam release tomorrow.

Details and a trailer are waiting for you below, in the testing chamber.

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Boson X Causes Largely Haphazard Collisions

By Ben Barrett on August 21st, 2013.

Gotta go fast.

Ever wanted to do SCIENCE!? Not that namby pamby regular boring “science” where things are actually done properly and real discoveries are made by years of painstaking stat-tracking. (like Valve’s development cycle without the hats). No, I’m talking about the exciting world of SCIENCE(!) where SCIENTISTS in LAB COATS sprint through MASSIVE PARTICLE COLLIDERS at ever-increasing speeds. That’s the premise of Boson X a “rotational runner” where you must guide yourself through an infinitely expanding experiment by leaping from platform to platform. I’ve had a play of a preview build and there’s a beautiful trailer available so long as you don’t accidentally create a black hooooooooo…

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